#ifndef SPECBASE_HPP #define SPECBASE_HPP #include #include #include #include #include #include #include "hecl/Blender/BlenderConnection.hpp" #include "Runtime/RetroTypes.hpp" namespace DataSpec { struct SpecBase : hecl::Database::IDataSpec { /* HECL Adaptors */ void setThreadProject(); bool canExtract(const ExtractPassInfo& info, std::vector& reps); void doExtract(const ExtractPassInfo& info, FProgress progress); bool canCook(const hecl::ProjectPath& path, hecl::BlenderToken& btok); const hecl::Database::DataSpecEntry* overrideDataSpec(const hecl::ProjectPath& path, const hecl::Database::DataSpecEntry* oldEntry, hecl::BlenderToken& btok) const; void doCook(const hecl::ProjectPath& path, const hecl::ProjectPath& cookedPath, bool fast, hecl::BlenderToken& btok, FCookProgress progress); bool canPackage(const hecl::ProjectPath& path); void doPackage(const hecl::ProjectPath& path, const hecl::Database::DataSpecEntry* entry, bool fast, hecl::BlenderToken& btok, FProgress progress, hecl::ClientProcess* cp); /* Extract handlers */ virtual bool checkStandaloneID(const char* id) const=0; virtual bool checkFromStandaloneDisc(nod::DiscBase& disc, const hecl::SystemString& regstr, const std::vector& args, std::vector& reps)=0; virtual bool checkFromTrilogyDisc(nod::DiscBase& disc, const hecl::SystemString& regstr, const std::vector& args, std::vector& reps)=0; virtual bool extractFromDisc(nod::DiscBase& disc, bool force, FProgress progress)=0; /* Convert path to object tag */ virtual urde::SObjectTag buildTagFromPath(const hecl::ProjectPath& path, hecl::BlenderToken& btok) const=0; /* Even if PC spec is being cooked, this will return the vanilla GCN spec */ virtual const hecl::Database::DataSpecEntry& getOriginalSpec() const=0; /* This will return a pseudo-spec for unmodified resources */ virtual const hecl::Database::DataSpecEntry& getUnmodifiedSpec() const=0; /* Basic path check (game directory matching) */ virtual bool checkPathPrefix(const hecl::ProjectPath& path) const=0; /* Pre-cook handlers */ virtual bool validateYAMLDNAType(athena::io::IStreamReader& fp) const=0; /* Cook handlers */ using BlendStream = hecl::BlenderConnection::DataStream; using Mesh = BlendStream::Mesh; using ColMesh = BlendStream::ColMesh; using Light = BlendStream::Light; using Actor = BlendStream::Actor; virtual void cookMesh(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast, hecl::BlenderToken& btok, FCookProgress progress)=0; virtual void cookColMesh(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast, hecl::BlenderToken& btok, FCookProgress progress)=0; virtual void cookActor(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast, hecl::BlenderToken& btok, FCookProgress progress)=0; virtual void cookArea(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast, hecl::BlenderToken& btok, FCookProgress progress)=0; virtual void cookWorld(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, bool fast, hecl::BlenderToken& btok, FCookProgress progress)=0; virtual void cookGuiFrame(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, hecl::BlenderToken& btok, FCookProgress progress)=0; virtual void cookYAML(const hecl::ProjectPath& out, const hecl::ProjectPath& in, athena::io::IStreamReader& fin, FCookProgress progress)=0; virtual void cookAudioGroup(const hecl::ProjectPath& out, const hecl::ProjectPath& in, FCookProgress progress)=0; virtual void cookSong(const hecl::ProjectPath& out, const hecl::ProjectPath& in, FCookProgress progress)=0; virtual void cookMapArea(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, hecl::BlenderToken& btok, FCookProgress progress)=0; virtual void cookMapUniverse(const hecl::ProjectPath& out, const hecl::ProjectPath& in, BlendStream& ds, hecl::BlenderToken& btok, FCookProgress progress)=0; /* Dependency flatteners */ void flattenDependencies(const hecl::ProjectPath& in, std::vector& pathsOut, hecl::BlenderToken& btok); void flattenDependencies(const class UniqueID32& id, std::vector& pathsOut); void flattenDependencies(const class UniqueID64& id, std::vector& pathsOut); virtual void flattenDependenciesYAML(athena::io::IStreamReader& fin, std::vector& pathsOut)=0; virtual void flattenDependenciesANCSYAML(athena::io::IStreamReader& fin, std::vector& pathsOut)=0; virtual void buildWorldPakList(const hecl::ProjectPath& worldPath, const hecl::ProjectPath& worldPathCooked, hecl::BlenderToken& btok, athena::io::FileWriter& w, std::vector& listOut, atUint64& resTableOffset) {} virtual void buildPakList(hecl::BlenderToken& btok, athena::io::FileWriter& w, const std::vector& list, const std::vector>& nameList, atUint64& resTableOffset) {} virtual void writePakFileIndex(athena::io::FileWriter& w, const std::vector& tags, const std::vector>& index, atUint64 resTableOffset) {} virtual std::pair, size_t> compressPakData(const urde::SObjectTag& tag, const uint8_t* data, size_t len) { return {}; } const hecl::ProjectPath& getMasterShaderPath() const {return m_masterShader;} /* Support functions for resolving paths from IDs */ virtual hecl::ProjectPath getWorking(class UniqueID32&) {return hecl::ProjectPath();} virtual hecl::ProjectPath getWorking(class UniqueID64&) {return hecl::ProjectPath();} hecl::ProjectPath getCookedPath(const hecl::ProjectPath& working, bool pcTarget) const; /* Project accessor */ hecl::Database::Project& getProject() const {return m_project;} /* Extract RandomStatic entropy */ void extractRandomStaticEntropy(const uint8_t* buf, const hecl::ProjectPath& noAramPath); /* Tag cache functions */ urde::SObjectTag tagFromPath(const hecl::ProjectPath& path, hecl::BlenderToken& btok) const; hecl::ProjectPath pathFromTag(const urde::SObjectTag& tag) const; bool waitForTagReady(const urde::SObjectTag& tag, const hecl::ProjectPath*& pathOut); const urde::SObjectTag* getResourceIdByName(std::string_view name) const; hecl::FourCC getResourceTypeById(urde::CAssetId id) const; void enumerateResources(const std::function& lambda) const; void enumerateNamedResources( const std::function& lambda) const; void cancelBackgroundIndex(); void beginBackgroundIndex(); bool backgroundIndexRunning() const { return m_backgroundRunning; } void waitForIndexComplete() const; virtual void getTagListForFile(const char* pakName, std::vector& out) const {} SpecBase(const hecl::Database::DataSpecEntry* specEntry, hecl::Database::Project& project, bool pc); ~SpecBase(); protected: hecl::Database::Project& m_project; bool m_pc; hecl::ProjectPath m_masterShader; std::unordered_map m_tagToPath; std::unordered_map m_pathToTag; std::unordered_map m_catalogNameToTag; std::unordered_map m_catalogTagToName; void clearTagCache(); hecl::BlenderToken m_backgroundBlender; std::thread m_backgroundIndexTh; std::mutex m_backgroundIndexMutex; bool m_backgroundRunning = false; void readCatalog(const hecl::ProjectPath& catalogPath, athena::io::YAMLDocWriter& nameWriter); bool addFileToIndex(const hecl::ProjectPath& path, athena::io::YAMLDocWriter& cacheWriter); void backgroundIndexRecursiveProc(const hecl::ProjectPath& path, athena::io::YAMLDocWriter& cacheWriter, athena::io::YAMLDocWriter& nameWriter, int level); void backgroundIndexRecursiveCatalogs(const hecl::ProjectPath& path, athena::io::YAMLDocWriter& nameWriter, int level); void backgroundIndexProc(); void recursiveBuildResourceList(std::vector& listOut, std::unordered_set& addedTags, const hecl::ProjectPath& path, hecl::BlenderToken& btok); void copyBuildListData(std::vector>& fileIndex, const std::vector& buildList, const hecl::Database::DataSpecEntry* entry, bool fast, FProgress progress, athena::io::FileWriter& pakOut); private: std::unique_ptr m_disc; bool m_isWii; bool m_standalone; }; } #endif // SPECBASE_HPP