#ifndef _DNAMP1_BLOODFLOWER_HPP_ #define _DNAMP1_BLOODFLOWER_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct BloodFlower : IScriptObject { DECL_YAML String<-1> name; Value location; Value orientation; Value scale; PatternedInfo patternedInfo; ActorParameters actorParameters; UniqueID32 particle1; UniqueID32 wpsc1; UniqueID32 wpsc2; DamageInfo damageInfo1; DamageInfo damageInfo2; DamageInfo damageInfo3; UniqueID32 particle2; UniqueID32 particle3; UniqueID32 particle4; Value unknown1; UniqueID32 particle5; Value unknown2; void addCMDLRigPairs(PAKRouter& pakRouter, std::unordered_map>& addTo) const { actorParameters.addCMDLRigPairs(addTo, patternedInfo.animationParameters.getCINF(pakRouter)); } void nameIDs(PAKRouter& pakRouter) const { if (wpsc1) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(wpsc1); ent->name = name + "_wpsc1"; } if (wpsc2) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(wpsc2); ent->name = name + "_wpsc2"; } if (particle1) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle1); ent->name = name + "_part1"; } if (particle2) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle2); ent->name = name + "_part2"; } if (particle3) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle3); ent->name = name + "_part3"; } if (particle4) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle4); ent->name = name + "_part4"; } if (particle5) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle5); ent->name = name + "_part5"; } patternedInfo.nameIDs(pakRouter, name + "_patterned"); actorParameters.nameIDs(pakRouter, name + "_actp"); } }; } } #endif