#ifndef __RETRO_CTEXTURE_HPP__ #define __RETRO_CTEXTURE_HPP__ #include "GCNTypes.hpp" namespace Retro { class CTexture { u16 x4_w; u16 x6_h; public: enum class EClampMode { None, One }; u16 GetWidth() const {return x4_w;} u16 GetHeight() const {return x6_h;} void Load(int slot, EClampMode clamp); }; } #endif // __RETRO_CTEXTURE_HPP__