#pragma once #include "World/CPatterned.hpp" #include "World/CPatternedInfo.hpp" #include "World/CActorParameters.hpp" #include "Camera/CCameraShakeData.hpp" #include "Weapon/CBeamInfo.hpp" #include "CMetroidPrimeProjectile.hpp" namespace urde { class CCameraShakeData; namespace MP1 { struct SPrimeStruct2B { u32 x0_propertyCount; CAssetId x4_particle1; CAssetId x8_particle2; CAssetId xc_particle3; CDamageInfo x10_dInfo; float x2c_; float x30_; CAssetId x34_texture; u16 x38_; u16 x3a_; explicit SPrimeStruct2B(CInputStream& in); }; struct SPrimeStruct5 { u32 x0_propertyCount; CAssetId x4_; u32 x8_; CAssetId xc_; CAssetId x10_; u32 x14_; u32 x18_; u32 x1c_; u32 x20_; explicit SPrimeStruct5(CInputStream& in); }; struct SPrimeStruct4 { CBeamInfo x0_beamInfo; u32 x44_; CDamageInfo x48_dInfo1; SPrimeStruct5 x64_struct5; float x88_; CDamageInfo x8c_dInfo2; explicit SPrimeStruct4(CInputStream& in); }; struct SPrimeStruct6 { u32 x0_propertyCount; CDamageVulnerability x4_damageVulnerability; zeus::CColor x6c_color; u32 x70_; u32 x74_; explicit SPrimeStruct6(CInputStream& in); }; struct SPrimeExoParameters { u32 x0_propertyCount; CPatternedInfo x4_patternedInfo; CActorParameters x13c_actorParms; u32 x1a4_; CCameraShakeData x1a8_; CCameraShakeData x27c_; CCameraShakeData x350_; SPrimeStruct2B x424_; CAssetId x460_particle1; rstl::reserved_vector x464_; CAssetId x708_wpsc1; CDamageInfo x70c_dInfo1; CCameraShakeData x728_shakeData1; CAssetId x7fc_wpsc2; CDamageInfo x800_dInfo2; CCameraShakeData x81c_shakeData2; SPrimeProjectileInfo x8f0_; CDamageInfo x92c_; CCameraShakeData x948_; CAssetId xa1c_particle2; CAssetId xa20_swoosh; CAssetId xa24_particle3; CAssetId xa28_particle4; rstl::reserved_vector xa2c_; explicit SPrimeExoParameters(CInputStream& in); }; struct SPrimeExoRoomParameters { rstl::reserved_vector x0_; explicit SPrimeExoRoomParameters(CInputStream& in); }; class CMetroidPrimeExo : public CPatterned { public: DEFINE_PATTERNED(MetroidPrimeExo) CMetroidPrimeExo(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& aParms, u32 pw1, const CCameraShakeData& shakeData1, const CCameraShakeData& shakeData2, const CCameraShakeData& shakeData3, const SPrimeStruct2B& struct2b, CAssetId particle1, const rstl::reserved_vector& struct4s, CAssetId wpsc1, const CDamageInfo& dInfo1, const CCameraShakeData& shakeData4, CAssetId wpsc2, const CDamageInfo& dInfo2, const CCameraShakeData& shakeData5, const SPrimeProjectileInfo& projectileInfo, const CDamageInfo& dInfo3, const CCameraShakeData& shakeData6, CAssetId particle2, CAssetId swoosh, CAssetId particle3, CAssetId particle4, const rstl::reserved_vector& struct6s); }; } }