#include "CPuffer.hpp" namespace urde::MP1 { CPuffer::CPuffer(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& modelData, const CActorParameters& actorParameters, const CPatternedInfo& patternedInfo, float hoverSpeed, CAssetId cloudEffect, const CDamageInfo& cloudDamage, CAssetId cloudSteam, float f2, bool b1, bool b2, bool b3, const CDamageInfo& explosionDamage, s16 sfxId) : CPatterned(ECharacter::Puffer, uid, name, EFlavorType::Zero, info, xf, std::move(modelData), patternedInfo, EMovementType::Flyer, EColliderType::One, EBodyType::RestrictedFlyer, actorParameters, 0) { } }