#pragma once #include "Runtime/MP1/World/CElitePirate.hpp" namespace urde::MP1 { class COmegaPirate : public CElitePirate { private: class CFlash : public CActor { private: TToken xe8_thermalSpot; int xf0_ = 0; float xf4_; float xf8_ = 0.f; float xfc_ = 0.f; public: CFlash(TUniqueId uid, const CEntityInfo& info, const zeus::CVector3f& pos, TToken& thermalSpot, float p5); void Accept(IVisitor& visitor) override; }; TUniqueId x990_launcherId2 = kInvalidUniqueId; int x994_ = 0; float x998_ = 0.f; float x99c_ = 1.f; bool x9a0_ = true; bool x9a1_ = true; std::vector>> x9a4_scriptWaypointPlatforms; bool x9b4_ = false; std::vector> x9b8_scriptEffects; int x9c8_ = 0; float x9cc_ = 0.f; zeus::CVector3f x9d0_; std::vector> x9dc_scriptPlatforms; bool x9ec_ = false; CSkinnedModel x9f0_; float xa2c_ = 0.f; int xa30_ = 0; float xa34_ = 0.f; std::unique_ptr xa38_collisionActorMgr1; bool xa3c_hearPlayer = false; pas::ELocomotionType xa40_ = pas::ELocomotionType::Relaxed; bool xa44_ = false; TUniqueId xa46_ = kInvalidUniqueId; TUniqueId xa48_ = kInvalidUniqueId; bool xa4a_ = false; zeus::CTransform xa4c_initialXf; int xa7c_ = 0; float xa80_ = 1.f; float xa84_ = 0.f; bool xa88_ = false; float xa8c_ = 3.f; float xa90_ = 1.f; float xa94_ = 1.f; float xa98_maxEnergy = 0.f; std::unique_ptr xa9c_collisionActorMgr2; std::vector> xaa0_scriptSounds; float xab0_ = 0.f; std::vector xab4_; int xac4_ = 0; int xac8_ = 0; int xacc_ = 0; bool xad0_ = false; float xad4_cachedSpeed = 1.f; bool xad8_cover = false; TUniqueId xada_ = kInvalidUniqueId; bool xadc_ = false; bool xadd_ = false; u8 xade_ = 0; bool xadf_ = true; bool xae0_ = true; CDamageVulnerability xae4_platformVuln = CDamageVulnerability::NormalVulnerabilty(); int xb4c_ = 0; float xb50_ = 0.f; zeus::CColor xb54_platformColor = zeus::skWhite; float xb58_ = 2.5f; float xb5c_ = 0.f; float xb60_ = 0.f; float xb64_ = 17.f; int xb68_ = 0; bool xb6c_ = false; bool xb6d_ = false; bool xb6e_ = false; TLockedToken xb70_thermalSpot; // was TToken bool xb78_ = false; bool xb79_ = false; std::vector xb7c_; float xb8c_ = 0.f; // not initialized in ctr public: COmegaPirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CElitePirateData data, CAssetId w1, CAssetId w2, CAssetId w3); void Think(float dt, CStateManager& mgr) override; void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override; void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) override; void Render(const CStateManager& mgr) const override; zeus::CVector3f GetOrbitPosition(const CStateManager& mgr) const override; void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override; void PathFind(CStateManager& mgr, EStateMsg msg, float dt) override; void TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) override; void Run(CStateManager& mgr, EStateMsg msg, float dt) override; void Attack(CStateManager& mgr, EStateMsg msg, float dt) override; void JumpBack(CStateManager& mgr, EStateMsg msg, float dt) override; void DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) override; void Shuffle(CStateManager& mgr, EStateMsg msg, float dt) override; void Skid(CStateManager& mgr, EStateMsg msg, float dt) override; void Suck(CStateManager& mgr, EStateMsg msg, float dt) override; void Explode(CStateManager& mgr, EStateMsg msg, float dt) override; void Retreat(CStateManager& mgr, EStateMsg msg, float dt) override; void Cover(CStateManager& mgr, EStateMsg msg, float dt) override; void WallHang(CStateManager& mgr, EStateMsg msg, float dt) override; void WallDetach(CStateManager& mgr, EStateMsg msg, float dt) override; void Enraged(CStateManager& mgr, EStateMsg msg, float dt) override; void Growth(CStateManager& mgr, EStateMsg msg, float dt) override; void Faint(CStateManager& mgr, EStateMsg msg, float dt) override; void Dizzy(CStateManager& mgr, EStateMsg msg, float dt) override; bool Landed(CStateManager& mgr, float arg) override; bool HearPlayer(CStateManager& mgr, float arg) override; bool CoverBlown(CStateManager& mgr, float arg) override; bool AggressionCheck(CStateManager& mgr, float arg) override; bool ShouldFire(CStateManager& mgr, float arg) override; bool ShouldMove(CStateManager& mgr, float arg) override; bool ShotAt(CStateManager& mgr, float arg) override; bool CodeTrigger(CStateManager& mgr, float arg) override; bool ShouldCallForBackup(CStateManager& mgr, float arg) override; bool HasWeakPointHead() const override { return false; } bool IsElitePirate() const override { return false; } void SetupHealthInfo(CStateManager& mgr) override; void SetLaunchersActive(CStateManager& mgr, bool val) override; SShockWaveData GetShockWaveData() const override { return {GetData().GetXF8(), GetData().GetXFC(), 24.78255f, GetData().GetX118(), GetData().GetX11C()}; } private: void CreateFlash(CStateManager& mgr, float arg); void SetupCollisionManager(CStateManager& mgr); void AddSphereCollisionList(const SSphereJointInfo* joints, size_t count, std::vector& outJoints) const; void AddOBBAutoSizeCollisionList(const SOBBJointInfo* joints, size_t count, std::vector& outJoints) const; void SetupCollisionActorInfo1(const std::unique_ptr& actMgr, CStateManager& mgr); void SetupCollisionActorInfo2(const std::unique_ptr& actMgr, CStateManager& mgr); void sub_8028cbec(u32 arg, CStateManager& mgr); int sub_8028c230() const; u8 sub_8028bfac() const; }; } // namespace urde::MP1