#ifndef __URDE_CTARGETINGMANAGER_HPP__ #define __URDE_CTARGETINGMANAGER_HPP__ #include "CCompoundTargetReticle.hpp" #include "COrbitPointMarker.hpp" namespace urde { class CStateManager; class CTargetingManager { zeus::CQuaternion x0_rot; public: CTargetingManager(const CStateManager& stateMgr); bool CheckLoadComplete(); void Update(float, const CStateManager& stateMgr); void Draw(const CStateManager& stateMgr, bool hideLockon) const; void Touch() const; void SetRotation(const zeus::CQuaternion& rot) { x0_rot = rot; } }; } #endif // __URDE_CTARGETINGMANAGER_HPP__