set(MP1_WORLD_SOURCES CNewIntroBoss.hpp CNewIntroBoss.cpp CBeetle.hpp CBeetle.cpp CWarWasp.hpp CWarWasp.cpp CSpacePirate.hpp CSpacePirate.cpp CBabygoth.hpp CBabygoth.cpp CMetroidPrimeRelay.hpp CMetroidPrimeRelay.cpp CActorContraption.hpp CActorContraption.cpp CThardusRockProjectile.hpp CThardusRockProjectile.cpp) runtime_add_list(World MP1_WORLD_SOURCES)