"Generates TCastTo source files for constexpr-enabled CEntity casts" class Namespace: def __init__(self, name): self.name = name class EndNamespace: pass CENTITY_TYPES = ( # Class, Visit, Header ('CActor', 'World/CActor.hpp'), ('CBallCamera', 'Camera/CBallCamera.hpp'), ('CBomb', 'Weapon/CBomb.hpp'), ('CCinematicCamera', 'Camera/CCinematicCamera.hpp'), ('CCollisionActor', 'Collision/CCollisionActor.hpp'), ('CDestroyableRock', 'World/CDestroyableRock.hpp'), ('CEnergyProjectile', 'Weapon/CEnergyProjectile.hpp'), ('CEntity', 'World/CEntity.hpp'), ('CExplosion', 'World/CExplosion.hpp'), ('CFirstPersonCamera', 'Camera/CFirstPersonCamera.hpp'), ('CFishCloud', 'World/CFishCloud.hpp'), ('CGameCamera', 'Camera/CGameCamera.hpp'), ('CGameLight', 'World/CGameLight.hpp'), ('CGameProjectile', 'Weapon/CGameProjectile.hpp'), ('CHUDBillboardEffect', 'World/CHUDBillboardEffect.hpp'), ('CInterpolationCamera', 'Camera/CInterpolationCamera.hpp'), Namespace('MP1'), ('CMetroidPrimeRelay', 'MP1/World/CMetroidPrimeRelay.hpp', 'MP1'), EndNamespace(), ('CPathCamera', 'Camera/CPathCamera.hpp'), ('CAi', 'World/CAi.hpp'), ('CPatterned', 'World/CPatterned.hpp'), ('CPhysicsActor', 'World/CPhysicsActor.hpp'), ('CPlayer', 'World/CPhysicsActor.hpp'), ('CRepulsor', 'World/CRepulsor.hpp'), ('CScriptActor', 'World/CScriptActor.hpp'), ('CScriptActorKeyframe', 'World/CScriptActorKeyframe.hpp'), ('CScriptAiJumpPoint', 'World/CScriptAiJumpPoint.hpp'), ('CScriptCameraHint', 'World/CScriptCameraHint.hpp'), ('CScriptCameraPitchVolume', 'World/CScriptCameraPitchVolume.hpp'), ('CScriptCameraShaker', 'World/CScriptCameraShaker.hpp'), ('CScriptCameraWaypoint', 'World/CScriptCameraWaypoint.hpp'), ('CScriptControllerAction', 'World/CScriptControllerAction.hpp'), ('CScriptCoverPoint', 'World/CScriptCoverPoint.hpp'), ('CScriptDebugCameraWaypoint', 'World/CScriptDebugCameraWaypoint.hpp'), ('CScriptDistanceFog', 'World/CScriptDistanceFog.hpp'), ('CScriptDock', 'World/CScriptDock.hpp'), ('CScriptDoor', 'World/CScriptDoor.hpp'), ('CScriptEffect', 'World/CScriptEffect.hpp'), ('CScriptGrapplePoint', 'World/CScriptGrapplePoint.hpp'), ('CScriptGunTurret', 'World/CScriptGunTurret.hpp'), ('CScriptMazeNode', 'World/CScriptMazeNode.hpp'), ('CScriptPickup', 'World/CScriptPickup.hpp'), ('CScriptPlatform', 'World/CScriptPlatform.hpp'), ('CScriptPlayerHint', 'World/CScriptPlayerHint.hpp'), ('CScriptPointOfInterest', 'World/CScriptPointOfInterest.hpp'), ('CScriptRoomAcoustics', 'World/CScriptRoomAcoustics.hpp'), ('CScriptSound', 'World/CScriptSound.hpp'), ('CScriptMidi', 'World/CScriptMidi.hpp'), ('CScriptSpawnPoint', 'World/CScriptSpawnPoint.hpp'), ('CScriptSpecialFunction', 'World/CScriptSpecialFunction.hpp'), ('CScriptSpiderBallAttractionSurface', 'World/CScriptSpiderBallAttractionSurface.hpp'), ('CScriptSpiderBallWaypoint', 'World/CScriptSpiderBallWaypoint.hpp'), ('CScriptTargetingPoint', 'World/CScriptTargetingPoint.hpp'), ('CTeamAiMgr', 'World/CTeamAiMgr.hpp'), ('CScriptTimer', 'World/CScriptTimer.hpp'), ('CScriptTrigger', 'World/CScriptTrigger.hpp'), ('CScriptVisorFlare', 'World/CScriptVisorFlare.hpp'), ('CScriptWater', 'World/CScriptWater.hpp'), ('CScriptWaypoint', 'World/CScriptWaypoint.hpp'), ('CSnakeWeedSwarm', 'World/CSnakeWeedSwarm.hpp'), ('CScriptSpindleCamera', 'World/CScriptSpindleCamera.hpp'), ('CWallCrawlerSwarm', 'World/CWallCrawlerSwarm.hpp'), ('CWeapon', 'Weapon/CWeapon.hpp'), ) def getqualified(tp): if len(tp) >= 3: return tp[2] + '::' + tp[0] else: return tp[0] headerf = open('TCastTo.hpp', 'w') sourcef = open('TCastTo.cpp', 'w') headerf.write('''#ifndef __TCASTTO_HPP__ #define __TCASTTO_HPP__ namespace urde { class CEntity; ''') for tp in CENTITY_TYPES: if type(tp) == tuple: headerf.write('class %s;\n' % tp[0]) elif isinstance(tp, Namespace): headerf.write('namespace %s\n{\n' % tp.name) elif isinstance(tp, EndNamespace): headerf.write('}\n') headerf.write('\nclass IVisitor\n{\npublic:\n') for tp in CENTITY_TYPES: if type(tp) == tuple: headerf.write(' virtual void Visit(%s* p)=0;\n' % getqualified(tp)) headerf.write('''}; template class TCastToPtr : public IVisitor { protected: T* ptr = nullptr; public: TCastToPtr(CEntity* p); TCastToPtr(CEntity& p); ''') for tp in CENTITY_TYPES: if type(tp) == tuple: headerf.write(' void Visit(%s* p);\n' % getqualified(tp)) headerf.write(''' T* GetPtr() const { return ptr; } operator T*() const { return GetPtr(); } T* operator->() const { return GetPtr(); } operator bool() const { return ptr != nullptr; } }; template class TCastToConstPtr : TCastToPtr { public: TCastToConstPtr(const CEntity* p) : TCastToPtr(const_cast(p)) {} TCastToConstPtr(const CEntity& p) : TCastToPtr(const_cast(p)) {} const T* GetPtr() const { return TCastToPtr::ptr; } operator const T*() const { return GetPtr(); } const T* operator->() const { return GetPtr(); } operator bool() const { return TCastToPtr::ptr != nullptr; } }; } #endif // __TCASTTO_HPP__ ''') headerf.close() sourcef.write('#include "TCastTo.hpp"\n\n') for tp in CENTITY_TYPES: if type(tp) == tuple: sourcef.write('#include "%s"\n' % tp[1]) sourcef.write(''' namespace urde { template TCastToPtr::TCastToPtr(CEntity* p) { p->Accept(*this); } template TCastToPtr::TCastToPtr(CEntity& p) { p.Accept(*this); } ''') for tp in CENTITY_TYPES: if type(tp) == tuple: qual = getqualified(tp) sourcef.write('''template void TCastToPtr::Visit(%s* p) { ptr = reinterpret_cast(std::is_convertible<%s*, T*>::value ? p : nullptr); } ''' % (qual, qual)) for tp in CENTITY_TYPES: if type(tp) == tuple: sourcef.write('template class TCastToPtr<%s>;\n' % getqualified(tp)) sourcef.write('\n}\n') sourcef.close()