#include "CScriptPickup.hpp" #include "TCastTo.hpp" namespace urde { CScriptPickup::CScriptPickup(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& aParams, const zeus::CAABox& aabb, s32, s32, s32, s32, float, float, float, float, bool active) : CPhysicsActor(uid, active, name, info, xf, std::move(mData), CMaterialList(), aabb, SMoverData(1.f), aParams, 0.3f, 0.1f) { } void CScriptPickup::Accept(IVisitor& visitor) { visitor.Visit(this); } }