#pragma once #include #include #include #include "Runtime/ConsoleVariables/CVarManager.hpp" #undef min #undef max namespace metaforce { using namespace std::literals; #if defined(__APPLE__) #define DEFAULT_GRAPHICS_API "Metal"sv #else #define DEFAULT_GRAPHICS_API "Vulkan"sv #endif struct CVarCommons { CVarManager& m_mgr; CVar* m_fullscreen = nullptr; CVar* m_graphicsApi = nullptr; CVar* m_drawSamples = nullptr; CVar* m_texAnisotropy = nullptr; CVar* m_deepColor = nullptr; CVar* m_variableDt = nullptr; CVar* m_debugOverlayPlayerInfo = nullptr; CVar* m_debugOverlayWorldInfo = nullptr; CVar* m_debugOverlayAreaInfo = nullptr; CVar* m_debugOverlayLayerInfo = nullptr; CVar* m_debugOverlayShowFrameCounter = nullptr; CVar* m_debugOverlayShowFramerate = nullptr; CVar* m_debugOverlayShowInGameTime = nullptr; CVar* m_debugOverlayShowResourceStats = nullptr; CVar* m_debugOverlayShowRandomStats = nullptr; CVar* m_debugOverlayShowRoomTimer = nullptr; CVar* m_debugOverlayShowInput = nullptr; CVar* m_debugOverlayCorner = nullptr; CVar* m_debugInputOverlayCorner = nullptr; CVar* m_debugToolDrawAiPath = nullptr; CVar* m_debugToolDrawLighting = nullptr; CVar* m_debugToolDrawCollisionActors = nullptr; CVar* m_debugToolDrawMazePath = nullptr; CVar* m_debugToolDrawPlatformCollision = nullptr; CVar* m_logFile = nullptr; CVar* m_lastDiscPath = nullptr; CVarCommons(CVarManager& manager); bool getFullscreen() const { return m_fullscreen->toBoolean(); } void setFullscreen(bool b) { m_fullscreen->fromBoolean(b); } std::string getGraphicsApi() const { return m_graphicsApi->toLiteral(); } void setGraphicsApi(std::string_view api) { m_graphicsApi->fromLiteral(api); } uint32_t getSamples() const { return std::max(1u, m_drawSamples->toUnsigned()); } void setSamples(uint32_t v) { m_drawSamples->fromInteger(std::max(uint32_t(1), v)); } uint32_t getAnisotropy() const { return std::max(1u, uint32_t(m_texAnisotropy->toUnsigned())); } void setAnisotropy(uint32_t v) { m_texAnisotropy->fromInteger(std::max(1u, v)); } bool getDeepColor() const { return m_deepColor->toBoolean(); } void setDeepColor(bool b) { m_deepColor->fromBoolean(b); } bool getVariableFrameTime() const { return m_variableDt->toBoolean(); } void setVariableFrameTime(bool b) { m_variableDt->fromBoolean(b); } std::string getLogFile() const { return m_logFile->toLiteral(); }; void setLogFile(std::string_view log) { m_logFile->fromLiteral(log); } void serialize() { m_mgr.serialize(); } static CVarCommons* instance(); }; } // namespace hecl