#include "CGuiLight.hpp" namespace urde { CGuiLight::CGuiLight(const CGuiWidgetParms& parms, const CLight& light) : CGuiWidget(parms) { } CGuiLight* CGuiLight::Create(CGuiFrame* frame, CInputStream& in, bool flag) { CGuiWidgetParms parms = ReadWidgetHeader(frame, in, flag); } }