#ifndef __RETRO_CMFGAME_HPP__ #define __RETRO_CMFGAME_HPP__ #include "CIOWin.hpp" namespace Retro { class CMFGameLoader : public CIOWin { public: CMFGameLoader() : CIOWin("CMFGameLoader") {} bool OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue); void Draw() const; }; } #endif // __RETRO_CMFGAME_HPP__