include_directories(. ..) add_executable(mp1 CTweaks.hpp CTweaks.cpp CInGameTweakManager.hpp CInGameTweakManager.cpp CTweakParticle.hpp CTweakParticle.cpp main.cpp) target_link_libraries(mp1 RuntimeCommonCharacter RuntimeCommon DNAMP1 DNACommon Boo ${BOO_SYS_LIBS})