#include "specter/Menu.hpp" #include "specter/RootView.hpp" #include "specter/ViewResources.hpp" #define ROW_HEIGHT 18 #define ITEM_MARGIN 1 namespace specter { Menu::Menu(ViewResources& res, View& parentView, IMenuNode* rootNode) : View(res, parentView) { commitResources(res, [&](boo::IGraphicsDataFactory::Context& ctx) -> bool { buildResources(ctx, res); m_vertsBinding.init(ctx, res, 8, m_viewVertBlockBuf); return true; }); m_headText.reset(new TextView(res, *this, res.m_mainFont)); m_scroll.m_view.reset(new ScrollView(res, *this, ScrollView::Style::ThinIndicator)); m_content.reset(new ContentView(res, *this)); m_scroll.m_view->setContentView(m_content.get()); reset(rootNode); } void Menu::reset(IMenuNode* rootNode) { m_rootNode = rootNode; m_thisNode = rootNode; ViewResources& res = rootView().viewRes(); for (int i = 0; i < 8; ++i) m_verts[i].m_color = res.themeData().tooltipBackground(); m_vertsBinding.load(m_verts); m_subMenu.reset(); const std::string* headText = rootNode->text(); m_headText->typesetGlyphs(headText ? *headText : "", rootView().themeData().uiAltText()); float pf = rootView().viewRes().pixelFactor(); int itemAdv = (ROW_HEIGHT + ITEM_MARGIN * 2) * pf; m_cWidth = m_headText->nominalWidth() + 10 * pf; m_cHeight = headText ? itemAdv : 0; m_cTop = m_cHeight; size_t subCount = rootNode->subNodeCount(); m_items.clear(); if (subCount) { m_items.reserve(subCount); for (size_t i = 0; i < subCount; ++i) { IMenuNode* node = rootNode->subNode(i); const std::string* nodeText = node->text(); m_items.emplace_back(); ViewChild>& item = m_items.back(); if (nodeText) { item.m_view.reset(new ItemView(res, *this, *nodeText, i, node)); m_cWidth = std::max(m_cWidth, int(item.m_view->m_textView->nominalWidth() + 10 * pf)); } m_cHeight += itemAdv; } } } Menu::Menu(ViewResources& res, View& parentView, IMenuNode* rootNode, IMenuNode* thisNode) : View(res, parentView), m_rootNode(rootNode), m_thisNode(thisNode) { commitResources(res, [&](boo::IGraphicsDataFactory::Context& ctx) -> bool { buildResources(ctx, res); m_vertsBinding.init(ctx, res, 8, m_viewVertBlockBuf); return true; }); m_headText.reset(new TextView(res, *this, res.m_mainFont)); m_scroll.m_view.reset(new ScrollView(res, *this, ScrollView::Style::ThinIndicator)); m_content.reset(new ContentView(res, *this)); m_scroll.m_view->setContentView(m_content.get()); } Menu::ContentView::ContentView(ViewResources& res, Menu& menu) : View(res, menu), m_menu(menu) { commitResources(res, [&](boo::IGraphicsDataFactory::Context& ctx) -> bool { buildResources(ctx, res); m_hlVertsBinding.init(ctx, res, 4, m_viewVertBlockBuf); return true; }); m_hlVerts[0].m_color = res.themeData().button1Hover(); m_hlVerts[1].m_color = res.themeData().button2Hover(); m_hlVerts[2].m_color = res.themeData().button1Hover(); m_hlVerts[3].m_color = res.themeData().button2Hover(); } Menu::ItemView::ItemView(ViewResources& res, Menu& menu, std::string_view text, size_t idx, IMenuNode* node) : View(res, menu), m_menu(menu), m_idx(idx), m_node(node) { commitResources(res, [&](boo::IGraphicsDataFactory::Context& ctx) -> bool { buildResources(ctx, res); return true; }); m_textView.reset(new specter::TextView(res, *this, res.m_mainFont)); m_textView->typesetGlyphs(text, res.themeData().uiText()); } void Menu::setVerts(int width, int height, float pf) { m_verts[0].m_pos.assign(0, height - m_cTop - pf, 0); m_verts[1].m_pos.assign(0, 0, 0); m_verts[2].m_pos.assign(width, height - m_cTop - pf, 0); m_verts[3].m_pos.assign(width, 0, 0); m_verts[4].m_pos.assign(0, height, 0); m_verts[5].m_pos.assign(0, height - m_cTop + pf, 0); m_verts[6].m_pos.assign(width, height, 0); m_verts[7].m_pos.assign(width, height - m_cTop + pf, 0); m_vertsBinding.load(m_verts); } void Menu::ContentView::setHighlightedItem(size_t idx) { if (idx == -1) { m_highlightedItem = -1; return; } ViewChild>& vc = m_menu.m_items[idx]; if (!vc.m_view) { m_highlightedItem = -1; return; } m_highlightedItem = idx; const boo::SWindowRect& bgRect = subRect(); const boo::SWindowRect& itemRect = vc.m_view->subRect(); int y = itemRect.location[1] - bgRect.location[1]; m_hlVerts[0].m_pos.assign(0, y + itemRect.size[1], 0); m_hlVerts[1].m_pos.assign(0, y, 0); m_hlVerts[2].m_pos.assign(itemRect.size[0], y + itemRect.size[1], 0); m_hlVerts[3].m_pos.assign(itemRect.size[0], y, 0); m_hlVertsBinding.load(m_hlVerts); } void Menu::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod) { m_scroll.mouseDown(coord, button, mod); } void Menu::ContentView::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod) { for (ViewChild>& v : m_menu.m_items) v.mouseDown(coord, button, mod); } void Menu::ItemView::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod) {} void Menu::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod) { m_scroll.mouseUp(coord, button, mod); if (m_deferredActivation) { IMenuNode* node = m_deferredActivation; m_deferredActivation = nullptr; node->activated(coord); } } void Menu::ContentView::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod) { for (ViewChild>& v : m_menu.m_items) v.mouseUp(coord, button, mod); } void Menu::ItemView::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod) { if (m_menu.m_content->m_highlightedItem == m_idx) m_menu.m_deferredActivation = m_node; } void Menu::mouseMove(const boo::SWindowCoord& coord) { m_scroll.mouseMove(coord); } void Menu::ContentView::mouseMove(const boo::SWindowCoord& coord) { for (ViewChild>& v : m_menu.m_items) v.mouseMove(coord); } void Menu::ItemView::mouseEnter(const boo::SWindowCoord& coord) { m_menu.m_content->setHighlightedItem(m_idx); } void Menu::mouseLeave(const boo::SWindowCoord& coord) { m_scroll.mouseLeave(coord); } void Menu::ContentView::mouseLeave(const boo::SWindowCoord& coord) { for (ViewChild>& v : m_menu.m_items) v.mouseLeave(coord); } void Menu::ItemView::mouseLeave(const boo::SWindowCoord& coord) { m_menu.m_content->unsetHighlightedItem(m_idx); } void Menu::scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta& scroll) { m_scroll.scroll(coord, scroll); } void Menu::think() { m_scroll.m_view->think(); } void Menu::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub) { float pf = rootView().viewRes().pixelFactor(); boo::SWindowRect rect = sub; rect.size[0] = m_cWidth; if (rect.location[1] - m_cHeight < 0) { rect.location[1] += ROW_HEIGHT * pf; rect.size[1] = std::min(root.size[1] - rect.location[1], m_cHeight); } else { rect.location[1] -= m_cHeight; rect.size[1] = m_cHeight; } View::resized(root, rect); m_scroll.m_view->resized(root, rect); setVerts(rect.size[0], rect.size[1], pf); rect.location[0] += 5 * pf; rect.location[1] += rect.size[1] - (ROW_HEIGHT + ITEM_MARGIN - 5) * pf; rect.size[0] = m_headText->nominalWidth(); rect.size[1] = m_headText->nominalHeight(); m_headText->resized(root, rect); } void Menu::ContentView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub, const boo::SWindowRect& scissor) { View::resized(root, sub); float pf = rootView().viewRes().pixelFactor(); m_scissorRect = scissor; boo::SWindowRect itemRect = sub; itemRect.size[0] = m_menu.m_cWidth; itemRect.size[1] = ROW_HEIGHT * pf; itemRect.location[1] += sub.size[1] - m_menu.m_cTop + ITEM_MARGIN * pf; int itemAdv = (ROW_HEIGHT + ITEM_MARGIN * 2) * pf; for (ViewChild>& c : m_menu.m_items) { itemRect.location[1] -= itemAdv; if (c.m_view) c.m_view->resized(root, itemRect); } } void Menu::ItemView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub) { View::resized(root, sub); float pf = rootView().viewRes().pixelFactor(); boo::SWindowRect textRect = sub; textRect.location[0] += 5 * pf; textRect.location[1] += 5 * pf; m_textView->resized(root, textRect); } void Menu::draw(boo::IGraphicsCommandQueue* gfxQ) { View::draw(gfxQ); gfxQ->setShaderDataBinding(m_vertsBinding); gfxQ->draw(0, 4); m_scroll.m_view->draw(gfxQ); gfxQ->setShaderDataBinding(m_vertsBinding); gfxQ->draw(4, 4); m_headText->draw(gfxQ); } void Menu::ContentView::draw(boo::IGraphicsCommandQueue* gfxQ) { View::draw(gfxQ); gfxQ->setScissor(m_scissorRect); if (m_highlightedItem != -1) { gfxQ->setShaderDataBinding(m_hlVertsBinding); gfxQ->draw(0, 4); } for (ViewChild>& c : m_menu.m_items) if (c.m_view) c.m_view->draw(gfxQ); gfxQ->setScissor(rootView().subRect()); } void Menu::ItemView::draw(boo::IGraphicsCommandQueue* gfxQ) { View::draw(gfxQ); m_textView->draw(gfxQ); } } // namespace specter