#ifndef __RETRO_CIOWIN_HPP__ #define __RETRO_CIOWIN_HPP__ #include #include "rstl.hpp" namespace Retro { class CArchitectureMessage; class CArchitectureQueue; class CIOWin { std::string m_name; size_t m_nameHash; public: enum EMessageReturn { MsgRetNormal = 0, MsgRetExit = 1, MsgRetRemoveIOWinAndExit = 2, MsgRetRemoveIOWin = 3 }; virtual ~CIOWin() {} CIOWin(const char* name) : m_name(name) {m_nameHash = std::hash()(m_name);} virtual EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&)=0; virtual bool GetIsContinueDraw() const {return true;} virtual void Draw() const {} virtual void PreDraw() const {} const std::string& GetName() const {return m_name;} size_t GetNameHash() const {return m_nameHash;} }; static bool operator==(rstl::rc_ptr a, rstl::rc_ptr b) { return a.get() == b.get(); } } #endif // __RETRO_CIOWIN_HPP__