#include #include "CPatterned.hpp" #include "Runtime/CStateManager.hpp" #include "CPatternedInfo.hpp" #include "TCastTo.hpp" #include "CActorParameters.hpp" #include "Character/CPASAnimParmData.hpp" #include "GameGlobalObjects.hpp" #include "CSimplePool.hpp" #include "CPlayer.hpp" #include "Weapon/CGameProjectile.hpp" #include "Character/CAnimData.hpp" #include "TCastTo.hpp" #include "MP1/World/CSpacePirate.hpp" #include "World/CStateMachine.hpp" namespace urde { const zeus::CColor CPatterned::skDamageColor(0.5f, 0.f, 0.f); CMaterialList gkPatternedGroundMaterialList(EMaterialTypes::Character, EMaterialTypes::Solid, EMaterialTypes::Orbit, EMaterialTypes::GroundCollider, EMaterialTypes::Target); CMaterialList gkPatternedFlyerMaterialList(EMaterialTypes::Character, EMaterialTypes::Solid, EMaterialTypes::Orbit, EMaterialTypes::Target); CPatterned::CPatterned(ECharacter character, TUniqueId uid, std::string_view name, CPatterned::EFlavorType flavor, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, CPatterned::EMovementType moveType, CPatterned::EColliderType colliderType, EBodyType bodyType, const CActorParameters& actorParms, int variant) : CAi(uid, pInfo.xf8_active, name, info, xf, std::move(mData), zeus::CAABox(pInfo.xcc_bodyOrigin - zeus::CVector3f{pInfo.xc4_halfExtent, pInfo.xc4_halfExtent, 0.f}, pInfo.xcc_bodyOrigin + zeus::CVector3f{pInfo.xc4_halfExtent, pInfo.xc4_halfExtent, pInfo.xc8_height}), pInfo.x0_mass, pInfo.x54_healthInfo, pInfo.x5c_damageVulnerability, moveType == EMovementType::Flyer ? gkPatternedFlyerMaterialList : gkPatternedGroundMaterialList, pInfo.xfc_stateMachineId, actorParms, pInfo.xd8_stepUpHeight, 0.8f), x2fc_minAttackRange(pInfo.x18_minAttackRange), x300_maxAttackRange(pInfo.x1c_maxAttackRange), x304_averageAttackTime(pInfo.x20_averageAttackTime), x308_attackTimeVariation(pInfo.x24_attackTimeVariation), x34c_character(character), x388_anim(pInfo.GetAnimationParameters().GetInitialAnimation()), x3b4_speed(pInfo.x4_speed), x3b8_turnSpeed(pInfo.x8_turnSpeed), x3bc_detectionRange(pInfo.xc_detectionRange), x3c0_detectionHeightRange(pInfo.x10_detectionHeightRange), x3c4_detectionAngle(std::cos(zeus::degToRad(pInfo.x14_dectectionAngle))), x3c8_leashRadius(pInfo.x28_leashRadius), x3cc_playerLeashRadius(pInfo.x2c_playerLeashRadius), x3d0_playerLeashTime(pInfo.x30_playerLeashTime), x3fc_flavor(flavor) { x400_25_ = true; x400_31_ = moveType == CPatterned::EMovementType::Flyer; x402_29_ = true; x402_30_ = x402_31_ = actorParms.HasThermalHeat(); x403_25_ = true; x403_26_ = true; x404_contactDamage = pInfo.x34_contactDamageInfo; x424_damageWaitTime = pInfo.x50_damageWaitTime; x454_deathSfx = pInfo.xe8_deathSfx; x458_iceShatterSfx = pInfo.x134_iceShatterSfx; x4f4_ = pInfo.x100_; x4f8_ = pInfo.x104_; x4fc_ = pInfo.x108_; x508_colliderType = colliderType; x50c_thermalMag = actorParms.GetThermalMag(); x510_.reset(new CVertexMorphEffect); x514_ = pInfo.x110_particle1Scale; x540_ = pInfo.x124_particle2Scale; if (pInfo.x11c_particle1.IsValid()) x520_ = { g_SimplePool->GetObj({FOURCC('PART'), pInfo.x11c_particle1})}; if (pInfo.x120_electric.IsValid()) x530_ = { g_SimplePool->GetObj({FOURCC('ELSC'), pInfo.x120_electric})}; if (pInfo.x130_particle2.IsValid()) x54c_ = { g_SimplePool->GetObj({FOURCC('PART'), pInfo.x130_particle2})}; if (x404_contactDamage.GetRadius() > 0.f) x404_contactDamage.SetRadius(0.f); xe6_29_renderParticleDBInside = false; x402_27_ = x64_modelData->HasModel(CModelData::EWhichModel::XRay); BuildBodyController(bodyType); } void CPatterned::Accept(urde::IVisitor& visitor) { visitor.Visit(this); } void CPatterned::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { CAi::AcceptScriptMsg(msg, uid, mgr); switch(msg) { case EScriptObjectMessage::Registered: { if (x508_colliderType == EColliderType::Zero) { CMaterialList include = GetMaterialFilter().GetIncludeList(); CMaterialList exclude = GetMaterialFilter().GetExcludeList(); include.Remove(EMaterialTypes::Character); exclude.Add(EMaterialTypes::Character); SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude)); } if (HasModelData() && GetModelData()->HasAnimData() && GetModelData()->GetAnimationData()->GetIceModel()) { /* TODO Initialize CVertexMorphEffect located at 0x8007CC7C */ } xf8_25_angularEnabled = true; break; } case EScriptObjectMessage::OnFloor: { if (!x328_25_) { x150_momentum = {}; AddMaterial(EMaterialTypes::GroundCollider, mgr); } x328_27_onGround = true; break; } case EScriptObjectMessage::Falling: { if (!x328_25_) { if (x450_bodyController->GetPercentageFrozen() == 0.f) { x150_momentum = {0.f, 0.f, -GetWeight()}; RemoveMaterial(EMaterialTypes::GroundCollider, mgr); } } x328_27_onGround = false; break; } case EScriptObjectMessage::Activate: x3a0_ = GetTranslation(); break; case EScriptObjectMessage::Deleted: if (x330_stateMachineState.GetActorState() != nullptr) x330_stateMachineState.GetActorState()->CallFunc(mgr, *this, EStateMsg::Two, 0.f); break; case EScriptObjectMessage::Damage: { if (TCastToConstPtr proj = mgr.GetObjectById(uid)) { const CDamageInfo& info = proj->GetDamageInfo(); if (info.GetWeaponMode().GetType() == EWeaponType::Wave) { if (x460_.x81_26_ && info.GetWeaponMode().IsComboed() && HealthInfo(mgr)) { x401_31_ = true; KnockBack(GetTransform().frontVector(), mgr, info, EKnockBackType::One, false, info.GetKnockBackPower()); // x460_.sub80233D30(2); } } else if (info.GetWeaponMode().GetType() == EWeaponType::Plasma) { if (x460_.x81_27_ && info.GetWeaponMode().IsCharged() && HealthInfo(mgr)) { KnockBack(GetTransform().frontVector(), mgr, info, EKnockBackType::One, false, info.GetKnockBackPower()); // x460_.sub80233D30(2); } } if (mgr.GetPlayer().GetUniqueId() == proj->GetOwnerId()) x400_24_ = true; } break; } case EScriptObjectMessage::InvulnDamage: { if (TCastToConstPtr proj = mgr.GetObjectById(uid)) { if (proj->GetOwnerId() == mgr.GetPlayer().GetUniqueId()) x400_24_ = true; } break; } default: break; } } void CPatterned::Think(float dt, CStateManager& mgr) { if (!GetActive()) return; #if 0 if (x402_30_) sub80077854(x450_bodyController->GetPercentageFrozen() == 0.f); #endif if (x64_modelData->GetAnimationData()->GetIceModel()) x510_->Update(dt); if (x402_26_) { float froz = x450_bodyController->GetPercentageFrozen(); if (froz > 0.8f) x400_29_ = true; } if (x400_25_ && !x400_28_ && x400_29_) { if (x3e0_ > 0.f && x400_29_) { SendScriptMsgs(EScriptObjectState::UNKS4, mgr, EScriptObjectMessage::None); sub8007ab34(mgr); } else { SendScriptMsgs(EScriptObjectState::UNKS4, mgr, EScriptObjectMessage::None); sub8007ace8(mgr); } } else if (!x400_29_) { x3e0_ -= dt; if (x403_26_) { if (x330_stateMachineState.sub8007FB9C()) { u32 unk = x330_stateMachineState.sub8007FB9C(); bool isDead = false; //sub8007A454(unk, "Dead"sv); if (!isDead && x330_stateMachineState.x8_time > 15.f) sub8007ace8(mgr); } } } sub8007a68c(dt, mgr); x3e4_ = HealthInfo(mgr)->GetHP(); if (!x330_stateMachineState.x4_state) x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "Start"sv); zeus::CVector3f diffVec = x4e4_ - GetTranslation(); if (!x328_25_) diffVec.z = 0.f; if (diffVec.magSquared() > (0.1f * dt)) x4f0_ += dt; else x4f0_ = 0.f; if (x460_.x81_26_ && x401_31_ && x402_24_) Shock(0.5f + mgr.GetActiveRandom()->Range(0.f, 0.5f), 0.2f); x402_24_ = x401_24_; x401_31_ = false; if (x450_bodyController->IsElectrocuting()) { mgr.GetActorModelParticles()->StartElectric(*this); if (x3f0_ > 0.f && x400_25_) { CDamageInfo dInfo({EWeaponType::Wave}, x3f0_, 0.f, 0.f); mgr.ApplyDamage(kInvalidUniqueId, GetUniqueId(), kInvalidUniqueId, dInfo, CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {}); } } else { if (x3f0_!= 0.f) { //x450_bodyController->sub80139f0c(x3f0_); mgr.GetActorModelParticles()->StopElectric(*this); } } if (x450_bodyController->IsOnFire()) { if (x400_25_) { mgr.GetActorModelParticles()->LightDudeOnFire(*this); CDamageInfo dInfo({EWeaponType::Wave}, x3f0_, 0.f, 0.f); mgr.ApplyDamage(kInvalidUniqueId, GetUniqueId(), kInvalidUniqueId, dInfo, CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {}); } } else if (x3ec_ > 0.f) x3ec_ = 0.f; //if (x450_bodyController->IsFrozen()) //mgr.GetActorModelParticles()->sub801e5044(*this); if (!x401_27_ || x401_28_) x3e8_ = -0.33333334f; if (x401_30_) { x401_30_ = false; Death(mgr, GetTransform().frontVector(), EStateMsg::Twenty); } float thinkDt = (x400_25_ ? dt : dt * sub80078a88()); x450_bodyController->Update(thinkDt, mgr); x450_bodyController->MultiplyPlaybackRate(x3b4_speed); SAdvancementDeltas deltas = UpdateAnimation(thinkDt, mgr, !x450_bodyController->IsFrozen()); x434_posDelta = deltas.x0_posDelta; x440_rotDelta = deltas.xc_rotDelta; if (x403_25_ && x450_bodyController->GetPercentageFrozen() < 1.f) x330_stateMachineState.Update(mgr, *this, thinkDt); ThinkAboutMove(thinkDt); //x460_.sub80233b58(thinkDt, mgr, *this); x4e4_ = GetTranslation() + PredictMotion(thinkDt).x0_translation; x328_26_ = false; if (x420_curDamageTime > 0.f) x420_curDamageTime -= dt; if (x401_28_ && x3f4_ > dt) x3f4_ -= dt; xd0_thermalMag = x50c_thermalMag; sub8007a5b8(dt); if (!x450_bodyController->IsFrozen()) { if (x3a0_ == zeus::CVector3f()) x3a0_ = GetTranslation(); if (x3cc_playerLeashRadius != 0.f) { zeus::CVector3f diffVec = (GetTranslation() - mgr.GetPlayer().GetTranslation()); if (diffVec.magSquared() > x3cc_playerLeashRadius) x3d4_curPlayerLeashTime += dt; else x3d4_curPlayerLeashTime = 0.f; } } else RemoveEmitter(); if (x2f8_ > 0.f) x2f8_ -= dt; } void CPatterned::Touch(CActor& act, CStateManager& mgr) { if (!x400_25_) return; if (TCastToPtr proj = act) { if (mgr.GetPlayer().GetUniqueId() == proj->GetOwnerId()) x400_24_ = true; } } std::experimental::optional CPatterned::GetTouchBounds() const { return GetBoundingBox(); } bool CPatterned::CanRenderUnsorted(const urde::CStateManager& mgr) const { return x64_modelData->GetAnimationData()->GetParticleDB().AreAnySystemsDrawnWithModel() ? false : CActor::CanRenderUnsorted(mgr); } zeus::CVector3f CPatterned::GetAimPosition(const urde::CStateManager& mgr, float dt) const { zeus::CVector3f offset; if (dt > 0.f) offset = PredictMotion(dt).x0_translation; CSegId segId = GetModelData()->GetAnimationData()->GetLocatorSegId("lockon_target_LCTR"sv); if (segId != 0xFF) { zeus::CTransform xf = GetModelData()->GetAnimationData()->GetLocatorTransform(segId, nullptr); zeus::CVector3f scaledOrigin = GetModelData()->GetScale() * xf.origin; if (GetTouchBounds()) return offset + GetTouchBounds()->clampToBox(x34_transform * scaledOrigin); zeus::CAABox aabox = GetBaseBoundingBox(); zeus::CAABox primBox(aabox.min + GetPrimitiveOffset(), aabox.max + GetPrimitiveOffset()); return offset + (x34_transform * primBox.clampToBox(scaledOrigin)); } return offset + GetBoundingBox().center(); } void CPatterned::BuildBodyController(EBodyType bodyType) { if (x450_bodyController) return; x450_bodyController.reset(new CBodyController(*this, x3b8_turnSpeed, bodyType)); auto anim = x450_bodyController->GetPASDatabase().FindBestAnimation(CPASAnimParmData(24, CPASAnimParm::FromEnum(0)), -1); /* TODO: Double check this */ x460_.x81_26_ = anim.first != 0.f; } zeus::CVector3f CPatterned::GetGunEyePos() const { zeus::CVector3f origin = GetOrigin(); zeus::CAABox baseBox = GetBaseBoundingBox(); origin.z = 0.6f * (baseBox.max.z - baseBox.min.z) + origin.z; return origin; } void CPatterned::SetupPlayerCollision(bool v) { CMaterialList include = GetMaterialFilter().GetIncludeList(); CMaterialList exclude = GetMaterialFilter().GetExcludeList(); CMaterialList* modList = (v ? &exclude : &include); modList->Add(EMaterialTypes::Player); SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude)); } float CPatterned::sub80078a88() { float f0 = (x401_28_ ? x3f4_ / 1.f : 1.f); return zeus::max(0.1f, f0); } void CPatterned::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) { #if 1 if (mgr.GetPlayerState()->GetActiveVisor(mgr ) == CPlayerState::EPlayerVisor::Thermal) { SetCalculateLighting(false); x90_actorLights->BuildConstantAmbientLighting(zeus::CColor::skWhite); } else SetCalculateLighting(true); zeus::CColor col = x42c_; u8 alpha = GetModelAlphau8(mgr); if (x402_27_ && mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::XRay) alpha = 0x4C; if (alpha < 0xFF) { if (col.r == 0.f && col.g == 0.f && col.b == 0.f) col = zeus::CColor::skWhite; } if (x401_29_ && alpha > 0x7F) { } #endif CActor::PreRender(mgr, frustum); } void CPatterned::ThinkAboutMove(float dt) { bool doMove = true; if (!x328_25_ && ! x328_27_onGround) { x310_.zeroOut(); doMove = false; } if (doMove && x39c_ < x390_) { zeus::CVector3f frontVec = GetTransform().frontVector(); zeus::CVector3f x31cCpy = x31c_; if (x31c_.magSquared() > 0.1f) x31cCpy.normalize(); float mag = frontVec.dot(x31cCpy); switch (x3f8_) { case 0: if (!x328_26_) break; case 1: { doMove = false; if (mag > 0.85) { doMove = true; x3f8_ = 2; break; } x3f8_ = 1; } case 2: x3f8_ = 3; case 3: { doMove = true; if (!x328_26_) { x3f8_ = 0; break; } if (mag > 0.89) x3f8_ = 4; break; } case 4: { x328_24_ = true; doMove = false; x3f8_ = 0; } default: break; } } if (!x401_26_ && doMove) { const CBodyState* state = x450_bodyController->GetBodyStateInfo().GetCurrentState(); if (state->ApplyAnimationDeltas() && !zeus::close_enough(x2e0_destPos - GetTranslation(), {})) MoveToOR((x64_modelData->GetScale() * x434_posDelta) * x55c_, dt); } RotateToOR(x440_rotDelta, dt); } }