#include "Runtime/Graphics/Shaders/CMapSurfaceShader.hpp" #include #include "Runtime/Graphics/CGraphics.hpp" //#include namespace metaforce { //static boo::ObjToken s_Pipeline; void CMapSurfaceShader::Initialize() { // s_Pipeline = hecl::conv->convert(Shader_CMapSurfaceShader{}); } void CMapSurfaceShader::Shutdown() { // s_Pipeline.reset(); } CMapSurfaceShader::CMapSurfaceShader(aurora::ArrayRef vbo, aurora::ArrayRef ibo) //: m_vbo(vbo), m_ibo(ibo) { // m_uniBuf = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(Uniform), 1); // const std::array, 1> bufs{m_uniBuf.get()}; // constexpr std::array stages{boo::PipelineStage::Vertex}; // m_dataBind = ctx.newShaderDataBinding(s_Pipeline, m_vbo.get(), nullptr, m_ibo.get(), bufs.size(), bufs.data(), // stages.data(), nullptr, nullptr, 0, nullptr, nullptr, nullptr); } void CMapSurfaceShader::draw(const zeus::CColor& color, u32 start, u32 count) { SCOPED_GRAPHICS_DEBUG_GROUP("CMapSurfaceShader::draw", zeus::skMagenta); Uniform uniform = {CGraphics::GetPerspectiveProjectionMatrix(/*true*/) * CGraphics::g_GXModelView.toMatrix4f(), color}; // m_uniBuf->load(&uniform, sizeof(Uniform)); // CGraphics::SetShaderDataBinding(m_dataBind); // CGraphics::DrawArrayIndexed(start, count); } } // namespace metaforce