#ifndef _DNAMP1_SPIDERBALLWAYPOINT_HPP_ #define _DNAMP1_SPIDERBALLWAYPOINT_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct SpiderBallWaypoint : IScriptObject { DECL_YAML String<-1> name; Value<atVec3f> location; Value<atVec3f> orientation; Value<bool> unknown1; Value<atUint32> unknown2; }; } } #endif