#include "CInt32POINode.hpp" #include "CAnimSourceReader.hpp" namespace urde { CInt32POINode::CInt32POINode() : CPOINode("root", EPOIType::EmptyInt32, CCharAnimTime(), -1, false, 1.f, -1, 0), x38_val(0), x3c_locatorName("root") {} CInt32POINode::CInt32POINode(CInputStream& in) : CPOINode(in), x38_val(in.readUint32Big()), x3c_locatorName(in.readString()) {} CInt32POINode CInt32POINode::CopyNodeMinusStartTime(const CInt32POINode& node, const CCharAnimTime& startTime) { CInt32POINode ret = node; ret.x1c_time -= startTime; return ret; } } // namespace urde