#ifndef __URDE_CSNAKEWEEDSWARM_HPP__ #define __URDE_CSNAKEWEEDSWARM_HPP__ #include "World/CActor.hpp" #include "Collision/CCollisionSurface.hpp" namespace urde { class CSnakeWeedSwarm : public CActor { public: void ApplyRadiusDamage(const zeus::CVector3f& pos, const CDamageInfo& info, CStateManager& stateMgr) {} }; } #endif // __URDE_CSNAKEWEEDSWARM_HPP__