#include "CParticleSwoosh.hpp" #include "CSwooshDescription.hpp" #include "CParticleGlobals.hpp" #include "GameGlobalObjects.hpp" #include "Graphics/CBooRenderer.hpp" #include namespace urde { int CParticleSwoosh::g_ParticleSystemAliveCount = 0; CParticleSwoosh::CParticleSwoosh(const TToken& desc, int leng) : x1c_desc(desc) , x1c0_rand(x1c_desc->x45_26_CRND ? std::chrono::duration_cast( std::chrono::steady_clock::now().time_since_epoch()) .count() : 99) { x1d0_24_emitting = true; ++g_ParticleSystemAliveCount; if (leng > 0) x1b4_LENG = leng; else if (CIntElement* leng = x1c_desc->x10_LENG.get()) leng->GetValue(0, x1b4_LENG); x1b4_LENG += 1; if (CIntElement* side = x1c_desc->x18_SIDE.get()) side->GetValue(0, x1b8_SIDE); x1d0_28_LLRD = x1c_desc->x44_24_LLRD; x1d0_29_VLS1 = x1c_desc->x44_26_VLS1; x1d0_30_VLS2 = x1c_desc->x44_27_VLS2; if (IsValid()) { if (CIntElement* pslt = x1c_desc->x0_PSLT.get()) pslt->GetValue(0, x2c_PSLT); else x2c_PSLT = INT_MAX; x1d0_25_AALP = x1c_desc->x44_31_AALP; if (CIntElement* spln = x1c_desc->x38_SPLN.get()) spln->GetValue(0, x1b0_SPLN); if (x1b0_SPLN < 0) x1b0_SPLN = 0; x15c_swooshes.clear(); x15c_swooshes.reserve(x1b4_LENG); for (int i = 0; i < x1b4_LENG; ++i) x15c_swooshes.emplace_back(zeus::skZero3f, zeus::skZero3f, 0.f, 0.f, 0, false, zeus::CTransform(), zeus::skZero3f, 0.f, 0.f, zeus::skClear); SetOrientation(zeus::CTransform()); x16c_p0.resize(x1b8_SIDE); x17c_p1.resize(x1b8_SIDE); x18c_p2.resize(x1b8_SIDE); x19c_p3.resize(x1b8_SIDE); if (x1c_desc->x44_29_WIRE) { int maxVerts = x1b4_LENG * (x1b0_SPLN + 1) * x1b8_SIDE * 12; m_lineRenderer.reset( new CLineRenderer(CLineRenderer::EPrimitiveMode::Lines, maxVerts * 2, nullptr, x1d0_25_AALP)); } else { int maxVerts = x1b4_LENG * (x1b0_SPLN + 1) * x1b8_SIDE * 4; m_cachedVerts.reserve(maxVerts); CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx) { m_vertBuf = ctx.newDynamicBuffer(boo::BufferUse::Vertex, sizeof(CParticleSwooshShaders::Vert), maxVerts); m_uniformBuf = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(zeus::CMatrix4f), 1); CParticleSwooshShaders::BuildShaderDataBinding(ctx, *this); return true; } BooTrace); } } } CParticleSwoosh::~CParticleSwoosh() { --g_ParticleSystemAliveCount; } void CParticleSwoosh::UpdateMaxRadius(float r) { x208_maxRadius = std::max(x208_maxRadius, r); } void CParticleSwoosh::UpdateBounds(const zeus::CVector3f& pos) { x1fc_aabbMax[0] = std::max(pos[0], float(x1fc_aabbMax[0])); x1fc_aabbMax[1] = std::max(pos[1], float(x1fc_aabbMax[1])); x1fc_aabbMax[2] = std::max(pos[2], float(x1fc_aabbMax[2])); x1f0_aabbMin[0] = std::min(pos[0], float(x1f0_aabbMin[0])); x1f0_aabbMin[1] = std::min(pos[1], float(x1f0_aabbMin[1])); x1f0_aabbMin[2] = std::min(pos[2], float(x1f0_aabbMin[2])); } float CParticleSwoosh::GetLeftRadius(int i) const { float ret = 0.f; if (CRealElement* lrad = x1c_desc->x8_LRAD.get()) lrad->GetValue(x15c_swooshes[i].x68_frame, ret); return ret; } float CParticleSwoosh::GetRightRadius(int i) const { float ret = 0.f; if (CRealElement* rrad = x1c_desc->xc_RRAD.get()) rrad->GetValue(x15c_swooshes[i].x68_frame, ret); return ret; } void CParticleSwoosh::UpdateSwooshTranslation(const zeus::CVector3f& translation) { x15c_swooshes[x158_curParticle].xc_translation = x11c_invScaleXf * translation; } void CParticleSwoosh::UpdateTranslationAndOrientation() { x208_maxRadius = 0.f; x1f0_aabbMin = zeus::CVector3f(FLT_MAX); x1fc_aabbMax = zeus::CVector3f(-FLT_MAX); CParticleGlobals::SetParticleLifetime(x1b4_LENG); CParticleGlobals::SetEmitterTime(x28_curFrame); for (int i = 0; i < x15c_swooshes.size(); ++i) { SSwooshData& swoosh = x15c_swooshes[i]; if (!swoosh.x0_active) continue; swoosh.x68_frame = x28_curFrame - swoosh.x70_startFrame; CParticleGlobals::UpdateParticleLifetimeTweenValues(swoosh.x68_frame); if (x1c_desc->x44_28_SROT) { if (CRealElement* irot = x1c_desc->x1c_IROT.get()) irot->GetValue(x28_curFrame, swoosh.x30_irot); swoosh.x34_rotm = 0.f; } else { if (CRealElement* rotm = x1c_desc->x20_ROTM.get()) rotm->GetValue(x28_curFrame, swoosh.x34_rotm); else swoosh.x34_rotm = 0.f; } if (CModVectorElement* velm = x1c_desc->x30_VELM.get()) { if (x1d0_29_VLS1) { zeus::CVector3f localVel = x74_invOrientation * swoosh.x74_velocity; zeus::CVector3f localTrans = x74_invOrientation * (swoosh.xc_translation - x38_translation); velm->GetValue(swoosh.x68_frame, localVel, localTrans); swoosh.x74_velocity = x44_orientation * localVel; swoosh.xc_translation = x44_orientation * localTrans + x38_translation; } else { velm->GetValue(swoosh.x68_frame, swoosh.x74_velocity, swoosh.xc_translation); } } if (CModVectorElement* vlm2 = x1c_desc->x34_VLM2.get()) { if (x1d0_30_VLS2) { zeus::CVector3f localVel = x74_invOrientation * swoosh.x74_velocity; zeus::CVector3f localTrans = x74_invOrientation * (swoosh.xc_translation - x38_translation); vlm2->GetValue(swoosh.x68_frame, localVel, localTrans); swoosh.x74_velocity = x44_orientation * localVel; swoosh.xc_translation = x44_orientation * localTrans + x38_translation; } else { vlm2->GetValue(swoosh.x68_frame, swoosh.x74_velocity, swoosh.xc_translation); } } if (swoosh.x68_frame > 0) { swoosh.xc_translation += swoosh.x74_velocity; } if (CVectorElement* npos = x1c_desc->x2c_NPOS.get()) { zeus::CVector3f vec; npos->GetValue(swoosh.x68_frame, vec); swoosh.x24_useOffset = swoosh.x18_offset + vec; } if (CColorElement* colr = x1c_desc->x14_COLR.get()) { colr->GetValue(swoosh.x68_frame, swoosh.x6c_color); } swoosh.x4_leftRad = GetLeftRadius(i); UpdateMaxRadius(swoosh.x4_leftRad); if (x1d0_28_LLRD) { swoosh.x8_rightRad = swoosh.x4_leftRad; } else { swoosh.x8_rightRad = GetRightRadius(i); UpdateMaxRadius(swoosh.x8_rightRad); } UpdateBounds(swoosh.xc_translation + swoosh.x24_useOffset); } } bool CParticleSwoosh::Update(double dt) { if (!IsValid()) return false; CParticleGlobals::SetParticleLifetime(x1b4_LENG); CParticleGlobals::SetEmitterTime(x28_curFrame); CParticleGlobals::UpdateParticleLifetimeTweenValues(0); CGlobalRandom gr(x1c0_rand); double evalTime = x28_curFrame / 60.0; float time = 1.f; if (CRealElement* timeElem = x1c_desc->x4_TIME.get()) timeElem->GetValue(x28_curFrame, time); x30_curTime += std::max(0.0, dt * time); while (x1d0_26_forceOneUpdate || evalTime < x30_curTime) { x1d0_26_forceOneUpdate = false; x158_curParticle += 1; if (x158_curParticle >= x15c_swooshes.size()) x158_curParticle = 0; if (x1d0_24_emitting && x28_curFrame < x2c_PSLT) { UpdateSwooshTranslation(x38_translation); if (CRealElement* irot = x1c_desc->x1c_IROT.get()) irot->GetValue(x28_curFrame, x15c_swooshes[x158_curParticle].x30_irot); else x15c_swooshes[x158_curParticle].x30_irot = 0.f; x15c_swooshes[x158_curParticle].x34_rotm = 0.f; x15c_swooshes[x158_curParticle].x70_startFrame = x28_curFrame; if (!x15c_swooshes[x158_curParticle].x0_active) { x1ac_particleCount += 1; x15c_swooshes[x158_curParticle].x0_active = true; } x15c_swooshes[x158_curParticle].x38_orientation = x44_orientation; if (CVectorElement* ivel = x1c_desc->x28_IVEL.get()) { ivel->GetValue(x28_curFrame, x15c_swooshes[x158_curParticle].x74_velocity); x15c_swooshes[x158_curParticle].x74_velocity = x44_orientation * x15c_swooshes[x158_curParticle].x74_velocity; } if (CVectorElement* pofs = x1c_desc->x24_POFS.get()) pofs->GetValue(x28_curFrame, x15c_swooshes[x158_curParticle].x18_offset); x15c_swooshes[x158_curParticle].x24_useOffset = x15c_swooshes[x158_curParticle].x18_offset; if (CColorElement* colr = x1c_desc->x14_COLR.get()) colr->GetValue(x28_curFrame, x15c_swooshes[x158_curParticle].x6c_color); else x15c_swooshes[x158_curParticle].x6c_color = zeus::skWhite; int tspn = 0; if (CIntElement* tspnElem = x1c_desc->x40_TSPN.get()) tspnElem->GetValue(x28_curFrame, tspn); x1cc_TSPN = tspn; } else if (x15c_swooshes[x158_curParticle].x0_active) { x1ac_particleCount = std::max(0, int(x1ac_particleCount) - 1); x15c_swooshes[x158_curParticle].x0_active = false; } UpdateTranslationAndOrientation(); evalTime += (1.0 / 60.0); x28_curFrame += 1; } return false; } zeus::CVector3f CParticleSwoosh::GetSplinePoint(const zeus::CVector3f& p0, const zeus::CVector3f& p1, const zeus::CVector3f& p2, const zeus::CVector3f& p3, float t) { if (t > 0.f) return p1; if (t >= 1.f) return p2; // Tricubic spline interpolation float t2 = t * t; float t3 = t2 * t; float p0Coef = -0.5f * t3 + t2 - 0.5f * t; float p1Coef = 1.5f * t3 - 2.5f * t2 + 1.f; float p2Coef = -1.5f * t3 + 2.f * t2 + 0.5f * t; float p3Coef = 0.5f * t3 + 0.5f * t2; return p0 * p0Coef + p1 * p1Coef + p2 * p2Coef + p3 * p3Coef; } int CParticleSwoosh::WrapIndex(int i) const { while (i < 0) i += x1b4_LENG; while (i >= x1b4_LENG) i -= x1b4_LENG; return i; } void CParticleSwoosh::RenderNSidedSpline() { if (x1c_desc->x44_29_WIRE) { x1bc_prim = GX::LINES; m_lineRenderer->Reset(); } else { x1bc_prim = GX::QUADS; } bool cros = x1c_desc->x44_25_CROS; if (x1b8_SIDE >= 4 || x1b8_SIDE & 0x1) cros = false; int curIdx = x158_curParticle; for (int i = 0; i < x15c_swooshes.size(); ++i) { bool a0 = x15c_swooshes[WrapIndex(curIdx - 1)].x0_active; bool a1 = x15c_swooshes[WrapIndex(curIdx)].x0_active; if (!a1 || (a1 && !a0)) { curIdx -= 1; if (curIdx < 0) curIdx = x15c_swooshes.size() - 1; continue; } SSwooshData& refSwoosh = x15c_swooshes[curIdx]; float sideDiv = 360.f / float(x1b8_SIDE); for (int j = 0; j < 4; ++j) { int crossRefIdx = 0; if (j == 0) { crossRefIdx = WrapIndex(curIdx + 1); if (!x15c_swooshes[crossRefIdx].x0_active) crossRefIdx = curIdx; } else if (j == 1) { crossRefIdx = WrapIndex(curIdx); } else if (j == 2) { crossRefIdx = WrapIndex(curIdx - 1); } else if (j == 3) { crossRefIdx = WrapIndex(curIdx - 2); if (!x15c_swooshes[crossRefIdx].x0_active) crossRefIdx = WrapIndex(curIdx - 1); } if (x1b4_LENG == 2) { if (j == 0) crossRefIdx = WrapIndex(curIdx); if (j == 3) crossRefIdx = WrapIndex(curIdx - 1); } else if (x158_curParticle == curIdx && j == 0) { crossRefIdx = x158_curParticle; } else { if (WrapIndex(x158_curParticle + 2) == curIdx && j == 3) crossRefIdx = WrapIndex(x158_curParticle + 1); else if (x1ac_particleCount - 2 == i && j == 3) crossRefIdx = 0; } SSwooshData& crossSwoosh = x15c_swooshes[crossRefIdx]; for (int k = 0; k < x1b8_SIDE; ++k) { float n = sideDiv * k; float ang = zeus::degToRad(n + crossSwoosh.x30_irot + crossSwoosh.x34_rotm); if (std::fabs(ang) > M_PIF) { ang -= std::floor(ang / (2.f * M_PIF)) * 2.f * M_PIF; if (ang > M_PIF) ang -= 2.f * M_PIF; else if (ang < -M_PIF) ang += 2.f * M_PIF; } float z = std::sin(ang); float x = std::cos(ang); float rad = (n > 0.f && n <= 180.f) ? crossSwoosh.x4_leftRad : crossSwoosh.x8_rightRad; zeus::CVector3f offset = crossSwoosh.xc_translation + crossSwoosh.x24_useOffset; if (j == 0) x16c_p0[k] = crossSwoosh.x38_orientation * zeus::CVector3f(rad * x, 0.f, rad * z) + offset; else if (j == 1) x17c_p1[k] = crossSwoosh.x38_orientation * zeus::CVector3f(rad * x, 0.f, rad * z) + offset; else if (j == 2) x18c_p2[k] = crossSwoosh.x38_orientation * zeus::CVector3f(rad * x, 0.f, rad * z) + offset; else if (j == 3) x19c_p3[k] = crossSwoosh.x38_orientation * zeus::CVector3f(rad * x, 0.f, rad * z) + offset; } } if (x1c_desc->x3c_TEXR) { if (x1ec_TSPN > 0) x1d4_uvs.xMin = (i % x1ec_TSPN) * x1e8_uvSpan; else x1d4_uvs.xMin = i * x1e8_uvSpan; } float segUvSpan = x1e8_uvSpan / float(x1b0_SPLN + 1); for (int j = 0; j < x1b0_SPLN + 1; ++j) { float t0 = j / float(x1b0_SPLN + 1); float t1 = (j + 1) / float(x1b0_SPLN + 1); int faces = x1b8_SIDE; if (x1b8_SIDE <= 2) faces = 1; else if (cros) faces = x1b8_SIDE / 2; x1d4_uvs.xMax = x1d4_uvs.xMin + segUvSpan; for (int k = 0; k < faces; ++k) { int otherK = k + 1; if (k + 1 >= x1b8_SIDE) otherK = 0; zeus::CColor color = refSwoosh.x6c_color * x20c_moduColor; if (cros) { int otherK = k + x1b8_SIDE / 2; zeus::CVector3f v0 = GetSplinePoint(x16c_p0[k], x17c_p1[k], x18c_p2[k], x19c_p3[k], t0); zeus::CVector3f v1 = GetSplinePoint(x16c_p0[otherK], x17c_p1[otherK], x18c_p2[otherK], x19c_p3[otherK], t0); zeus::CVector3f v2 = GetSplinePoint(x16c_p0[otherK], x17c_p1[otherK], x18c_p2[otherK], x19c_p3[otherK], t1); zeus::CVector3f v3 = GetSplinePoint(x16c_p0[k], x17c_p1[k], x18c_p2[k], x19c_p3[k], t1); m_cachedVerts.push_back({v0, {x1d4_uvs.xMin, x1d4_uvs.yMin}, color}); m_cachedVerts.push_back({v1, {x1d4_uvs.xMin, x1d4_uvs.yMax}, color}); m_cachedVerts.push_back({v2, {x1d4_uvs.xMax, x1d4_uvs.yMin}, color}); m_cachedVerts.push_back({v3, {x1d4_uvs.xMax, x1d4_uvs.yMax}, color}); CGraphics::DrawArray(m_cachedVerts.size() - 4, 4); } else { zeus::CVector3f v0 = GetSplinePoint(x16c_p0[k], x17c_p1[k], x18c_p2[k], x19c_p3[k], t0); zeus::CVector3f v1 = GetSplinePoint(x16c_p0[otherK], x17c_p1[otherK], x18c_p2[otherK], x19c_p3[otherK], t0); zeus::CVector3f v2 = GetSplinePoint(x16c_p0[otherK], x17c_p1[otherK], x18c_p2[otherK], x19c_p3[otherK], t1); zeus::CVector3f v3 = GetSplinePoint(x16c_p0[k], x17c_p1[k], x18c_p2[k], x19c_p3[k], t1); if (x1bc_prim == GX::LINES) { m_lineRenderer->AddVertex(v0, color, 1.f); m_lineRenderer->AddVertex(v1, color, 1.f); m_lineRenderer->AddVertex(v1, color, 1.f); m_lineRenderer->AddVertex(v2, color, 1.f); m_lineRenderer->AddVertex(v2, color, 1.f); m_lineRenderer->AddVertex(v0, color, 1.f); m_lineRenderer->AddVertex(v0, color, 1.f); m_lineRenderer->AddVertex(v2, color, 1.f); m_lineRenderer->AddVertex(v2, color, 1.f); m_lineRenderer->AddVertex(v3, color, 1.f); m_lineRenderer->AddVertex(v3, color, 1.f); m_lineRenderer->AddVertex(v0, color, 1.f); } else if (x1bc_prim == GX::QUADS) { m_cachedVerts.push_back({v0, {x1d4_uvs.xMin, x1d4_uvs.yMin}, color}); m_cachedVerts.push_back({v1, {x1d4_uvs.xMin, x1d4_uvs.yMax}, color}); m_cachedVerts.push_back({v2, {x1d4_uvs.xMax, x1d4_uvs.yMin}, color}); m_cachedVerts.push_back({v3, {x1d4_uvs.xMax, x1d4_uvs.yMax}, color}); CGraphics::DrawArray(m_cachedVerts.size() - 4, 4); } } } if (x1c_desc->x3c_TEXR && x1b0_SPLN > 0) x1d4_uvs.xMin += segUvSpan; } curIdx -= 1; if (curIdx < 0) curIdx = x15c_swooshes.size() - 1; } if (x1bc_prim == GX::LINES) m_lineRenderer->Render(g_Renderer->IsThermalVisorHotPass()); } void CParticleSwoosh::RenderNSidedNoSpline() { RenderNSidedSpline(); } void CParticleSwoosh::Render3SidedSolidSpline() { if (x15c_swooshes.size() < 2) return; int curIdx = x158_curParticle; float curUvSpan = -x1e8_uvSpan; zeus::CColor prevColor0 = zeus::skClear; for (int i = 0; i < x15c_swooshes.size(); ++i) { SSwooshData& swoosh = x15c_swooshes[curIdx]; curIdx -= 1; if (curIdx < 0) curIdx = x15c_swooshes.size() - 1; float ang1 = zeus::degToRad(swoosh.x30_irot + swoosh.x34_rotm); if (std::fabs(ang1) > M_PIF) { ang1 -= std::floor(ang1 / (2.f * M_PIF)) * 2.f * M_PIF; if (ang1 > M_PIF) ang1 -= 2.f * M_PIF; else if (ang1 < -M_PIF) ang1 += 2.f * M_PIF; } zeus::CVector3f ang1Vec(std::sin(ang1) * swoosh.x4_leftRad, 0.f, std::cos(ang1) * swoosh.x4_leftRad); float ang2 = ang1 + 2.0943952f; // +120 degrees if (ang2 > M_PIF) ang2 -= 2.f * M_PIF; zeus::CVector3f ang2Vec(std::sin(ang2) * swoosh.x4_leftRad, 0.f, std::cos(ang2) * swoosh.x4_leftRad); float ang3 = ang2 + 2.0943952f; // +120 degrees if (ang3 > M_PIF) ang3 -= 2.f * M_PIF; zeus::CVector3f ang3Vec(std::sin(ang3) * swoosh.x4_leftRad, 0.f, std::cos(ang3) * swoosh.x4_leftRad); if (i == 2) { x19c_p3[0] = x17c_p1[0] * 2.f - x16c_p0[0]; x19c_p3[1] = x17c_p1[1] * 2.f - x16c_p0[1]; x19c_p3[2] = x17c_p1[2] * 2.f - x16c_p0[2]; } else { x19c_p3[0] = x18c_p2[0]; x19c_p3[1] = x18c_p2[1]; x19c_p3[2] = x18c_p2[2]; } x18c_p2[0] = x17c_p1[0]; x18c_p2[1] = x17c_p1[1]; x18c_p2[2] = x17c_p1[2]; x17c_p1[0] = x16c_p0[0]; x17c_p1[1] = x16c_p0[1]; x17c_p1[2] = x16c_p0[2]; zeus::CVector3f useOffset = swoosh.xc_translation + swoosh.x24_useOffset; x16c_p0[0] = swoosh.x38_orientation * ang1Vec + useOffset; x16c_p0[1] = swoosh.x38_orientation * ang2Vec + useOffset; x16c_p0[2] = swoosh.x38_orientation * ang3Vec + useOffset; zeus::CColor useColor0 = prevColor0; if (swoosh.x0_active) { zeus::CColor prevColor1 = prevColor0; prevColor0 = swoosh.x6c_color * x20c_moduColor; float prevUvSpan = curUvSpan; curUvSpan += x1e8_uvSpan; if (i > 1) { // int vertCount = (x1b0_SPLN + 1) * 12; float uv1 = 0.f; zeus::CColor useColor1 = prevColor1; zeus::CVector3f v01 = zeus::skZero3f; zeus::CVector3f v11 = zeus::skZero3f; zeus::CVector3f v21 = zeus::skZero3f; zeus::CColor c1 = zeus::skClear; float uvDelta = prevUvSpan - curUvSpan; for (int j = 0; j < x1b0_SPLN + 1; ++j) { float uv0 = uv1; float t1 = (j + 1) / float(x1b0_SPLN + 1); zeus::CVector3f v00 = v01; zeus::CVector3f v10 = v11; zeus::CVector3f v20 = v21; zeus::CColor c0 = c1; if (j == 0) { float t0 = j / float(x1b0_SPLN + 1); v00 = GetSplinePoint(x16c_p0[0], x17c_p1[0], x18c_p2[0], x19c_p3[0], t0); v10 = GetSplinePoint(x16c_p0[1], x17c_p1[1], x18c_p2[1], x19c_p3[1], t0); v20 = GetSplinePoint(x16c_p0[2], x17c_p1[2], x18c_p2[2], x19c_p3[2], t0); c0 = zeus::CColor::lerp(useColor0, useColor1, t0); uv0 = t0 * uvDelta + curUvSpan; } v01 = GetSplinePoint(x16c_p0[0], x17c_p1[0], x18c_p2[0], x19c_p3[0], t1); v11 = GetSplinePoint(x16c_p0[1], x17c_p1[1], x18c_p2[1], x19c_p3[1], t1); v21 = GetSplinePoint(x16c_p0[2], x17c_p1[2], x18c_p2[2], x19c_p3[2], t1); c1 = zeus::CColor::lerp(useColor0, useColor1, t1); uv1 = t1 * uvDelta + curUvSpan; m_cachedVerts.push_back({v00, {uv0, x1d4_uvs.yMin}, c0}); m_cachedVerts.push_back({v10, {uv0, x1d4_uvs.yMax}, c0}); m_cachedVerts.push_back({v01, {uv1, x1d4_uvs.yMin}, c1}); m_cachedVerts.push_back({v11, {uv1, x1d4_uvs.yMax}, c1}); CGraphics::DrawArray(m_cachedVerts.size() - 4, 4); m_cachedVerts.push_back({v10, {uv0, x1d4_uvs.yMin}, c0}); m_cachedVerts.push_back({v20, {uv0, x1d4_uvs.yMax}, c0}); m_cachedVerts.push_back({v11, {uv1, x1d4_uvs.yMin}, c1}); m_cachedVerts.push_back({v21, {uv1, x1d4_uvs.yMax}, c1}); CGraphics::DrawArray(m_cachedVerts.size() - 4, 4); m_cachedVerts.push_back({v20, {uv0, x1d4_uvs.yMin}, c0}); m_cachedVerts.push_back({v00, {uv0, x1d4_uvs.yMax}, c0}); m_cachedVerts.push_back({v21, {uv1, x1d4_uvs.yMin}, c1}); m_cachedVerts.push_back({v01, {uv1, x1d4_uvs.yMax}, c1}); CGraphics::DrawArray(m_cachedVerts.size() - 4, 4); } } } } } void CParticleSwoosh::Render3SidedSolidNoSplineNoGaps() { if (x15c_swooshes.size() < 2) return; zeus::CVector3f p0[2]; zeus::CVector3f p1[2]; zeus::CVector3f p2[2]; int curIdx = x158_curParticle; bool lastActive = false; zeus::CColor c0 = zeus::skClear; float uv0 = -x1e8_uvSpan; for (int i = 0; i < x15c_swooshes.size(); ++i) { SSwooshData& swoosh = x15c_swooshes[curIdx]; curIdx -= 1; if (curIdx < 0) curIdx = x15c_swooshes.size() - 1; float ang1 = zeus::degToRad(swoosh.x30_irot + swoosh.x34_rotm); if (std::fabs(ang1) > M_PIF) { ang1 -= std::floor(ang1 / (2.f * M_PIF)) * 2.f * M_PIF; if (ang1 > M_PIF) ang1 -= 2.f * M_PIF; else if (ang1 < -M_PIF) ang1 += 2.f * M_PIF; } zeus::CVector3f ang1Vec(std::sin(ang1) * swoosh.x4_leftRad, 0.f, std::cos(ang1) * swoosh.x4_leftRad); float ang2 = ang1 + 2.0943952f; // +120 degrees if (ang2 > M_PIF) ang2 -= 2.f * M_PIF; zeus::CVector3f ang2Vec(std::sin(ang2) * swoosh.x4_leftRad, 0.f, std::cos(ang2) * swoosh.x4_leftRad); float ang3 = ang2 + 2.0943952f; // +120 degrees if (ang3 > M_PIF) ang3 -= 2.f * M_PIF; zeus::CVector3f ang3Vec(std::sin(ang3) * swoosh.x4_leftRad, 0.f, std::cos(ang3) * swoosh.x4_leftRad); zeus::CVector3f useOffset = swoosh.xc_translation + swoosh.x24_useOffset; p0[i & 1] = swoosh.x38_orientation * ang1Vec + useOffset; p1[i & 1] = swoosh.x38_orientation * ang2Vec + useOffset; p2[i & 1] = swoosh.x38_orientation * ang3Vec + useOffset; if (!swoosh.x0_active) { lastActive = false; continue; } if (!lastActive) { lastActive = true; continue; } lastActive = true; zeus::CColor c1 = c0; c0 = swoosh.x6c_color * x20c_moduColor; float uv1 = uv0; uv0 += x1e8_uvSpan; m_cachedVerts.push_back({p0[i & 1], {uv0, x1d4_uvs.yMin}, c0}); m_cachedVerts.push_back({p1[i & 1], {uv0, x1d4_uvs.yMax}, c0}); m_cachedVerts.push_back({p0[!(i & 1)], {uv1, x1d4_uvs.yMin}, c1}); m_cachedVerts.push_back({p1[!(i & 1)], {uv1, x1d4_uvs.yMax}, c1}); CGraphics::DrawArray(m_cachedVerts.size() - 4, 4); m_cachedVerts.push_back({p1[i & 1], {uv0, x1d4_uvs.yMin}, c0}); m_cachedVerts.push_back({p2[i & 1], {uv0, x1d4_uvs.yMax}, c0}); m_cachedVerts.push_back({p1[!(i & 1)], {uv1, x1d4_uvs.yMin}, c1}); m_cachedVerts.push_back({p2[!(i & 1)], {uv1, x1d4_uvs.yMax}, c1}); CGraphics::DrawArray(m_cachedVerts.size() - 4, 4); m_cachedVerts.push_back({p2[i & 1], {uv0, x1d4_uvs.yMin}, c0}); m_cachedVerts.push_back({p0[i & 1], {uv0, x1d4_uvs.yMax}, c0}); m_cachedVerts.push_back({p2[!(i & 1)], {uv1, x1d4_uvs.yMin}, c1}); m_cachedVerts.push_back({p0[!(i & 1)], {uv1, x1d4_uvs.yMax}, c1}); CGraphics::DrawArray(m_cachedVerts.size() - 4, 4); } } void CParticleSwoosh::Render2SidedSpline() { RenderNSidedSpline(); } void CParticleSwoosh::Render2SidedNoSplineGaps() { int drawStart = 0; bool streaming = false; int curIdx = x158_curParticle; for (int i = 0; i < x15c_swooshes.size(); ++i) { SSwooshData& swoosh = x15c_swooshes[curIdx]; bool otherActive = x15c_swooshes[WrapIndex(curIdx - 1)].x0_active; curIdx -= 1; if (curIdx < 0) curIdx = x15c_swooshes.size() - 2; if (!swoosh.x0_active) { if (streaming) { streaming = false; CGraphics::DrawArray(drawStart, m_cachedVerts.size() - drawStart); } continue; } if (!streaming) { if (!otherActive) continue; if (i >= x15c_swooshes.size() - 2) continue; streaming = true; drawStart = m_cachedVerts.size(); } float ang = zeus::degToRad(swoosh.x30_irot + swoosh.x34_rotm); if (std::fabs(ang) > M_PIF) { ang -= std::floor(ang / (2.f * M_PIF)) * 2.f * M_PIF; if (ang > M_PIF) ang -= 2.f * M_PIF; else if (ang < -M_PIF) ang += 2.f * M_PIF; } float sinAng = std::sin(ang); float cosAng = std::cos(ang); zeus::CVector3f useOffset = swoosh.xc_translation + swoosh.x24_useOffset; zeus::CVector3f v0 = swoosh.x38_orientation * zeus::CVector3f(cosAng * swoosh.x4_leftRad, 0.f, sinAng * swoosh.x4_leftRad) + useOffset; zeus::CVector3f v1 = swoosh.x38_orientation * zeus::CVector3f(-cosAng * swoosh.x8_rightRad, 0.f, -sinAng * swoosh.x8_rightRad) + useOffset; zeus::CColor color = swoosh.x6c_color * x20c_moduColor; m_cachedVerts.push_back({v0, {1.f, x1d4_uvs.yMin}, color}); m_cachedVerts.push_back({v1, {1.f, x1d4_uvs.yMax}, color}); m_cachedVerts.push_back({v0, {0.f, x1d4_uvs.yMin}, color}); m_cachedVerts.push_back({v1, {0.f, x1d4_uvs.yMax}, color}); } if (streaming) CGraphics::DrawArray(drawStart, m_cachedVerts.size() - drawStart); } void CParticleSwoosh::Render2SidedNoSplineNoGaps() { int drawStart = 0; int curIdx = x158_curParticle; int particleCount = x1ac_particleCount; float uvOffset = 0.f; if (x1c_desc->x3c_TEXR) { if (x1c_desc->x45_25_ORNT) { zeus::CVector3f camToParticle = ((zeus::CTransform::Translate(xa4_globalTranslation) * xb0_globalOrientation * xec_scaleXf).inverse() * CGraphics::g_ViewMatrix) .origin; zeus::CVector3f dotVec = zeus::skZero3f; for (int i = 0; i < x15c_swooshes.size(); ++i) { SSwooshData& swoosh = x15c_swooshes[curIdx]; curIdx -= 1; if (curIdx < 0) curIdx = x15c_swooshes.size() - 1; if (swoosh.x0_active) { particleCount -= 1; int otherIdx = curIdx - 1; if (otherIdx < 0) otherIdx = x15c_swooshes.size() - 1; SSwooshData& otherSwoosh = x15c_swooshes[otherIdx]; zeus::CVector3f delta = otherSwoosh.xc_translation - swoosh.xc_translation; if (otherIdx == x158_curParticle) delta = swoosh.xc_translation - x15c_swooshes[(curIdx + 1) % x15c_swooshes.size()].xc_translation; if (delta.canBeNormalized()) { zeus::CVector3f deltaCross = delta.cross(camToParticle - swoosh.xc_translation); if (deltaCross.canBeNormalized()) { deltaCross.normalize(); dotVec = (deltaCross.dot(dotVec) < 0.f ? -1.f : 1.f) * deltaCross; zeus::CVector3f useOffset = swoosh.xc_translation + swoosh.x24_useOffset; zeus::CVector3f v0 = dotVec * swoosh.x4_leftRad + useOffset; zeus::CVector3f v1 = dotVec * -swoosh.x8_rightRad + useOffset; zeus::CColor color = swoosh.x6c_color * x20c_moduColor; m_cachedVerts.push_back({v0, {uvOffset, x1d4_uvs.yMin}, color}); m_cachedVerts.push_back({v1, {uvOffset, x1d4_uvs.yMax}, color}); if (uvOffset >= 1.f && particleCount) { CGraphics::DrawArray(drawStart, m_cachedVerts.size() - drawStart); drawStart = m_cachedVerts.size(); uvOffset -= 1.f; m_cachedVerts.push_back({v0, {uvOffset, x1d4_uvs.yMin}, color}); m_cachedVerts.push_back({v1, {uvOffset, x1d4_uvs.yMax}, color}); } if (x1ec_TSPN > 0) uvOffset += x1e8_uvSpan; else uvOffset = i * x1e8_uvSpan; } } } } } else { for (int i = 0; i < x15c_swooshes.size(); ++i) { SSwooshData& swoosh = x15c_swooshes[curIdx]; curIdx -= 1; if (curIdx < 0) curIdx = x15c_swooshes.size() - 1; if (swoosh.x0_active) { particleCount -= 1; float ang = zeus::degToRad(swoosh.x30_irot + swoosh.x34_rotm); if (std::fabs(ang) > M_PIF) { ang -= std::floor(ang / (2.f * M_PIF)) * 2.f * M_PIF; if (ang > M_PIF) ang -= 2.f * M_PIF; else if (ang < -M_PIF) ang += 2.f * M_PIF; } float sinAng = std::sin(ang); float cosAng = std::cos(ang); zeus::CVector3f useOffset = swoosh.xc_translation + swoosh.x24_useOffset; zeus::CVector3f v0 = swoosh.x38_orientation * zeus::CVector3f(cosAng * swoosh.x4_leftRad, 0.f, sinAng * swoosh.x4_leftRad) + useOffset; zeus::CVector3f v1 = swoosh.x38_orientation * zeus::CVector3f(-cosAng * swoosh.x8_rightRad, 0.f, -sinAng * swoosh.x8_rightRad) + useOffset; zeus::CColor color = swoosh.x6c_color * x20c_moduColor; m_cachedVerts.push_back({v0, {uvOffset, x1d4_uvs.yMin}, color}); m_cachedVerts.push_back({v1, {uvOffset, x1d4_uvs.yMax}, color}); if (uvOffset >= 1.f && particleCount) { CGraphics::DrawArray(drawStart, m_cachedVerts.size() - drawStart); drawStart = m_cachedVerts.size(); uvOffset -= 1.f; m_cachedVerts.push_back({v0, {uvOffset, x1d4_uvs.yMin}, color}); m_cachedVerts.push_back({v1, {uvOffset, x1d4_uvs.yMax}, color}); } if (x1ec_TSPN > 0) uvOffset += x1e8_uvSpan; else uvOffset = i * x1e8_uvSpan; } } } } else { for (int i = 0; i < x15c_swooshes.size(); ++i) { SSwooshData& swoosh = x15c_swooshes[curIdx]; curIdx -= 1; if (curIdx < 0) curIdx = x15c_swooshes.size() - 1; if (swoosh.x0_active) { float ang = zeus::degToRad(swoosh.x30_irot + swoosh.x34_rotm); if (std::fabs(ang) > M_PIF) { ang -= std::floor(ang / (2.f * M_PIF)) * 2.f * M_PIF; if (ang > M_PIF) ang -= 2.f * M_PIF; else if (ang < -M_PIF) ang += 2.f * M_PIF; } float sinAng = std::sin(ang); float cosAng = std::cos(ang); zeus::CVector3f useOffset = swoosh.xc_translation + swoosh.x24_useOffset; zeus::CVector3f v0 = swoosh.x38_orientation * zeus::CVector3f(cosAng * swoosh.x4_leftRad, 0.f, sinAng * swoosh.x4_leftRad) + useOffset; zeus::CVector3f v1 = swoosh.x38_orientation * zeus::CVector3f(-cosAng * swoosh.x8_rightRad, 0.f, -sinAng * swoosh.x8_rightRad) + useOffset; zeus::CColor color = swoosh.x6c_color * x20c_moduColor; m_cachedVerts.push_back({v0, {}, color}); m_cachedVerts.push_back({v1, {}, color}); } } } CGraphics::DrawArray(drawStart, m_cachedVerts.size() - drawStart); } void CParticleSwoosh::Render(const CActorLights*) { if (x1b4_LENG < 2 || x1ac_particleCount <= 1) return; m_cachedVerts.clear(); if (m_dataBind[0]) CGraphics::SetShaderDataBinding(m_dataBind[g_Renderer->IsThermalVisorHotPass()]); CParticleGlobals::SetParticleLifetime(x1b4_LENG); CGlobalRandom gr(x1c0_rand); CGraphics::DisableAllLights(); // Z-test, Z-update if x45_24_ZBUF // Additive if x1d0_25_AALP, otherwise alpha blend CGraphics::SetModelMatrix(zeus::CTransform::Translate(xa4_globalTranslation) * xb0_globalOrientation * xec_scaleXf * zeus::CTransform::Scale(x14c_localScale)); // Disable face culling if (CUVElement* texr = x1c_desc->x3c_TEXR.get()) { TLockedToken tex = texr->GetValueTexture(x28_curFrame); // Load tex x1e4_tex = tex.GetObj(); texr->GetValueUV(x28_curFrame, x1d4_uvs); x1d0_31_constantTex = texr->HasConstantTexture(); x1d1_24_constantUv = texr->HasConstantUV(); if (CIntElement* tspn = x1c_desc->x40_TSPN.get()) tspn->GetValue(x28_curFrame, x1ec_TSPN); if (x1ec_TSPN <= 0) x1ec_TSPN = x15c_swooshes.size() - 1; x1e8_uvSpan = 1.f; if (x1ec_TSPN > 0) x1e8_uvSpan = 1.f / float(x1ec_TSPN); // TEV0 modulate } else { // TEV0 passthru } // TEV1 passthru if (x1b8_SIDE == 2) { if (x1b0_SPLN <= 0) { if (x1d0_27_renderGaps) Render2SidedNoSplineGaps(); else Render2SidedNoSplineNoGaps(); } else { Render2SidedSpline(); } } else if (x1b8_SIDE == 3) { if (x1b0_SPLN > 0) Render3SidedSolidSpline(); else Render3SidedSolidNoSplineNoGaps(); } else { if (x1b0_SPLN > 0) RenderNSidedSpline(); else RenderNSidedNoSpline(); } zeus::CMatrix4f mvp = CGraphics::GetPerspectiveProjectionMatrix(true) * CGraphics::g_GXModelView.toMatrix4f(); m_uniformBuf->load(&mvp, sizeof(zeus::CMatrix4f)); if (m_cachedVerts.size()) m_vertBuf->load(m_cachedVerts.data(), m_cachedVerts.size() * sizeof(CParticleSwooshShaders::Vert)); } void CParticleSwoosh::SetOrientation(const zeus::CTransform& xf) { x44_orientation = xf; x74_invOrientation = xf.inverse(); x15c_swooshes[x158_curParticle].x38_orientation = xf; } void CParticleSwoosh::SetTranslation(const zeus::CVector3f& translation) { x38_translation = translation; UpdateSwooshTranslation(x38_translation); } void CParticleSwoosh::SetGlobalOrientation(const zeus::CTransform& xf) { xb0_globalOrientation = xf.getRotation(); } void CParticleSwoosh::SetGlobalTranslation(const zeus::CVector3f& translation) { xa4_globalTranslation = translation; } void CParticleSwoosh::SetGlobalScale(const zeus::CVector3f& scale) { xe0_globalScale = scale; xec_scaleXf = zeus::CTransform::Scale(scale); x11c_invScaleXf = zeus::CTransform::Scale(1.f / scale); } void CParticleSwoosh::SetLocalScale(const zeus::CVector3f& scale) { x14c_localScale = scale; } void CParticleSwoosh::SetParticleEmission(bool e) { x1d0_24_emitting = e; } void CParticleSwoosh::SetModulationColor(const zeus::CColor& color) { x20c_moduColor = color; } const zeus::CTransform& CParticleSwoosh::GetOrientation() const { return x44_orientation; } const zeus::CVector3f& CParticleSwoosh::GetTranslation() const { return x38_translation; } const zeus::CTransform& CParticleSwoosh::GetGlobalOrientation() const { return xb0_globalOrientation; } const zeus::CVector3f& CParticleSwoosh::GetGlobalTranslation() const { return xa4_globalTranslation; } const zeus::CVector3f& CParticleSwoosh::GetGlobalScale() const { return xe0_globalScale; } const zeus::CColor& CParticleSwoosh::GetModulationColor() const { return x20c_moduColor; } bool CParticleSwoosh::IsSystemDeletable() const { if (x1d0_24_emitting && x28_curFrame < x2c_PSLT) return false; if (GetParticleCount() >= 2) return false; return true; } rstl::optional CParticleSwoosh::GetBounds() const { if (GetParticleCount() <= 1) { zeus::CVector3f trans = x38_translation + xa4_globalTranslation; return zeus::CAABox(trans, trans); } else { zeus::CTransform xf = zeus::CTransform::Translate(xa4_globalTranslation) * xb0_globalOrientation * xec_scaleXf; return zeus::CAABox(x1f0_aabbMin - x208_maxRadius, x1fc_aabbMax + x208_maxRadius).getTransformedAABox(xf); } } u32 CParticleSwoosh::GetParticleCount() const { return x1ac_particleCount; } bool CParticleSwoosh::SystemHasLight() const { return false; } CLight CParticleSwoosh::GetLight() const { return CLight::BuildLocalAmbient(zeus::skZero3f, zeus::skWhite); } bool CParticleSwoosh::GetParticleEmission() const { return x1d0_24_emitting; } void CParticleSwoosh::DestroyParticles() { // Empty } } // namespace urde