include_directories(. ..) add_subdirectory(World) if(APPLE) set(MP1_PLAT_SOURCES CFrontEndUITouchBarMac.mm CSaveGameScreenTouchBarMac.mm) endif() set(MP1_SOURCES CTweaks.hpp CTweaks.cpp CInGameTweakManager.hpp CInGameTweakManager.cpp CGBASupport.hpp CGBASupport.cpp CNESEmulator.hpp CNESEmulator.cpp CMainFlow.hpp CMainFlow.cpp CMFGame.hpp CMFGame.cpp CPlayMovie.hpp CPlayMovie.cpp CFrontEndUI.hpp CFrontEndUI.cpp CFrontEndUITouchBar.hpp CFrontEndUITouchBar.cpp CPreFrontEnd.hpp CPreFrontEnd.cpp CSlideShow.hpp CSlideShow.cpp CSaveGameScreen.hpp CSaveGameScreen.cpp CSaveGameScreenTouchBar.hpp CSaveGameScreenTouchBar.cpp CMemoryCardDriver.hpp CMemoryCardDriver.cpp CQuitGameScreen.hpp CQuitGameScreen.cpp CMessageScreen.hpp CMessageScreen.cpp CCredits.hpp CCredits.cpp CStateSetterFlow.hpp CStateSetterFlow.cpp CAudioStateWin.hpp CAudioStateWin.cpp CInGameGuiManager.hpp CInGameGuiManager.cpp CSamusFaceReflection.hpp CSamusFaceReflection.cpp CPlayerVisor.hpp CPlayerVisor.cpp CSamusHud.hpp CSamusHud.cpp CPauseScreen.hpp CPauseScreen.cpp CFaceplateDecoration.hpp CFaceplateDecoration.cpp CInventoryScreen.hpp CInventoryScreen.cpp MP1.hpp MP1.cpp ${MP1_PLAT_SOURCES} ${MP1_WORLD_SOURCES}) runtime_add_list(MP1 MP1_SOURCES)