#include "CMemoryCardSys.hpp" #include "GameGlobalObjects.hpp" #include "CSimplePool.hpp" #include "CGameState.hpp" #include "GuiSys/CStringTable.hpp" namespace urde { CSaveWorldIntermediate::CSaveWorldIntermediate(ResId mlvl, ResId savw) : x0_mlvlId(mlvl), x8_savwId(savw) { if (savw == -1) x2c_dummyWorld = std::make_unique(mlvl, false); else x34_saveWorld = g_SimplePool->GetObj(SObjectTag{FOURCC('SAVW'), savw}); } bool CSaveWorldIntermediate::InitializePump() { if (x2c_dummyWorld) { CDummyWorld& wld = *x2c_dummyWorld; if (!wld.ICheckWorldComplete()) return false; x4_strgId = wld.IGetStringTableAssetId(); x8_savwId = wld.IGetSaveWorldAssetId(); u32 areaCount = wld.IGetAreaCount(); xc_areaIds.reserve(areaCount); for (u32 i=0 ; iIGetAreaId()); } ResId mlvlId = wld.IGetWorldAssetId(); CWorldState& mlvlState = g_GameState->StateForWorld(mlvlId); x1c_defaultLayerStates = mlvlState.GetLayerState()->x0_areaLayers; x34_saveWorld = g_SimplePool->GetObj(SObjectTag{FOURCC('SAVW'), x8_savwId}); x2c_dummyWorld.reset(); } else { if (!x34_saveWorld) return true; if (x34_saveWorld.IsLoaded() && x34_saveWorld.GetObj()) return true; } return false; } CMemoryCardSys::CMemoryCardSys() { x0_hints = g_SimplePool->GetObj("HINT_Hints"); xc_memoryWorlds.reserve(16); x1c_worldInter.emplace(); x1c_worldInter->reserve(16); g_ResFactory->EnumerateNamedResources([&](const std::string& name, const SObjectTag& tag) -> bool { if (tag.type == FOURCC('MLVL')) { auto existingSearch = std::find_if(xc_memoryWorlds.cbegin(), xc_memoryWorlds.cend(), [&](const auto& wld) { return wld.first == tag.id; }); if (existingSearch == xc_memoryWorlds.cend()) { xc_memoryWorlds.emplace_back(tag.id, CSaveWorldMemory{}); x1c_worldInter->emplace_back(tag.id, -1); } } return true; }); } bool CMemoryCardSys::InitializePump() { if (!x1c_worldInter) { for (const auto& world : xc_memoryWorlds) { const CSaveWorldMemory& wld = world.second; if (!wld.GetWorldName()) continue; if (!wld.GetWorldName().IsLoaded() || !wld.GetWorldName().GetObj()) return false; } if (!x0_hints.IsLoaded() || !x0_hints.GetObj()) return false; return true; } bool done = true; for (CSaveWorldIntermediate& world : *x1c_worldInter) { if (world.InitializePump()) { if (!world.x34_saveWorld) continue; auto existingSearch = std::find_if(xc_memoryWorlds.begin(), xc_memoryWorlds.end(), [&](const auto& test) { return test.first == world.x0_mlvlId; }); CSaveWorldMemory& wldMemOut = existingSearch->second; wldMemOut.x4_savwId = world.x8_savwId; wldMemOut.x0_strgId = world.x4_strgId; wldMemOut.xc_areaIds = world.xc_areaIds; wldMemOut.x1c_defaultLayerStates = world.x1c_defaultLayerStates; CSaveWorld& savw = *world.x34_saveWorld; wldMemOut.x8_areaCount = savw.GetAreaCount(); x20_scanStates.reserve(x20_scanStates.size() + savw.GetScans().size()); for (const CSaveWorld::SScanState& scan : savw.GetScans()) x20_scanStates[scan.x0_id] = scan.x4_category; wldMemOut.x3c_saveWorld = std::move(world.x34_saveWorld); wldMemOut.x2c_worldName = g_SimplePool->GetObj(SObjectTag{FOURCC('STRG'), wldMemOut.x0_strgId}); } else done = false; } if (done) x1c_worldInter = std::experimental::nullopt; return false; } }