set(INPUT_SOURCES IController.hpp CKeyboardMouseController.hpp ControlMapper.hpp ControlMapper.cpp CInputGenerator.hpp CInputGenerator.cpp CFinalInput.hpp CFinalInput.cpp CRumbleManager.hpp CRumbleManager.cpp CRumbleGenerator.hpp CRumbleGenerator.cpp CRumbleVoice.hpp CRumbleVoice.cpp RumbleFxTable.hpp RumbleFxTable.cpp) runtime_add_list(Input INPUT_SOURCES)