#pragma once #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace DataSpec::DNAMP1 { struct ActorKeyframe : IScriptObject { AT_DECL_DNA_YAML AT_DECL_DNAV String<-1> name; Value animationId; Value looping; Value lifetime; Value active; Value fadeOut; Value totalPlayback; }; } // namespace DataSpec::DNAMP1