#ifndef __URDE_CTARGETINGMANAGER_HPP__ #define __URDE_CTARGETINGMANAGER_HPP__ #include "CCompoundTargetReticle.hpp" #include "COrbitPointMarker.hpp" namespace urde { class CStateManager; class CTargetingManager { public: CTargetingManager(const CStateManager&); bool CheckLoadComplete(); void Update(float, const CStateManager&); void Draw(const CStateManager&) const; void Touch() const; }; } #endif // __URDE_CTARGETINGMANAGER_HPP__