#include "COBBTree.hpp" #include "CCollidableOBBTreeGroup.hpp" namespace urde { /* This is exactly what retro did >.< */ u32 verify_deaf_babe(CInputStream& in) { return in.readUint32Big(); } /* This is exactly what retro did >.< */ u32 verify_version(CInputStream& in) { return in.readUint32Big(); } COBBTree::COBBTree(CInputStream& in) : x0_magic(verify_deaf_babe(in)) , x4_version(verify_version(in)) , x8_memsize(in.readUint32()) , x18_indexData(in) , x88_root(new CNode(in)) {} static const u8 DefaultEdgeMaterials[] = { 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 2, 2 }; static const u8 DefaultSurfaceMaterials[] = { 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 }; static const CCollisionEdge DefaultEdges[] = { {4, 1}, {1, 5}, {5, 4}, {4, 0}, {0, 1}, {7, 2}, {2, 6}, {6, 7}, {7, 3}, {3, 2}, {6, 0}, {4, 6}, {2, 0}, {5, 3}, {7, 5}, {1, 3}, {6, 5}, {0, 3} }; static const u16 DefaultSurfaceIndices[] = { 0, 1, 2, 0, 3, 4, 5, 6, 7, 5, 8, 9, 10, 3, 11, 10, 6, 12, 13, 8, 14, 13, 1, 15, 16, 14, 7, 16, 11, 2, 17, 15, 4, 17, 12, 9 }; std::unique_ptr COBBTree::BuildOrientedBoundingBoxTree(const zeus::CVector3f& extent, const zeus::CVector3f& center) { zeus::CAABox aabb(extent * -0.5f + center, extent * 0.5f + center); std::unique_ptr ret = std::make_unique(); COBBTree::SIndexData& idxData = ret->x18_indexData; idxData.x0_materials.reserve(3); idxData.x0_materials.push_back(0x40180000); idxData.x0_materials.push_back(0x42180000); idxData.x0_materials.push_back(0x41180000); idxData.x10_vertMaterials = std::vector(8, u8(0)); idxData.x20_edgeMaterials = std::vector(std::begin(DefaultEdgeMaterials), std::end(DefaultEdgeMaterials)); idxData.x30_surfaceMaterials = std::vector(std::begin(DefaultSurfaceMaterials), std::end(DefaultSurfaceMaterials)); idxData.x40_edges = std::vector(std::begin(DefaultEdges), std::end(DefaultEdges)); idxData.x50_surfaceIndices = std::vector(std::begin(DefaultSurfaceIndices), std::end(DefaultSurfaceIndices)); idxData.x60_vertices.reserve(8); for (int i = 0; i < 8; ++i) idxData.x60_vertices.push_back(aabb.getPoint(i)); std::vector surface; surface.reserve(12); for (int i = 0; i < 12; ++i) surface.push_back(i); ret->x88_root = std::make_unique(zeus::CTransform::Translate(center), extent * 0.5f, std::unique_ptr{}, std::unique_ptr{}, std::make_unique(std::move(surface))); return ret; } CCollisionSurface COBBTree::GetSurface(u16 idx) const { int surfIdx = idx * 3; CCollisionEdge e0 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[surfIdx]]; CCollisionEdge e1 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[surfIdx + 1]]; u16 vert1 = e0.GetVertIndex1(); u16 vert2 = e0.GetVertIndex2(); u16 vert3 = e1.GetVertIndex1(); if (vert3 == vert1 || vert3 == vert2) vert3 = e1.GetVertIndex2(); u32 mat = x18_indexData.x0_materials[x18_indexData.x30_surfaceMaterials[idx]]; if ((mat & 0x2000000) != 0) { return CCollisionSurface(x18_indexData.x60_vertices[vert2], x18_indexData.x60_vertices[vert1], x18_indexData.x60_vertices[vert3], mat); } return CCollisionSurface(x18_indexData.x60_vertices[vert1], x18_indexData.x60_vertices[vert2], x18_indexData.x60_vertices[vert3], mat); } void COBBTree::GetTriangleVertexIndices(u16 idx, u16 indicesOut[3]) const { const CCollisionEdge& e0 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[idx * 3]]; const CCollisionEdge& e1 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[idx * 3 + 1]]; indicesOut[2] = (e1.GetVertIndex1() != e0.GetVertIndex1() && e1.GetVertIndex1() != e0.GetVertIndex2()) ? e1.GetVertIndex1() : e1.GetVertIndex2(); u32 material = x18_indexData.x0_materials[x18_indexData.x30_surfaceMaterials[idx]]; if (material & 0x2000000) { indicesOut[0] = e0.GetVertIndex2(); indicesOut[1] = e0.GetVertIndex1(); } else { indicesOut[0] = e0.GetVertIndex1(); indicesOut[1] = e0.GetVertIndex2(); } } CCollisionSurface COBBTree::GetTransformedSurface(u16 idx, const zeus::CTransform& xf) const { int surfIdx = idx * 3; CCollisionEdge e0 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[surfIdx]]; CCollisionEdge e1 = x18_indexData.x40_edges[x18_indexData.x50_surfaceIndices[surfIdx + 1]]; u16 vert1 = e0.GetVertIndex1(); u16 vert2 = e0.GetVertIndex2(); u16 vert3 = e1.GetVertIndex1(); if (vert3 == vert1 || vert3 == vert2) vert3 = e1.GetVertIndex2(); u32 mat = x18_indexData.x0_materials[x18_indexData.x30_surfaceMaterials[idx]]; if ((mat & 0x2000000) != 0) { return CCollisionSurface(xf * x18_indexData.x60_vertices[vert2], xf * x18_indexData.x60_vertices[vert1], xf * x18_indexData.x60_vertices[vert3], mat); } return CCollisionSurface(xf * x18_indexData.x60_vertices[vert1], xf * x18_indexData.x60_vertices[vert2], xf * x18_indexData.x60_vertices[vert3], mat); } zeus::CAABox COBBTree::CalculateLocalAABox() const { return CalculateAABox(zeus::CTransform()); } zeus::CAABox COBBTree::CalculateAABox(const zeus::CTransform& xf) const { if (x88_root) return x88_root->GetOBB().calculateAABox(xf); return zeus::CAABox(); } COBBTree::SIndexData::SIndexData(CInputStream& in) { u32 count = in.readUint32Big(); x0_materials.reserve(count); for (u32 i = 0; i < count; i++) x0_materials.push_back(in.readUint32Big()); count = in.readUint32Big(); for (u32 i = 0; i < count; i++) x10_vertMaterials.push_back(in.readUByte()); count = in.readUint32Big(); for (u32 i = 0; i < count; i++) x20_edgeMaterials.push_back(in.readUByte()); count = in.readUint32Big(); for (u32 i = 0; i < count; i++) x30_surfaceMaterials.push_back(in.readUByte()); count = in.readUint32Big(); for (u32 i = 0; i < count; i++) x40_edges.push_back(in); count = in.readUint32Big(); for (u32 i = 0; i < count; i++) x50_surfaceIndices.push_back(in.readUint16Big()); count = in.readUint32Big(); for (u32 i = 0; i < count; i++) x60_vertices.push_back(zeus::CVector3f::ReadBig(in)); } COBBTree::CNode::CNode(const zeus::CTransform& xf, const zeus::CVector3f& point, std::unique_ptr&& left, std::unique_ptr&& right, std::unique_ptr&& leaf) : x0_obb(xf, point) , x3c_isLeaf(leaf.operator bool()) , x40_left(std::move(left)) , x44_right(std::move(right)) , x48_leaf(std::move(leaf)) {} COBBTree::CNode::CNode(CInputStream& in) { x0_obb = zeus::COBBox::ReadBig(in); x3c_isLeaf = in.readBool(); if (x3c_isLeaf) x48_leaf.reset(new CLeafData(in)); else { x40_left.reset(new CNode(in)); x44_right.reset(new CNode(in)); } } size_t COBBTree::CNode::GetMemoryUsage() const { size_t ret = 0; if (x3c_isLeaf) ret = x48_leaf->GetMemoryUsage() + /*sizeof(CNode)*/ 80; else { if (x40_left) ret = x40_left->GetMemoryUsage() + /*sizeof(CNode)*/ 80; if (x44_right) ret += x44_right->GetMemoryUsage(); } return (ret + 3) & ~3; } COBBTree::CLeafData::CLeafData(std::vector&& surface) : x0_surface(std::move(surface)) {} const std::vector& COBBTree::CLeafData::GetSurfaceVector() const { return x0_surface; } size_t COBBTree::CLeafData::GetMemoryUsage() const { size_t ret = (x0_surface.size() * 2) + /*sizeof(CLeafData)*/ 16; return (ret + 3) & ~3; } COBBTree::CLeafData::CLeafData(CInputStream& in) { u32 edgeCount = in.readUint32Big(); for (u32 i = 0; i < edgeCount; i++) x0_surface.push_back(in.readUint16Big()); } } // namespace urde