#include "Runtime/Graphics/Shaders/CElementGenShaders.hpp" #include #include "Runtime/Particle/CElementGen.hpp" #include namespace urde { void CElementGenShaders::Initialize() { m_texZTestZWrite = {hecl::conv->convert(Shader_CElementGenShaderTexZTestZWrite{}), hecl::conv->convert(Shader_CElementGenShaderTexZTestZWrite{})}; m_texNoZTestZWrite = {hecl::conv->convert(Shader_CElementGenShaderTexNoZTestZWrite{}), hecl::conv->convert(Shader_CElementGenShaderTexNoZTestZWriteAWrite{})}; m_texZTestNoZWrite = {hecl::conv->convert(Shader_CElementGenShaderTexZTestNoZWrite{}), hecl::conv->convert(Shader_CElementGenShaderTexZTestNoZWriteAWrite{})}; m_texNoZTestNoZWrite = {hecl::conv->convert(Shader_CElementGenShaderTexNoZTestNoZWrite{}), hecl::conv->convert(Shader_CElementGenShaderTexNoZTestNoZWriteAWrite{})}; m_texAdditiveZTest = {hecl::conv->convert(Shader_CElementGenShaderTexAdditiveZTest{}), hecl::conv->convert(Shader_CElementGenShaderTexAdditiveZTestAWrite{})}; m_texAdditiveNoZTest = {hecl::conv->convert(Shader_CElementGenShaderTexAdditiveNoZTest{}), hecl::conv->convert(Shader_CElementGenShaderTexAdditiveNoZTestAWrite{})}; m_texRedToAlphaZTest = {hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaZTest{}), hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaZTestAWrite{})}; m_texRedToAlphaNoZTest = {hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaNoZTest{}), hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaNoZTestAWrite{})}; m_texZTestNoZWriteSub = {hecl::conv->convert(Shader_CElementGenShaderTexZTestNoZWriteSub{}), hecl::conv->convert(Shader_CElementGenShaderTexZTestNoZWriteSubAWrite{})}; m_texNoZTestNoZWriteSub = {hecl::conv->convert(Shader_CElementGenShaderTexNoZTestNoZWriteSub{}), hecl::conv->convert(Shader_CElementGenShaderTexNoZTestNoZWriteSubAWrite{})}; m_texRedToAlphaZTestSub = {hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaZTestSub{}), hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaZTestSubAWrite{})}; m_texRedToAlphaNoZTestSub = {hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaNoZTestSub{}), hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaNoZTestSubAWrite{})}; m_indTexZWrite = {hecl::conv->convert(Shader_CElementGenShaderIndTexZWrite{}), hecl::conv->convert(Shader_CElementGenShaderIndTexZWriteAWrite{})}; m_indTexNoZWrite = {hecl::conv->convert(Shader_CElementGenShaderIndTexNoZWrite{}), hecl::conv->convert(Shader_CElementGenShaderIndTexNoZWriteAWrite{})}; m_indTexAdditive = {hecl::conv->convert(Shader_CElementGenShaderIndTexAdditive{}), hecl::conv->convert(Shader_CElementGenShaderIndTexAdditiveAWrite{})}; m_cindTexZWrite = {hecl::conv->convert(Shader_CElementGenShaderCindTexZWrite{}), hecl::conv->convert(Shader_CElementGenShaderCindTexZWriteAWrite{})}; m_cindTexNoZWrite = {hecl::conv->convert(Shader_CElementGenShaderCindTexNoZWrite{}), hecl::conv->convert(Shader_CElementGenShaderCindTexNoZWriteAWrite{})}; m_cindTexAdditive = {hecl::conv->convert(Shader_CElementGenShaderCindTexAdditive{}), hecl::conv->convert(Shader_CElementGenShaderCindTexAdditiveAWrite{})}; m_noTexZTestZWrite = {hecl::conv->convert(Shader_CElementGenShaderNoTexZTestZWrite{}), hecl::conv->convert(Shader_CElementGenShaderNoTexZTestZWriteAWrite{})}; m_noTexNoZTestZWrite = {hecl::conv->convert(Shader_CElementGenShaderNoTexNoZTestZWrite{}), hecl::conv->convert(Shader_CElementGenShaderNoTexNoZTestZWriteAWrite{})}; m_noTexZTestNoZWrite = {hecl::conv->convert(Shader_CElementGenShaderNoTexZTestNoZWrite{}), hecl::conv->convert(Shader_CElementGenShaderNoTexZTestNoZWriteAWrite{})}; m_noTexNoZTestNoZWrite = {hecl::conv->convert(Shader_CElementGenShaderNoTexNoZTestNoZWrite{}), hecl::conv->convert(Shader_CElementGenShaderNoTexNoZTestNoZWriteAWrite{})}; m_noTexAdditiveZTest = {hecl::conv->convert(Shader_CElementGenShaderNoTexAdditiveZTest{}), hecl::conv->convert(Shader_CElementGenShaderNoTexAdditiveZTestAWrite{})}; m_noTexAdditiveNoZTest = {hecl::conv->convert(Shader_CElementGenShaderNoTexAdditiveNoZTest{}), hecl::conv->convert(Shader_CElementGenShaderNoTexAdditiveNoZTestAWrite{})}; } void CElementGenShaders::Shutdown() { for (auto& s : m_texZTestZWrite) s.reset(); for (auto& s : m_texNoZTestZWrite) s.reset(); for (auto& s : m_texZTestNoZWrite) s.reset(); for (auto& s : m_texNoZTestNoZWrite) s.reset(); for (auto& s : m_texAdditiveZTest) s.reset(); for (auto& s : m_texAdditiveNoZTest) s.reset(); for (auto& s : m_texRedToAlphaZTest) s.reset(); for (auto& s : m_texRedToAlphaNoZTest) s.reset(); for (auto& s : m_texZTestNoZWriteSub) s.reset(); for (auto& s : m_texNoZTestNoZWriteSub) s.reset(); for (auto& s : m_texRedToAlphaZTestSub) s.reset(); for (auto& s : m_texRedToAlphaNoZTestSub) s.reset(); for (auto& s : m_indTexZWrite) s.reset(); for (auto& s : m_indTexNoZWrite) s.reset(); for (auto& s : m_indTexAdditive) s.reset(); for (auto& s : m_cindTexZWrite) s.reset(); for (auto& s : m_cindTexNoZWrite) s.reset(); for (auto& s : m_cindTexAdditive) s.reset(); for (auto& s : m_noTexZTestZWrite) s.reset(); for (auto& s : m_noTexNoZTestZWrite) s.reset(); for (auto& s : m_noTexZTestNoZWrite) s.reset(); for (auto& s : m_noTexNoZTestNoZWrite) s.reset(); for (auto& s : m_noTexAdditiveZTest) s.reset(); for (auto& s : m_noTexAdditiveNoZTest) s.reset(); } CElementGenShaders::EShaderClass CElementGenShaders::GetShaderClass(CElementGen& gen) { CGenDescription* desc = gen.x1c_genDesc.GetObj(); if (desc->x54_x40_TEXR) { if (desc->x58_x44_TIND) return EShaderClass::IndTex; else return EShaderClass::Tex; } else return EShaderClass::NoTex; } void CElementGenShaders::BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx, CElementGen& gen) { CGenDescription* desc = gen.x1c_genDesc.GetObj(); std::array, 2>* regPipeline = nullptr; std::array, 2>* regPipelineSub = nullptr; std::array, 2>* redToAlphaPipeline = nullptr; std::array, 2>* redToAlphaPipelineSub = nullptr; std::array, 2>* regPipelinePmus = nullptr; std::array, 2>* redToAlphaPipelinePmus = nullptr; if (desc->x54_x40_TEXR) { if (desc->x58_x44_TIND) { if (desc->x45_30_x32_24_CIND) { if (gen.x26c_26_AAPH) regPipeline = &m_cindTexAdditive; else { if (gen.x26c_27_ZBUF) regPipeline = &m_cindTexZWrite; else regPipeline = &m_cindTexNoZWrite; } } else { if (gen.x26c_26_AAPH) regPipeline = &m_indTexAdditive; else { if (gen.x26c_27_ZBUF) regPipeline = &m_indTexZWrite; else regPipeline = &m_indTexNoZWrite; } } } else { if (gen.x26c_28_zTest) { redToAlphaPipeline = &m_texRedToAlphaZTest; regPipelineSub = &m_texZTestNoZWriteSub; redToAlphaPipelineSub = &m_texRedToAlphaZTestSub; } else { redToAlphaPipeline = &m_texRedToAlphaNoZTest; regPipelineSub = &m_texNoZTestNoZWriteSub; redToAlphaPipelineSub = &m_texRedToAlphaNoZTestSub; } if (gen.x26c_26_AAPH) { if (gen.x26c_28_zTest) regPipeline = &m_texAdditiveZTest; else regPipeline = &m_texAdditiveNoZTest; } else { if (gen.x26c_28_zTest) { if (gen.x26c_27_ZBUF) regPipeline = &m_texZTestZWrite; else regPipeline = &m_texZTestNoZWrite; } else { if (gen.x26c_27_ZBUF) regPipeline = &m_texNoZTestZWrite; else regPipeline = &m_texNoZTestNoZWrite; } } } } else { if (gen.x26c_26_AAPH) { if (gen.x26c_28_zTest) regPipeline = &m_noTexAdditiveZTest; else regPipeline = &m_noTexAdditiveNoZTest; } else { if (gen.x26c_28_zTest) { if (gen.x26c_27_ZBUF) regPipeline = &m_noTexZTestZWrite; else regPipeline = &m_noTexZTestNoZWrite; } else { if (gen.x26c_27_ZBUF) regPipeline = &m_noTexNoZTestZWrite; else regPipeline = &m_noTexNoZTestNoZWrite; } } } if (desc->x45_24_x31_26_PMUS) { if (desc->x54_x40_TEXR) { redToAlphaPipelinePmus = &m_texRedToAlphaZTest; if (desc->x44_31_x31_25_PMAB) regPipelinePmus = &m_texAdditiveZTest; else regPipelinePmus = &m_texZTestZWrite; } else { if (desc->x44_31_x31_25_PMAB) regPipelinePmus = &m_noTexAdditiveZTest; else regPipelinePmus = &m_noTexZTestZWrite; } } const CUVElement* const texr = desc->x54_x40_TEXR.get(); const CUVElement* const tind = desc->x58_x44_TIND.get(); int texCount = 0; std::array, 3> textures; if (texr) { textures[0] = texr->GetValueTexture(0).GetObj()->GetBooTexture(); texCount = 1; if (gen.m_instBuf) { if (tind) { textures[1] = CGraphics::g_SpareTexture.get(); textures[2] = tind->GetValueTexture(0).GetObj()->GetBooTexture(); texCount = 3; } } } if (gen.m_instBuf) { const std::array, 1> uniforms{gen.m_uniformBuf.get()}; if (regPipeline != nullptr) { for (size_t i = 0; i < gen.m_normalDataBind.size(); ++i) { gen.m_normalDataBind[i] = ctx.newShaderDataBinding((*regPipeline)[i], nullptr, gen.m_instBuf.get(), nullptr, uniforms.size(), uniforms.data(), nullptr, texCount, textures.data(), nullptr, nullptr); } } if (regPipelineSub != nullptr) { for (size_t i = 0; i < gen.m_normalSubDataBind.size(); ++i) { gen.m_normalSubDataBind[i] = ctx.newShaderDataBinding((*regPipelineSub)[i], nullptr, gen.m_instBuf.get(), nullptr, uniforms.size(), uniforms.data(), nullptr, texCount, textures.data(), nullptr, nullptr); } } if (redToAlphaPipeline != nullptr) { for (size_t i = 0; i < gen.m_redToAlphaDataBind.size(); ++i) { gen.m_redToAlphaDataBind[i] = ctx.newShaderDataBinding((*redToAlphaPipeline)[i], nullptr, gen.m_instBuf.get(), nullptr, uniforms.size(), uniforms.data(), nullptr, texCount, textures.data(), nullptr, nullptr); } } if (redToAlphaPipelineSub != nullptr) { for (size_t i = 0; i < gen.m_redToAlphaSubDataBind.size(); ++i) { gen.m_redToAlphaSubDataBind[i] = ctx.newShaderDataBinding( (*redToAlphaPipelineSub)[i], nullptr, gen.m_instBuf.get(), nullptr, uniforms.size(), uniforms.data(), nullptr, texCount, textures.data(), nullptr, nullptr); } } } if (gen.m_instBufPmus) { const std::array, 1> uniforms{gen.m_uniformBufPmus.get()}; texCount = std::min(texCount, 1); if (regPipelinePmus != nullptr) { for (size_t i = 0; i < gen.m_normalDataBindPmus.size(); ++i) { gen.m_normalDataBindPmus[i] = ctx.newShaderDataBinding((*regPipelinePmus)[i], nullptr, gen.m_instBufPmus.get(), nullptr, uniforms.size(), uniforms.data(), nullptr, texCount, textures.data(), nullptr, nullptr); } } if (redToAlphaPipelinePmus != nullptr) { for (size_t i = 0; i < gen.m_redToAlphaDataBindPmus.size(); ++i) { gen.m_redToAlphaDataBindPmus[i] = ctx.newShaderDataBinding( (*redToAlphaPipelinePmus)[i], nullptr, gen.m_instBufPmus.get(), nullptr, uniforms.size(), uniforms.data(), nullptr, texCount, textures.data(), nullptr, nullptr); } } } } } // namespace urde