#pragma once #include "World/CPatterned.hpp" namespace urde::MP1 { class CPuffer : public CPatterned { zeus::CVector3f x568_face; TToken x574_cloudEffect; CDamageInfo x57c_cloudDamage; bool x598_24_ : 1; bool x598_25_ : 1; bool x598_26_ : 1; s16 x59a_; CDamageInfo x59c_explosionDamage; float x5b8_; CAssetId x5bc_cloudSteam; zeus::CVector3f x5c0_move; TUniqueId x5cc_ = kInvalidUniqueId; s32 x5d0_ = 0; rstl::reserved_vector x5d4_gasLocators; void sub8025bfa4(CStateManager&); public: DEFINE_PATTERNED(Puffer) CPuffer(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&, const CActorParameters&, const CPatternedInfo&, float, CAssetId, const CDamageInfo&, CAssetId, float, bool, bool, bool, const CDamageInfo&, s16); void Accept(IVisitor&); void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&); void Think(float, CStateManager&); std::optional GetTouchBounds() const; void Touch(CActor&, CStateManager&); void Death(CStateManager&, const zeus::CVector3f&, EScriptObjectState); }; } // namespace urde::MP1