#include "CScriptHUDMemo.hpp" #include "GameGlobalObjects.hpp" #include "CSimplePool.hpp" #include "GuiSys/CStringTable.hpp" #include "MP1/CSamusHud.hpp" #include "TCastTo.hpp" namespace urde { CScriptHUDMemo::CScriptHUDMemo(TUniqueId uid, std::string_view name, const CEntityInfo& info, const CHUDMemoParms& parms, EDisplayType disp, CAssetId msg, bool active) : CEntity(uid, info, active, name) , x34_parms(parms) , x3c_dispType(disp) , x40_stringTableId(msg) { if (msg.IsValid()) x44_stringTable.emplace(g_SimplePool->GetObj({FOURCC('STRG'), msg})); } void CScriptHUDMemo::Accept(IVisitor& visitor) { visitor.Visit(this); } void CScriptHUDMemo::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { if (msg == EScriptObjectMessage::SetToZero) { if (GetActive()) { if (x3c_dispType == EDisplayType::MessageBox) mgr.ShowPausedHUDMemo(x40_stringTableId, x34_parms.GetDisplayTime()); else if (x3c_dispType == EDisplayType::StatusMessage) { if (x44_stringTable) MP1::CSamusHud::DisplayHudMemo((*x44_stringTable)->GetString(0), x34_parms); else MP1::CSamusHud::DisplayHudMemo(u"", x34_parms); } } } else if (msg == EScriptObjectMessage::Deactivate && GetActive() && x3c_dispType == EDisplayType::StatusMessage) MP1::CSamusHud::DisplayHudMemo(u"", CHUDMemoParms(0.f, false, true, false)); CEntity::AcceptScriptMsg(msg, uid, mgr); } }