#include "Runtime/AutoMapper/CMapWorldInfo.hpp" #include "Runtime/CMemoryCardSys.hpp" #include "Runtime/GameGlobalObjects.hpp" namespace urde { CMapWorldInfo::CMapWorldInfo(CBitStreamReader& reader, const CSaveWorld& savw, CAssetId mlvlId) { const CSaveWorldMemory& worldMem = g_MemoryCardSys->GetSaveWorldMemory(mlvlId); x4_visitedAreas.reserve((worldMem.GetAreaCount() + 31) / 32); for (u32 i = 0; i < worldMem.GetAreaCount(); ++i) { const bool visited = reader.ReadEncoded(1) != 0; SetAreaVisited(i, visited); } x18_mappedAreas.reserve((worldMem.GetAreaCount() + 31) / 32); for (u32 i = 0; i < worldMem.GetAreaCount(); ++i) { const bool mapped = reader.ReadEncoded(1) != 0; SetIsMapped(i, mapped); } for (const TEditorId doorId : savw.GetDoors()) { SetDoorVisited(doorId, reader.ReadEncoded(1) != 0); } x38_mapStationUsed = reader.ReadEncoded(1) != 0; } void CMapWorldInfo::PutTo(CBitStreamWriter& writer, const CSaveWorld& savw, CAssetId mlvlId) const { const CSaveWorldMemory& worldMem = g_MemoryCardSys->GetSaveWorldMemory(mlvlId); for (u32 i = 0; i < worldMem.GetAreaCount(); ++i) { if (i < x0_visitedAreasAllocated) { writer.WriteEncoded(u32(IsAreaVisited(i)), 1); } else { writer.WriteEncoded(0, 1); } } for (u32 i = 0; i < worldMem.GetAreaCount(); ++i) { if (i < x14_mappedAreasAllocated) { writer.WriteEncoded(u32(IsMapped(i)), 1); } else { writer.WriteEncoded(0, 1); } } for (const TEditorId doorId : savw.GetDoors()) { writer.WriteEncoded(u32(IsDoorVisited(doorId)), 1); } writer.WriteEncoded(u32(x38_mapStationUsed), 1); } void CMapWorldInfo::SetDoorVisited(TEditorId eid, bool visited) { x28_visitedDoors[eid] = visited; } bool CMapWorldInfo::IsDoorVisited(TEditorId eid) const { return x28_visitedDoors.find(eid) != x28_visitedDoors.end(); } bool CMapWorldInfo::IsAreaVisited(TAreaId aid) const { if (u32(aid) + 1 > x0_visitedAreasAllocated) { x4_visitedAreas.resize((u32(aid) + 32) / 32); x0_visitedAreasAllocated = u32(aid) + 1; } return ((x4_visitedAreas[aid / 32] >> (aid % 32)) & 1) != 0; } void CMapWorldInfo::SetAreaVisited(TAreaId aid, bool visited) { if (u32(aid) + 1 > x0_visitedAreasAllocated) { x4_visitedAreas.resize((u32(aid) + 32) / 32); x0_visitedAreasAllocated = u32(aid) + 1; } if (visited) { x4_visitedAreas[aid / 32] |= 1U << (aid % 32); } else { x4_visitedAreas[aid / 32] &= ~(1U << (aid % 32)); } } bool CMapWorldInfo::IsMapped(TAreaId aid) const { if (u32(aid) + 1 > x14_mappedAreasAllocated) { x18_mappedAreas.resize((u32(aid) + 32) / 32); x14_mappedAreasAllocated = u32(aid) + 1; } return ((x18_mappedAreas[aid / 32] >> (aid % 32)) & 1) != 0; } void CMapWorldInfo::SetIsMapped(TAreaId aid, bool mapped) { if (u32(aid) + 1 > x14_mappedAreasAllocated) { x18_mappedAreas.resize((u32(aid) + 32) / 32); x14_mappedAreasAllocated = u32(aid) + 1; } if (mapped) { x18_mappedAreas[aid / 32] |= 1U << (aid % 32); } else { x18_mappedAreas[aid / 32] &= ~(1U << (aid % 32)); } } bool CMapWorldInfo::IsWorldVisible(TAreaId aid) const { return x38_mapStationUsed || IsMapped(aid); } bool CMapWorldInfo::IsAreaVisible(TAreaId aid) const { return IsAreaVisited(aid) || IsMapped(aid); } bool CMapWorldInfo::IsAnythingSet() const { for (u32 i = 0; i < x0_visitedAreasAllocated; ++i) { if ((x4_visitedAreas[i / 32] & (1U << (i % 32))) != 0) { return true; } } for (u32 i = 0; i < x14_mappedAreasAllocated; ++i) { if ((x18_mappedAreas[i / 32] & (1U << (i % 32))) != 0) { return true; } } return x38_mapStationUsed; } } // namespace urde