#include "CScriptStreamedMusic.hpp" #include "CStringExtras.hpp" #include "TCastTo.hpp" #include "CStateManager.hpp" #include "CWorld.hpp" #include "CInGameTweakManagerBase.hpp" #include "GameGlobalObjects.hpp" #include "Audio/CStreamAudioManager.hpp" namespace urde { bool CScriptStreamedMusic::IsDSPFile(std::string_view fileName) { if (!CStringExtras::CompareCaseInsensitive(fileName, "sw")) return true; return CStringExtras::IndexOfSubstring(fileName, ".dsp") != -1; } void CScriptStreamedMusic::StopStream(CStateManager& mgr) { CStreamAudioManager::Stop(!x46_loop, x34_fileName); } void CScriptStreamedMusic::StartStream(CStateManager& mgr) { CStreamAudioManager::Start(!x46_loop, x34_fileName, x50_volume, x47_music, x48_fadeIn, x4c_fadeOut); } void CScriptStreamedMusic::TweakOverride(CStateManager& mgr) { const CWorld* wld = mgr.GetWorld(); const CGameArea* area = wld->GetAreaAlways(x4_areaId); std::string twkName = hecl::Format("Area %8.8x MusicObject: %s", u32(area->GetAreaAssetId().Value()), x10_name.c_str()); if (g_TweakManager->HasTweakValue(twkName)) { const CTweakValue::Audio& audio = g_TweakManager->GetTweakValue(twkName)->GetAudio(); x34_fileName = audio.GetFileName(); x45_fileIsDsp = IsDSPFile(x34_fileName); x48_fadeIn = audio.GetFadeIn(); x4c_fadeOut = audio.GetFadeOut(); x50_volume = audio.GetVolume() * 127.f; } } CScriptStreamedMusic::CScriptStreamedMusic(TUniqueId id, const CEntityInfo& info, std::string_view name, bool active, std::string_view fileName, bool noStopOnDeactivate, float fadeIn, float fadeOut, u32 volume, bool loop, bool music) : CEntity(id, info, active, name), x34_fileName(fileName), x44_noStopOnDeactivate(noStopOnDeactivate), x45_fileIsDsp(IsDSPFile(fileName)), x46_loop(loop), x47_music(music), x48_fadeIn(fadeIn), x4c_fadeOut(fadeOut), x50_volume(volume) {} void CScriptStreamedMusic::Stop(CStateManager& mgr) { if (x45_fileIsDsp) StopStream(mgr); } void CScriptStreamedMusic::Play(CStateManager& mgr) { TweakOverride(mgr); if (x45_fileIsDsp) StartStream(mgr); } void CScriptStreamedMusic::Accept(IVisitor& visitor) { visitor.Visit(this); } void CScriptStreamedMusic::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) { CEntity::AcceptScriptMsg(msg, objId, stateMgr); switch (msg) { case EScriptObjectMessage::Play: if (x30_24_active) Play(stateMgr); break; case EScriptObjectMessage::Stop: if (x30_24_active) Stop(stateMgr); break; case EScriptObjectMessage::Increment: if (x45_fileIsDsp) CStreamAudioManager::FadeBackIn(!x46_loop, x48_fadeIn); break; case EScriptObjectMessage::Decrement: if (x45_fileIsDsp) CStreamAudioManager::TemporaryFadeOut(!x46_loop, x4c_fadeOut); break; default: break; } } }