#include "Runtime/GuiSys/CGuiPane.hpp"

namespace urde {

CGuiPane::CGuiPane(const CGuiWidgetParms& parms, const zeus::CVector2f& dim, const zeus::CVector3f& scaleCenter)
: CGuiWidget(parms), xb8_dim(dim), xc8_scaleCenter(scaleCenter) {
  InitializeBuffers();
}

void CGuiPane::ScaleDimensions(const zeus::CVector3f& scale) {
  InitializeBuffers();

  for (specter::View::TexShaderVert& v : xc0_verts) {
    v.m_pos -= xc8_scaleCenter;
    v.m_pos *= scale;
    v.m_pos += xc8_scaleCenter;
  }
}

void CGuiPane::SetDimensions(const zeus::CVector2f& dim, bool initVBO) {
  xb8_dim = dim;
  if (initVBO)
    InitializeBuffers();
}

zeus::CVector2f CGuiPane::GetDimensions() const { return xb8_dim; }

void CGuiPane::InitializeBuffers() {
  if (xc0_verts.size() < 4)
    xc0_verts.resize(4);

  xc0_verts[0].m_pos.assign(-xb8_dim.x() * 0.5f, 0.f, xb8_dim.y() * 0.5f);
  xc0_verts[1].m_pos.assign(-xb8_dim.x() * 0.5f, 0.f, -xb8_dim.y() * 0.5f);
  xc0_verts[2].m_pos.assign(xb8_dim.x() * 0.5f, 0.f, xb8_dim.y() * 0.5f);
  xc0_verts[3].m_pos.assign(xb8_dim.x() * 0.5f, 0.f, -xb8_dim.y() * 0.5f);
}

void CGuiPane::WriteData(COutputStream& out, bool flag) const {}

std::shared_ptr<CGuiWidget> CGuiPane::Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp) {
  CGuiWidgetParms parms = ReadWidgetHeader(frame, in);
  zeus::CVector2f dim = zeus::CVector2f::ReadBig(in);
  zeus::CVector3f scaleCenter = zeus::CVector3f::ReadBig(in);
  std::shared_ptr<CGuiWidget> ret = std::make_shared<CGuiPane>(parms, dim, scaleCenter);
  ret->ParseBaseInfo(frame, in, parms);
  return ret;
}

} // namespace urde