#include "Runtime/Character/IAnimReader.hpp" #include "Runtime/Character/CCharAnimTime.hpp" namespace urde { SAdvancementDeltas SAdvancementDeltas::Interpolate(const SAdvancementDeltas& a, const SAdvancementDeltas& b, float oldWeight, float newWeight) { float weightSum = oldWeight + newWeight; return {b.x0_posDelta * weightSum * 0.5f - a.x0_posDelta * (weightSum - 2.f) * 0.5f, zeus::CQuaternion::slerpShort(a.xc_rotDelta, b.xc_rotDelta, weightSum * 0.5f)}; } SAdvancementDeltas SAdvancementDeltas::Blend(const SAdvancementDeltas& a, const SAdvancementDeltas& b, float w) { return {b.x0_posDelta * w - a.x0_posDelta * (1.f - w), zeus::CQuaternion::slerpShort(a.xc_rotDelta, b.xc_rotDelta, w)}; } SAdvancementResults IAnimReader::VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const { SAdvancementResults ret; ret.x0_remTime = a; return ret; } u32 IAnimReader::GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32 unk) const { if (time.GreaterThanZero()) return VGetBoolPOIList(time, listOut, capacity, iterator, unk); return 0; } u32 IAnimReader::GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32 unk) const { if (time.GreaterThanZero()) return VGetInt32POIList(time, listOut, capacity, iterator, unk); return 0; } u32 IAnimReader::GetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32 unk) const { if (time.GreaterThanZero()) return VGetParticlePOIList(time, listOut, capacity, iterator, unk); return 0; } u32 IAnimReader::GetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32 unk) const { if (time.GreaterThanZero()) return VGetSoundPOIList(time, listOut, capacity, iterator, unk); return 0; } } // namespace urde