#include "Runtime/World/CEntity.hpp" #include "Runtime/CStateManager.hpp" namespace metaforce { const std::vector CEntity::NullConnectionList; CEntity::CEntity(TUniqueId uniqueId, const CEntityInfo& info, bool active, std::string_view name) : x4_areaId(info.GetAreaId()) , x8_uid(uniqueId) , xc_editorId(info.GetEditorId()) , x10_name(name) , x20_conns(info.GetConnectionList()) , x30_24_active(active) , x30_27_inUse(x4_areaId != kInvalidAreaId) {} void CEntity::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) { switch (msg) { case EScriptObjectMessage::Activate: if (!GetActive()) { SetActive(true); SendScriptMsgs(EScriptObjectState::Active, stateMgr, EScriptObjectMessage::None); } break; case EScriptObjectMessage::Deactivate: if (GetActive()) { SetActive(false); SendScriptMsgs(EScriptObjectState::Inactive, stateMgr, EScriptObjectMessage::None); } break; case EScriptObjectMessage::ToggleActive: if (GetActive()) { SetActive(false); SendScriptMsgs(EScriptObjectState::Inactive, stateMgr, EScriptObjectMessage::None); } else { SetActive(true); SendScriptMsgs(EScriptObjectState::Active, stateMgr, EScriptObjectMessage::None); } break; default: break; } } void CEntity::SendScriptMsgs(EScriptObjectState state, CStateManager& stateMgr, EScriptObjectMessage skipMsg) { for (const SConnection& conn : x20_conns) { if (conn.x0_state == state && conn.x4_msg != skipMsg) { stateMgr.SendScriptMsg(x8_uid, conn.x8_objId, conn.x4_msg, state); } } } } // namespace metaforce