#include "Runtime/MP1/Tweaks/CTweakPlayerControl.hpp" #include "Runtime/Streams/IOStreams.hpp" namespace metaforce::MP1 { CTweakPlayerControl::CTweakPlayerControl(CInputStream& in) { for (u32 i = 0; i < m_mappings.size(); ++i) { m_mappings[i] = ControlMapper::EFunctionList(in.ReadLong()); } } }