#pragma once #include <memory> #include "Runtime/RetroTypes.hpp" #include "Runtime/Character/CCharAnimTime.hpp" namespace urde { enum class EVaryingAnimationTimeScaleType { Constant, Linear }; class IVaryingAnimationTimeScale { public: virtual ~IVaryingAnimationTimeScale() = default; virtual EVaryingAnimationTimeScaleType GetType() const = 0; virtual float VTimeScaleIntegral(float lowerLimit, float upperLimit) const = 0; virtual float VFindUpperLimit(float lowerLimit, float root) const = 0; virtual std::unique_ptr<IVaryingAnimationTimeScale> VClone() const = 0; virtual std::unique_ptr<IVaryingAnimationTimeScale> VGetFunctionMirrored(float value) const = 0; std::unique_ptr<IVaryingAnimationTimeScale> Clone() const; }; class CConstantAnimationTimeScale : public IVaryingAnimationTimeScale { private: float x4_scale; public: explicit CConstantAnimationTimeScale(float scale) : x4_scale(scale) {} EVaryingAnimationTimeScaleType GetType() const override { return EVaryingAnimationTimeScaleType::Constant; } float VTimeScaleIntegral(float lowerLimit, float upperLimit) const override; float VFindUpperLimit(float lowerLimit, float root) const override; std::unique_ptr<IVaryingAnimationTimeScale> VClone() const override; std::unique_ptr<IVaryingAnimationTimeScale> VGetFunctionMirrored(float value) const override; }; class CLinearAnimationTimeScale : public IVaryingAnimationTimeScale { struct CFunctionDescription { float x4_slope; float x8_yIntercept; float xc_t1; float x10_t2; std::unique_ptr<IVaryingAnimationTimeScale> FunctionMirroredAround(float value) const; } x4_desc; static float FindUpperLimitFromRoot(const CFunctionDescription& desc, float lowerLimit, float root); static float TimeScaleIntegralWithSortedLimits(const CFunctionDescription& desc, float lowerLimit, float upperLimit); public: explicit CLinearAnimationTimeScale(const CCharAnimTime& t1, float y1, const CCharAnimTime& t2, float y2); EVaryingAnimationTimeScaleType GetType() const override { return EVaryingAnimationTimeScaleType::Linear; } float VTimeScaleIntegral(float lowerLimit, float upperLimit) const override; float VFindUpperLimit(float lowerLimit, float root) const override; std::unique_ptr<IVaryingAnimationTimeScale> VClone() const override; std::unique_ptr<IVaryingAnimationTimeScale> VGetFunctionMirrored(float value) const override; }; } // namespace urde