#pragma once #include #include "Runtime/CRandom16.hpp" #include "Runtime/CToken.hpp" #include "Runtime/RetroTypes.hpp" #include "Runtime/Particle/CDecalDescription.hpp" #include #include namespace urde { struct SQuadDescr; struct CQuadDecal { bool x0_24_invalid : 1; s32 x4_lifetime = 0; float x8_rotation = 0.f; const SQuadDescr* m_desc = nullptr; CQuadDecal() : x0_24_invalid(true) {} CQuadDecal(s32 i, float f) : x0_24_invalid(true), x4_lifetime(i), x8_rotation(f) {} boo::ObjToken m_instBuf; boo::ObjToken m_uniformBuf; boo::ObjToken m_normalDataBind; boo::ObjToken m_redToAlphaDataBind; }; class CDecal { friend class CDecalManager; static bool sMoveRedToAlphaBuffer; static CRandom16 sDecalRandom; TLockedToken x0_description; zeus::CTransform xc_transform; std::array x3c_decalQuads; s32 x54_modelLifetime = 0; s32 x58_frameIdx = 0; bool x5c_31_quad1Invalid : 1; bool x5c_30_quad2Invalid : 1; bool x5c_29_modelInvalid : 1; zeus::CVector3f x60_rotation; bool InitQuad(CQuadDecal& quad, const SQuadDescr& desc); public: CDecal(const TToken& desc, const zeus::CTransform& xf); void RenderQuad(CQuadDecal& decal, const SQuadDescr& desc) const; void RenderMdl(); void Render(); void Update(float dt); static void SetGlobalSeed(u16); static void SetMoveRedToAlphaBuffer(bool); }; } // namespace urde