#include "CActor.hpp" #include "CActorParameters.hpp" #include "CStateManager.hpp" #include "Collision/CMaterialList.hpp" #include "Audio/CSfxManager.hpp" #include "TCastTo.hpp" #include "Character/IAnimReader.hpp" #include "Character/CActorLights.hpp" namespace urde { static CMaterialList MakeActorMaterialList(const CMaterialList& materialList, const CActorParameters& params) { CMaterialList ret = materialList; if (params.GetVisorParameters().x0_28_b3) ret.Add(EMaterialTypes::Unknown46); if (params.GetVisorParameters().x0_29_b4) ret.Add(EMaterialTypes::ScanPassthrough); return ret; } CActor::CActor(TUniqueId uid, bool active, const std::string& name, const CEntityInfo& info, const zeus::CTransform&, CModelData&& mData, const CMaterialList& list, const CActorParameters& params, TUniqueId otherUid) : CEntity(uid, info, active, name) , x68_material(MakeActorMaterialList(list, params)) , x70_materialFilter(CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull})) , xc6_nextDrawNode(otherUid) { if (mData.x10_animData || mData.x1c_normalModel) x64_modelData = std::make_unique(std::move(mData)); } void CActor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { switch (msg) { case EScriptObjectMessage::Activate: { if (!x30_24_active) xbc_time = CGraphics::GetSecondsMod900(); } break; case EScriptObjectMessage::Decrement: RemoveEmitter(); break; case EScriptObjectMessage::InternalMessage11: // 33 { if (x98_scanObjectInfo) AddMaterial(EMaterialTypes::Scannable, mgr); else RemoveMaterial(EMaterialTypes::Scannable, mgr); if (HasModelData() && x64_modelData->AnimationData()) { TAreaId aid = GetAreaId(); // x64_modelData->AnimationData()->sub_8002AE6C(mgr, aid, x64_modelData->x0_particleScale); } } break; case EScriptObjectMessage::Deleted: // 34 { RemoveEmitter(); #if 0 if (HasModelData() && x64_modelData->AnimationData() && x64_modelData->GetNormalModel()) x64_modelData->AnimationData()->GetParticleDB().GetActiveParticleLightIds(mgr); #endif } break; case EScriptObjectMessage::Constructed: // 35 { for (const SConnection& conn : x20_conns) { if (conn.x0_state != EScriptObjectState::DFST) continue; const CActor* act = TCastToConstPtr(mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId))); if (act && xc6_nextDrawNode == kInvalidUniqueId) xc6_nextDrawNode = act->GetUniqueId(); } } break; case EScriptObjectMessage::InternalMessage15: // 37 SetInFluid(true, uid); break; case EScriptObjectMessage::InternalMessage17: // 39 SetInFluid(false, kInvalidUniqueId); break; default: break; } CEntity::AcceptScriptMsg(msg, uid, mgr); } void CActor::CalculateRenderBounds() { if (x64_modelData && (x64_modelData->AnimationData() || x64_modelData->GetNormalModel())) x9c_aabox = x64_modelData->GetBounds(x34_transform); else x9c_aabox = zeus::CAABox(x34_transform.origin, x34_transform.origin); } CHealthInfo* CActor::HealthInfo() { return nullptr; } const CDamageVulnerability* CActor::GetDamageVulnerability() const { return nullptr; } const CDamageVulnerability* CActor::GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&, const CDamageInfo&) const { return nullptr; } rstl::optional_object CActor::GetTouchBounds() const { return {}; } void CActor::Touch(CActor&, CStateManager&) {} zeus::CVector3f CActor::GetOrbitPosition(const CStateManager&) const { return x34_transform.origin; } zeus::CVector3f CActor::GetAimPosition(const CStateManager&, float) const { return x34_transform.origin; } zeus::CVector3f CActor::GetHomingPosition(const CStateManager& mgr, float f) const { return GetAimPosition(mgr, f); } zeus::CVector3f CActor::GetScanObjectIndicatorPosition(const CStateManager&) { return {}; } void CActor::RemoveEmitter() { if (x8c_sfxHandle) { CSfxManager::RemoveEmitter(*x8c_sfxHandle.get()); x88_sfxId = -1; x8c_sfxHandle.reset(); } } const zeus::CTransform CActor::GetScaledLocatorTransform(const std::string& segName) const { return x64_modelData->GetScaledLocatorTransform(segName); } const zeus::CTransform CActor::GetLocatorTransform(const std::string& segName) const { return x64_modelData->GetLocatorTransform(segName); } EWeaponCollisionResponseTypes CActor::GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&, CWeaponMode&, s32) { return EWeaponCollisionResponseTypes::Unknown13; } void CActor::FluidFXThink(CActor::EFluidState, CScriptWater&, CStateManager&) {} void CActor::OnScanStateChanged(EScanState state, CStateManager& mgr) { if (state == EScanState::Start) SendScriptMsgs(EScriptObjectState::ScanStart, mgr, EScriptObjectMessage::None); else if (state == EScanState::Processing) SendScriptMsgs(EScriptObjectState::ScanProcessing, mgr, EScriptObjectMessage::None); else if (state == EScanState::Done) SendScriptMsgs(EScriptObjectState::ScanDone, mgr, EScriptObjectMessage::None); } zeus::CAABox CActor::GetSortingBounds(const CStateManager&) const { return x9c_aabox; } void CActor::DoUserAnimEvent(CStateManager&, CInt32POINode&, EUserEventType) {} void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4, CStateManager& mgr) { x68_material.Remove(t1); RemoveMaterial(t2, t3, t4, mgr); } void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, CStateManager& mgr) { x68_material.Remove(t1); RemoveMaterial(t2, t3, mgr); } void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, CStateManager& mgr) { x68_material.Remove(t1); } void CActor::RemoveMaterial(EMaterialTypes t, CStateManager& mgr) { x68_material.Remove(t); mgr.UpdateObjectInLists(*this); } void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4, EMaterialTypes t5, CStateManager& mgr) { x68_material.Add(t1); AddMaterial(t2, t3, t4, t5, mgr); } void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4, CStateManager& mgr) { x68_material.Add(t1); AddMaterial(t2, t3, t4, mgr); } void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, CStateManager& mgr) { x68_material.Add(t1); AddMaterial(t2, t3, mgr); } void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, CStateManager& mgr) { x68_material.Add(t1); AddMaterial(t2, mgr); } void CActor::AddMaterial(EMaterialTypes type, CStateManager& mgr) { x68_material.Add(type); mgr.UpdateObjectInLists(*this); } void CActor::CreateShadow(bool b) { if (b) { _CreateShadow(); if (!xe5_24_ && x94_simpleShadow) xe5_25_ = true; } xe5_24_ = b; } void CActor::_CreateShadow() { if (!x94_simpleShadow && x64_modelData && (x64_modelData->HasAnimData() || x64_modelData->HasNormalModel())) x94_simpleShadow.reset(new CSimpleShadow(1.f, 1.f, 20.f, 0.05f)); } void CActor::SetCallTouch(bool callTouch) { xe5_28_callTouch = callTouch; } bool CActor::GetCallTouch() const { return xe5_28_callTouch; } void CActor::SetUseInSortedLists(bool use) { xe5_27_useInSortedLists = use; } bool CActor::GetUseInSortedLists() const { return xe5_27_useInSortedLists; } void CActor::SetInFluid(bool in, TUniqueId uid) { if (in) { xe6_26_inFluid = false; xc4_fluidId = uid; } else { if (!xe6_26_inFluid) return; xe6_26_inFluid = true; if (xe6_26_inFluid == 0) xc4_fluidId = kInvalidUniqueId; } } bool CActor::HasModelData() const { return bool(x64_modelData); } const CSfxHandle* CActor::GetSfxHandle() const { return x8c_sfxHandle.get(); } void CActor::SetSfxPitchBend(s32 val) { xe6_30_enablePitchBend = true; xc0_ = val; if (x8c_sfxHandle == 0) return; CSfxManager::PitchBend(*x8c_sfxHandle.get(), val); } void CActor::SetRotation(const zeus::CQuaternion &q) { x34_transform = q.toTransform(x34_transform.origin); xe4_27_ = true; xe4_28_ = true; xe4_29_ = true; } void CActor::SetTranslation(const zeus::CVector3f& tr) { x34_transform.origin = tr; xe4_27_ = true; xe4_28_ = true; xe4_29_ = true; } void CActor::SetTransform(const zeus::CTransform& tr) { x34_transform = tr; xe4_27_ = true; xe4_28_ = true; xe4_29_ = true; } void CActor::SetAddedToken(u32 tok) { xcc_addedToken = tok; } float CActor::GetPitch() const { return zeus::CQuaternion(x34_transform.buildMatrix3f()).pitch(); } float CActor::GetYaw() const { return zeus::CQuaternion(x34_transform.buildMatrix3f()).yaw(); } SAdvancementDeltas CActor::UpdateAnimation(float, CStateManager&, bool) { return {}; } void CActor::SetActorLights(std::unique_ptr lights) { x90_actorLights = std::move(lights); xe4_31_lightsDirty = true; } bool CActor::CanDrawStatic() const { if (!x30_24_active) return false; if (x64_modelData && x64_modelData->HasNormalModel()) return xb4_ <= 4; return false; } }