#include "CMapWorldInfo.hpp" #include "GameGlobalObjects.hpp" #include "CMemoryCardSys.hpp" namespace urde { CMapWorldInfo::CMapWorldInfo(CBitStreamReader& reader, const CSaveWorld& savw, ResId mlvlId) { const CSaveWorldMemory& worldMem = g_MemoryCardSys->GetSaveWorldMemory(mlvlId); x4_visitedAreas.reserve((worldMem.GetAreaCount() + 31) / 32); for (int i=0 ; iGetSaveWorldMemory(mlvlId); for (int i=0 ; i(*this).IsAreaVisted(i), 1); else writer.WriteEncoded(0, 1); } for (int i=0 ; i(*this).IsMapped(i), 1); else writer.WriteEncoded(0, 1); } for (TEditorId doorId : savw.GetDoors()) writer.WriteEncoded(IsDoorVisited(doorId), 1); writer.WriteEncoded(x38_worldVisited, 1); } void CMapWorldInfo::SetDoorVisited(TEditorId eid, bool visited) { x28_visitedDoors[eid] = visited; } bool CMapWorldInfo::IsDoorVisited(TEditorId eid) const { return x28_visitedDoors.find(eid) != x28_visitedDoors.end(); } bool CMapWorldInfo::IsAreaVisted(TAreaId aid) { if (aid + 1 > x0_visitedAreasAllocated) { x4_visitedAreas.resize((aid + 32) / 32); x0_visitedAreasAllocated = aid + 1; } return (x4_visitedAreas[aid / 32] >> (aid % 32)) & 0x1; } void CMapWorldInfo::SetAreaVisited(TAreaId aid, bool visited) { if (aid + 1 > x0_visitedAreasAllocated) { x4_visitedAreas.resize((aid + 32) / 32); x0_visitedAreasAllocated = aid + 1; } if (visited) x4_visitedAreas[aid / 32] |= 1 << (aid % 32); else x4_visitedAreas[aid / 32] &= ~(1 << (aid % 32)); } bool CMapWorldInfo::IsMapped(TAreaId aid) { if (aid + 1 > x14_mappedAreasAllocated) { x18_mappedAreas.resize((aid + 32) / 32); x14_mappedAreasAllocated = aid + 1; } return (x18_mappedAreas[aid / 32] >> (aid % 32)) & 0x1; } void CMapWorldInfo::SetIsMapped(TAreaId aid, bool mapped) { if (aid + 1 > x14_mappedAreasAllocated) { x18_mappedAreas.resize((aid + 32) / 32); x14_mappedAreasAllocated = aid + 1; } if (mapped) x18_mappedAreas[aid / 32] |= 1 << (aid % 32); else x18_mappedAreas[aid / 32] &= ~(1 << (aid % 32)); } bool CMapWorldInfo::IsWorldVisible(TAreaId aid) { return x38_worldVisited || IsMapped(aid); } }