#ifndef _DNAMP1_CINF_HPP_ #define _DNAMP1_CINF_HPP_ #include "BlenderConnection.hpp" #include "../DNACommon/DNACommon.hpp" #include "../DNACommon/RigInverter.hpp" namespace DataSpec { namespace DNAMP1 { struct CINF : BigDNA { DECL_DNA Value boneCount; struct Bone : BigDNA { DECL_DNA Value id; Value parentId; Value origin; Value linkedCount; Vector linked; }; Vector bones; Value boneIdCount; Vector boneIds; Value nameCount; struct Name : BigDNA { DECL_DNA String<-1> name; Value boneId; }; Vector names; atUint32 getInternalBoneIdxFromId(atUint32 id) const { atUint32 idx = 0; for (const Bone& b : bones) { if (b.id == id) return idx; ++idx; } return -1; } atUint32 getBoneIdxFromId(atUint32 id) const { atUint32 idx = 0; for (atUint32 bid : boneIds) { if (bid == id) return idx; ++idx; } return 0; } const std::string* getBoneNameFromId(atUint32 id) const { for (const Name& name : names) if (id == name.boneId) return &name.name; return nullptr; } void sendVertexGroupsToBlender(hecl::BlenderConnection::PyOutStream& os) const { for (atUint32 bid : boneIds) { for (const Name& name : names) { if (name.boneId == bid) { os.format("obj.vertex_groups.new('%s')\n", name.name.c_str()); break; } } } } void sendCINFToBlender(hecl::BlenderConnection::PyOutStream& os, const UniqueID32& cinfId) const { DNAANIM::RigInverter inverter(*this); os.format("arm = bpy.data.armatures.new('CINF_%08X')\n" "arm_obj = bpy.data.objects.new(arm.name, arm)\n" "bpy.context.scene.objects.link(arm_obj)\n" "bpy.context.scene.objects.active = arm_obj\n" "bpy.ops.object.mode_set(mode='EDIT')\n" "arm_bone_table = {}\n", cinfId.toUint32()); for (const DNAANIM::RigInverter::Bone& bone : inverter.getBones()) os.format("bone = arm.edit_bones.new('%s')\n" "bone.head = (%f,%f,%f)\n" "bone.tail = (%f,%f,%f)\n" "#bone.tail[1] += 0.5\n" "bone.use_inherit_scale = False\n" "arm_bone_table[%u] = bone\n", getBoneNameFromId(bone.m_origBone.id)->c_str(), bone.m_origBone.origin.vec[0], bone.m_origBone.origin.vec[1], bone.m_origBone.origin.vec[2], bone.m_tail[0], bone.m_tail[1], bone.m_tail[2], bone.m_origBone.id); for (const Bone& bone : bones) if (bone.parentId != 2) os.format("arm_bone_table[%u].parent = arm_bone_table[%u]\n", bone.id, bone.parentId); os << "bpy.ops.object.mode_set(mode='OBJECT')\n"; } static std::string GetCINFArmatureName(const UniqueID32& cinfId) { return hecl::Format("CINF_%08X", cinfId.toUint32()); } CINF() = default; using Armature = hecl::BlenderConnection::DataStream::Actor::Armature; int RecursiveAddArmatureBone(const Armature& armature, const Armature::Bone* bone, int parent, int& curId) { bones.emplace_back(); names.emplace_back(); Bone& boneOut = bones.back(); Name& nameOut = names.back(); nameOut.name = bone->name; nameOut.boneId = curId; boneOut.id = curId++; boneOut.parentId = parent; boneOut.origin = bone->origin; boneOut.linkedCount = bone->children.size(); boneOut.linked.reserve(boneOut.linkedCount); const Armature::Bone* child; for (size_t i=0 ; (child = armature.getChild(bone, i)) ; ++i) boneOut.linked.push_back(RecursiveAddArmatureBone(armature, child, boneOut.id, curId)); return boneOut.id; } CINF(const Armature& armature) { bones.reserve(armature.bones.size()); names.reserve(armature.bones.size()); const Armature::Bone* bone = armature.getRoot(); int curId = 3; if (bone) RecursiveAddArmatureBone(armature, bone, 2, curId); boneCount = bones.size(); nameCount = names.size(); boneIdCount = boneCount; boneIds.reserve(boneIdCount); for (auto it=bones.crbegin() ; it != bones.crend() ; ++it) boneIds.push_back(it->id); } }; } } #endif // _DNAMP1_CINF_HPP_