#ifndef __PSHAG_CMFGAME_HPP__ #define __PSHAG_CMFGAME_HPP__ #include "CMFGameBase.hpp" namespace urde { namespace MP1 { class CMFGame : public CMFGameBase { public: CMFGame() : CMFGameBase("CMFGame") {} CIOWin::EMessageReturn OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue); void Draw() const; }; class CMFGameLoader : public CMFGameLoaderBase { public: CMFGameLoader() : CMFGameLoaderBase("CMFGameLoader") {} EMessageReturn OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue); void Draw() const; }; } } #endif // __PSHAG_CMFGAME_HPP__