#ifndef __URDE_IELEMENT_HPP__ #define __URDE_IELEMENT_HPP__ #include #include "GCNTypes.hpp" #include "zeus/CVector3f.hpp" #include "zeus/CColor.hpp" #include "IOStreams.hpp" namespace urde { class IElement { public: virtual ~IElement() = default; }; class CRealElement : public IElement { public: virtual bool GetValue(int frame, float& valOut) const=0; virtual bool IsConstant() const {return false;} }; class CIntElement : public IElement { public: virtual bool GetValue(int frame, int& valOut) const=0; virtual int GetMaxValue() const=0; }; class CVectorElement : public IElement { public: virtual bool GetValue(int frame, zeus::CVector3f& valOut) const=0; virtual bool IsFastConstant() const {return false;} }; class CModVectorElement : public IElement { public: virtual bool GetValue(int frame, zeus::CVector3f& pVel, zeus::CVector3f& pPos) const=0; }; class CColorElement : public IElement { public: virtual bool GetValue(int frame, zeus::CColor& colorOut) const=0; }; class CEmitterElement : public IElement { public: virtual bool GetValue(int frame, zeus::CVector3f& pPos, zeus::CVector3f& pVel) const=0; }; } #endif // __URDE_IELEMENT_HPP__