#include "CGuiSys.hpp" #include "CGuiWidget.hpp" #include "CGuiHeadWidget.hpp" #include "CGuiBackground.hpp" #include "CGuiLight.hpp" #include "CGuiCamera.hpp" #include "CGuiGroup.hpp" #include "CGuiStaticImage.hpp" #include "CGuiPane.hpp" #include "CAuiImagePane.hpp" #include "CAuiMeter.hpp" #include "CGuiModel.hpp" #include "CGuiTableGroup.hpp" #include "CGuiSliderGroup.hpp" #include "CGuiTextPane.hpp" #include "CAuiEnergyBarT01.hpp" namespace urde { void CGuiSys::AddFactories(EUsageMode /* mode */) { x8_factoryMgr.m_factories.clear(); } void CGuiSys::LoadWidgetFunctions() { } CGuiWidget* CGuiSys::CreateWidgetInGame(hecl::FourCC type, CInputStream& in, CGuiFrame* frame) { switch (type) { case SBIG('BWIG'): return CGuiWidget::Create(frame, in, false); case SBIG('HWIG'): return CGuiHeadWidget::Create(frame, in, false); case SBIG('BGND'): return CGuiBackground::Create(frame, in, false); case SBIG('LITE'): return CGuiLight::Create(frame, in, false); case SBIG('CAMR'): return CGuiCamera::Create(frame, in, false); case SBIG('GRUP'): return CGuiGroup::Create(frame, in, false); case SBIG('IMAG'): return CGuiStaticImage::Create(frame, in, false); case SBIG('PANE'): return CGuiPane::Create(frame, in, false); case SBIG('IMGP'): return CAuiImagePane::Create(frame, in, false); case SBIG('METR'): return CAuiMeter::Create(frame, in, false); case SBIG('MODL'): return CGuiModel::Create(frame, in, false); case SBIG('TBGP'): return CGuiTableGroup::Create(frame, in, false); case SBIG('SLGP'): return CGuiSliderGroup::Create(frame, in, false); case SBIG('TXPN'): return CGuiTextPane::Create(frame, in, false); case SBIG('ENRG'): return CAuiEnergyBarT01::Create(frame, in, false); default: break; } return nullptr; } CGuiSys::CGuiSys(IFactory& resFactory, CSimplePool& resStore, EUsageMode mode) : x0_resFactory(resFactory), x4_resStore(resStore), x2c_mode(mode), x38_frameFactoryParams(new TObjOwnerParam(CGuiResFrameData(*this))), x40_constructTime(std::chrono::steady_clock::now()) { AddFactories(mode); LoadWidgetFunctions(); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::Seventeen, CGuiAutoRepeatData(EPhysicalControllerID::Seventeen, EPhysicalControllerID::Eighteen))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::Nineteen, CGuiAutoRepeatData(EPhysicalControllerID::Nineteen, EPhysicalControllerID::Twenty))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::TwentyOne, CGuiAutoRepeatData(EPhysicalControllerID::TwentyOne, EPhysicalControllerID::TwentyTwo))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::TwentyThree, CGuiAutoRepeatData(EPhysicalControllerID::TwentyThree, EPhysicalControllerID::TwentyFour))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::ThirtyFive, CGuiAutoRepeatData(EPhysicalControllerID::ThirtyFive, EPhysicalControllerID::ThirtySix))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::ThirtySeven, CGuiAutoRepeatData(EPhysicalControllerID::ThirtySeven, EPhysicalControllerID::ThirtyEight))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::ThirtyNine, CGuiAutoRepeatData(EPhysicalControllerID::ThirtyNine, EPhysicalControllerID::Forty))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::FortyOne, CGuiAutoRepeatData(EPhysicalControllerID::FortyOne, EPhysicalControllerID::FortyTwo))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::FortyThree, CGuiAutoRepeatData(EPhysicalControllerID::FortyThree, EPhysicalControllerID::FortyFour))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::FortyFive, CGuiAutoRepeatData(EPhysicalControllerID::FortyFive, EPhysicalControllerID::FortySix))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::FortySeven, CGuiAutoRepeatData(EPhysicalControllerID::FortySeven, EPhysicalControllerID::FortyEight))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::TwentyFive, CGuiAutoRepeatData(EPhysicalControllerID::TwentyFive, EPhysicalControllerID::TwentySix))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::TwentySeven, CGuiAutoRepeatData(EPhysicalControllerID::TwentySeven, EPhysicalControllerID::TwentyEight))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::TwentyNine, CGuiAutoRepeatData(EPhysicalControllerID::TwentyNine, EPhysicalControllerID::Thirty))); x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::ThirtyOne, CGuiAutoRepeatData(EPhysicalControllerID::ThirtyOne, EPhysicalControllerID::ThirtyTwo))); } }