#ifndef __URDE_CTEXTEXECUTEBUFFER_HPP__ #define __URDE_CTEXTEXECUTEBUFFER_HPP__ #include "CSaveableState.hpp" #include "CGuiTextSupport.hpp" #include namespace urde { class CInstruction; class CFontImageDef; class CTextRenderBuffer; class CBlockInstruction; class CLineInstruction; class CTextExecuteBuffer { std::list> x0_instList; u32 x14_ = 0; CSaveableState x18_textState; CBlockInstruction* x6c_curBlock = nullptr; CLineInstruction* x70_curLine = nullptr; std::list>::iterator x74_curWordIt; s32 x78_curY; s32 x7c_curX; s32 x80_ = 0; s32 x84_ = 0; s32 x88_spaceDistance = 0; std::vector x8c_stateStack; public: CTextExecuteBuffer() { x74_curWordIt = x0_instList.begin(); } CTextRenderBuffer CreateTextRenderBuffer() const; std::vector GetAssets() const; void AddString(const wchar_t* str, int len); void AddStringFragment(const wchar_t* str, int len); int WrapOneLTR(const wchar_t* str, int len); void MoveWordLTR(); void StartNewLine(); void StartNewWord(); void TerminateLine(); void TerminateLineLTR(); void AddPopState(); void AddPushState(); void AddVerticalJustification(EVerticalJustification vjust); void AddJustification(EJustification just); void AddLineExtraSpace(s32 space); void AddLineSpacing(float spacing); void AddRemoveColorOverride(int idx); void AddColorOverride(int idx, const CTextColor& color); void AddColor(EColorType, const CTextColor& color); void AddImage(const CFontImageDef& image); void EndBlock(); void BeginBlock(s32 offX, s32 offY, s32 padX, s32 padY, ETextDirection dir, EJustification just, EVerticalJustification vjust); void Clear(); }; } #endif // __URDE_CTEXTEXECUTEBUFFER_HPP__