#pragma once #include #include #include "Runtime/GCNTypes.hpp" #include "Runtime/IObjectStore.hpp" #include "Runtime/Graphics/CTexture.hpp" #include "Runtime/CToken.hpp" namespace metaforce::WIP { class CCubeSurface; class CCubeModel; class CCubeMaterial; #pragma region CModel class CModel { public: struct SShader { std::vector> x0_textures; const u8* x10_data; explicit SShader(const u8* data) : x10_data(data) {} void UnlockTextures(){}; }; private: static u32 sTotalMemory; static u32 sFrameCounter; static bool sIsTextureTimeoutEnabled; static CModel* sThisFrameList; static CModel* sOneFrameList; static CModel* sTwoFrameList; std::unique_ptr x0_data; u32 x4_dataLen; std::vector> x8_surfaces; // Was a vector of void* std::vector x18_matSets; std::unique_ptr x28_modelInst = nullptr; u16 x2c_ = 0; u16 x2e_ = 0; CModel* x30_prev = nullptr; CModel* x34_next; u32 x38_lastFrame; /* Resident copies of maintained data */ std::vector m_positions; std::vector m_normals; std::vector m_colors; std::vector m_floatUVs; std::vector> m_shortUVs; public: CModel(std::unique_ptr in, u32 dataLen, IObjectStore* store); void UpdateLastFrame(); void MoveToThisFrameList(); void RemoveFromList(); void VerifyCurrentShader(s32 idx){}; static void FrameDone(); static void EnableTextureTimeout(); static void DisableTextureTimeout(); }; #pragma endregion #pragma region CCubeModel class CCubeModel { private: class ModelInstance { const std::vector>* x0_surfacePtrs; // was a pointer to vector of void const u8* x4_materialData; const std::vector* x8_positions; // was a pointer to void const std::vector* xc_normals; // was a pointer to void const std::vector* x10_colors; // was a pointer to void const std::vector* x14_texCoords; // was a pointer to void const std::vector>* x18_packedTexCoords; // was a pointer to void public: ModelInstance(std::vector>* surfaces, const u8* material, const std::vector* positions, const std::vector* colors, const std::vector* normals, const std::vector* texCoords, const std::vector>* packedTexCoords) : x0_surfacePtrs(surfaces) , x4_materialData(material) , x8_positions(positions) , xc_normals(normals) , x10_colors(colors) , x14_texCoords(texCoords) , x18_packedTexCoords(packedTexCoords) {} /* These functions have been slightly modified from their original to return the actual vector instead of a raw * pointer */ [[nodiscard]] const std::vector>& Surfaces() const { return *x0_surfacePtrs; } [[nodiscard]] const u8* GetMaterialPointer() const { return x4_materialData; } void SetMaterialPointer(const u8* mat) { x4_materialData = mat; } [[nodiscard]] const std::vector& GetVertexPointer() const { return *x8_positions; } [[nodiscard]] const std::vector& GetNormalPointer() const { return *xc_normals; } [[nodiscard]] const std::vector& GetColorPointer() const { return *x10_colors; } [[nodiscard]] const std::vector& GetTCPointer() const { return *x14_texCoords; } [[nodiscard]] const std::vector>& GetPackedTCPointer() const { return *x18_packedTexCoords; } }; ModelInstance x0_modelInstance; std::vector>* x1c_textures; zeus::CAABox x20_worldAABB; CCubeSurface* x38_firstUnsortedSurf = nullptr; CCubeSurface* x3c_firstSortedSurf = nullptr; bool x40_24_; u8 x41_visorFlags; u32 x44_idx; public: CCubeModel(std::vector>* surfaces, std::vector>* textures, const u8* materialData, const std::vector* positions, const std::vector* colors, const std::vector* normals, const std::vector* texCoords, const std::vector>* packedTexCoords, const zeus::CAABox& aabox, u8 flags, bool b1, u32 idx); CCubeMaterial GetMaterialByIndex(u32 idx); void UnlockTextures(); static void MakeTexturesFromMats(const u8* ptr, std::vector>& texture, IObjectStore* store, bool b1); }; #pragma endregion #pragma region CCubeSurface class CCubeSurface { static constexpr zeus::CVector3f skDefaultNormal{1.f, 0.f, 0.f}; u8* x0_data; zeus::CVector3f x0_center; u32 xc_materialIndex; u32 x10_displayListSize; CCubeModel* x14_parent; CCubeSurface* x18_nextSurface; u32 x1c_extraSize; zeus::CVector3f x20_normal; zeus::CAABox x2c_bounds; public: explicit CCubeSurface(u8* ptr); bool IsValid() const; void SetParent(CCubeModel* parent) { x14_parent = parent; } void SetNextSurface(CCubeSurface* next) { x18_nextSurface = next; } [[nodiscard]] u32 GetMaterialIndex() const { return xc_materialIndex; } [[nodiscard]] u32 GetDisplayListSize() const { return x10_displayListSize & 0x7fffffff; } [[nodiscard]] u32 GetNormalHint() const { return (x10_displayListSize >> 31) & 1; } [[nodiscard]] u8* GetDisplayList() const { return reinterpret_cast(reinterpret_cast(x0_data) + GetSurfaceHeaderSize()); } u32 GetSurfaceHeaderSize() const { return (0x4b + x1c_extraSize) & ~31; } [[nodiscard]] zeus::CVector3f GetCenter() const { return x0_center; } [[nodiscard]] zeus::CAABox GetBounds() const { return x1c_extraSize != 0 ? x2c_bounds : zeus::CAABox{x0_center, x0_center}; } }; #pragma endregion #pragma region CCubeMaterial enum class EStateFlags { Unused1 = 1 << 0, Unused2 = 1 << 1, Unused3 = 1 << 2, KonstEnabled = 1 << 3, DepthSorting = 1 << 4, AlphaTest = 1 << 5, Reflection = 1 << 6, DepthWrite = 1 << 7, ReflectionSurfaceEye = 1 << 8, OccluderMesh = 1 << 9, ReflectionIndirectTexture = 1 << 10, LightMap = 1 << 11, Unused4 = 1 << 12, LightmapUVArray = 1 << 13, }; ENABLE_BITWISE_ENUM(EStateFlags); class CCubeMaterial { const u8* x0_data; public: explicit CCubeMaterial(const u8* data) : x0_data(data) {} [[nodiscard]] u32 GetCompressedBlend() { const u32* ptr = reinterpret_cast(x0_data[(GetTextureCount() * 4) + 16]); if (IsFlagSet(EStateFlags::KonstEnabled)) { ptr += SBig(*ptr) + 1; } return SBig(*ptr); } [[nodiscard]] EStateFlags GetFlags() const { return EStateFlags(SBig(*reinterpret_cast(x0_data))); } [[nodiscard]] bool IsFlagSet(EStateFlags flag) const { return True(GetFlags() & flag); } [[nodiscard]] u32 GetUsedTextureSlots() const { return static_cast(GetFlags()) >> 16; } [[nodiscard]] u32 GetTextureCount() const { return SBig(*reinterpret_cast(&x0_data[4])); } [[nodiscard]] u32 GetVertexDesc() const { return SBig(*reinterpret_cast(&x0_data[(GetTextureCount() * 4) + 8])); } }; #pragma endregion CFactoryFnReturn FModelFactory(const metaforce::SObjectTag& tag, std::unique_ptr&& in, u32 len, const metaforce::CVParamTransfer& vparms, CObjectReference* selfRef); } // namespace metaforce::WIP