#pragma once #include "RetroTypes.hpp" #include "Graphics/CLight.hpp" #include "zeus/CColor.hpp" #include "zeus/CVector3f.hpp" #include "zeus/CTransform.hpp" #include "zeus/CAABox.hpp" #include namespace urde { class CWarp; class CActorLights; struct CParticle { int x0_endFrame = 0; zeus::CVector3f x4_pos; zeus::CVector3f x10_prevPos; zeus::CVector3f x1c_vel; int x28_startFrame = 0; float x2c_lineLengthOrSize = 0.f; float x30_lineWidthOrRota = 0.f; zeus::CColor x34_color = {0.f, 0.f, 0.f, 1.f}; }; class CParticleGen { protected: std::list x4_modifierList; public: virtual ~CParticleGen() = default; virtual bool Update(double) = 0; virtual void Render(const CActorLights* = nullptr) = 0; virtual void SetOrientation(const zeus::CTransform&) = 0; virtual void SetTranslation(const zeus::CVector3f&) = 0; virtual void SetGlobalOrientation(const zeus::CTransform&) = 0; virtual void SetGlobalTranslation(const zeus::CVector3f&) = 0; virtual void SetGlobalScale(const zeus::CVector3f&) = 0; virtual void SetLocalScale(const zeus::CVector3f&) = 0; virtual void SetParticleEmission(bool) = 0; virtual void SetModulationColor(const zeus::CColor&) = 0; virtual void SetGeneratorRate(float rate) {} virtual const zeus::CTransform& GetOrientation() const = 0; virtual const zeus::CVector3f& GetTranslation() const = 0; virtual const zeus::CTransform& GetGlobalOrientation() const = 0; virtual const zeus::CVector3f& GetGlobalTranslation() const = 0; virtual const zeus::CVector3f& GetGlobalScale() const = 0; virtual const zeus::CColor& GetModulationColor() const = 0; virtual float GetGeneratorRate() const { return 1.f; } virtual bool IsSystemDeletable() const = 0; virtual std::optional GetBounds() const = 0; virtual u32 GetParticleCount() const = 0; virtual bool SystemHasLight() const = 0; virtual CLight GetLight() const = 0; virtual bool GetParticleEmission() const = 0; virtual void DestroyParticles() = 0; virtual void Reset() = 0; virtual FourCC Get4CharId() const = 0; virtual void AddModifier(CWarp* mod); }; } // namespace urde