#pragma once #include "CActor.hpp" #include "zeus/COBBox.hpp" namespace urde { class CScriptCameraHintTrigger : public CActor { zeus::COBBox xe8_obb; zeus::CVector3f x124_scale; union { struct { bool x130_24_deactivateOnEnter : 1; bool x130_25_deactivateOnExit : 1; bool x130_26_playerInside : 1; bool x130_27_playerWasInside : 1; }; u32 _dummy = 0; }; public: CScriptCameraHintTrigger(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info, const zeus::CVector3f& scale, const zeus::CTransform& xf, bool deactivateOnEnter, bool deactivateOnExit); void Accept(IVisitor& visitor); void Think(float dt, CStateManager& mgr); void Touch(CActor& other, CStateManager& mgr); std::optional GetTouchBounds() const; }; } // namespace urde