#include "Runtime/Camera/CCinematicCamera.hpp" #include "Runtime/CStateManager.hpp" #include "Runtime/GameGlobalObjects.hpp" #include "Runtime/Character/CAnimTreeNode.hpp" #include "Runtime/World/CPlayer.hpp" #include "Runtime/World/CScriptActor.hpp" #include "Runtime/World/CScriptCameraWaypoint.hpp" #include "TCastTo.hpp" // Generated file, do not modify include path namespace urde { CCinematicCamera::CCinematicCamera(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, bool active, float shotDuration, float fovy, float znear, float zfar, float aspect, u32 flags) : CGameCamera(uid, active, name, info, xf, fovy, znear, zfar, aspect, kInvalidUniqueId, flags & 0x20, 0) , x1e8_duration(shotDuration) , x1f0_origFovy(fovy) , x1fc_origOrientation(zeus::CQuaternion(xf.basis)) , x21c_flags(flags) { x220_24_ = false; } void CCinematicCamera::Accept(IVisitor& visitor) { visitor.Visit(this); } void CCinematicCamera::ProcessInput(const CFinalInput&, CStateManager& mgr) { // Empty } void CCinematicCamera::Reset(const zeus::CTransform&, CStateManager& mgr) { // Empty } void CCinematicCamera::WasDeactivated(CStateManager& mgr) { mgr.GetCameraManager()->RemoveCinemaCamera(GetUniqueId(), mgr); mgr.GetPlayer().GetMorphBall()->LoadMorphBallModel(mgr); if (x21c_flags & 0x100) mgr.SetCinematicPause(false); x188_viewPoints.clear(); x198_viewOrientations.clear(); x1a8_viewPointArrivals.clear(); x1b8_targets.clear(); x1c8_targetArrivals.clear(); x1d8_viewHFovs.clear(); } zeus::CVector3f CCinematicCamera::GetInterpolatedSplinePoint(const std::vector& points, int& idxOut, float tin) const { if (points.size() > 0) { float cycleT = std::fmod(tin, x1e8_duration); float durPerPoint = x1e8_duration / float(points.size() - 1); idxOut = int(cycleT / durPerPoint); float t = (cycleT - idxOut * durPerPoint) / durPerPoint; if (points.size() == 1) return points.front(); else if (points.size() == 2) return (points[1] - points[0]) * t + points[0]; zeus::CVector3f ptA; if (idxOut > 0) ptA = points[idxOut - 1]; else ptA = points[0] - (points[1] - points[0]); zeus::CVector3f ptB = points[idxOut]; zeus::CVector3f ptC; if (idxOut + 1 >= points.size()) { const zeus::CVector3f& tmpA = points[points.size() - 1]; const zeus::CVector3f& tmpB = points[points.size() - 2]; ptC = tmpA - (tmpB - tmpA); } else { ptC = points[idxOut + 1]; } zeus::CVector3f ptD; if (idxOut + 2 >= points.size()) { const zeus::CVector3f& tmpA = points[points.size() - 1]; const zeus::CVector3f& tmpB = points[points.size() - 2]; ptD = tmpA - (tmpB - tmpA); } else { ptD = points[idxOut + 2]; } return zeus::getCatmullRomSplinePoint(ptA, ptB, ptC, ptD, t); } return {}; } zeus::CQuaternion CCinematicCamera::GetInterpolatedOrientation(const std::vector& rotations, float tin) const { if (rotations.size() == 0) return x1fc_origOrientation; else if (rotations.size() == 1) return rotations.front(); float cycleT = std::fmod(tin, x1e8_duration); float durPerPoint = x1e8_duration / float(rotations.size() - 1); int idx = int(cycleT / durPerPoint); float t = (cycleT - idx * durPerPoint) / durPerPoint; return zeus::CQuaternion::slerp(rotations[idx], rotations[idx + 1], t); } float CCinematicCamera::GetInterpolatedHFov(const std::vector& fovs, float tin) const { if (fovs.size() == 0) return x1f0_origFovy; else if (fovs.size() == 1) return fovs.front(); float cycleT = std::fmod(tin, x1e8_duration); float durPerPoint = x1e8_duration / float(fovs.size() - 1); int idx = int(cycleT / durPerPoint); float t = (cycleT - idx * durPerPoint) / durPerPoint; return (fovs[idx + 1] - fovs[idx]) * t + fovs[idx]; } float CCinematicCamera::GetMoveOutofIntoAlpha() const { float startDist = 0.25f + x160_znear; float endDist = 1.f * startDist; float deltaMag = (GetTranslation() - x210_moveIntoEyePos).magnitude(); if (deltaMag >= startDist && deltaMag <= endDist) return (deltaMag - startDist) / (endDist - startDist); if (deltaMag > endDist) return 1.f; return 0.f; } void CCinematicCamera::DeactivateSelf(CStateManager& mgr) { SetActive(false); SendScriptMsgs(EScriptObjectState::Inactive, mgr, EScriptObjectMessage::None); WasDeactivated(mgr); } void CCinematicCamera::Think(float dt, CStateManager& mgr) { if (GetActive()) { zeus::CVector3f viewPoint = GetTranslation(); if (x188_viewPoints.size() > 0) { int idx = 0; viewPoint = GetInterpolatedSplinePoint(x188_viewPoints, idx, x1ec_t); if (idx > x1f4_passedViewPoint) { x1f4_passedViewPoint = idx; SendArrivedMsg(x1a8_viewPointArrivals[x1f4_passedViewPoint], mgr); } } zeus::CQuaternion orientation = GetInterpolatedOrientation(x198_viewOrientations, x1ec_t); if ((x21c_flags & 0x1) == 0) { if (x1b8_targets.size() > 0) { int idx = 0; zeus::CVector3f target = GetInterpolatedSplinePoint(x1b8_targets, idx, x1ec_t); if (x1b8_targets.size() == 1) { if (TCastToConstPtr act = mgr.GetObjectById(x1c8_targetArrivals.front())) target = act->GetTranslation(); else x1ec_t = x1e8_duration; } if (idx > x1f8_passedTarget) { x1f8_passedTarget = idx; SendArrivedMsg(x1c8_targetArrivals[x1f8_passedTarget], mgr); } zeus::CVector3f upVec = orientation.transform(zeus::skUp); if ((target - viewPoint).toVec2f().magnitude() < 0.0011920929f) SetTranslation(target); else SetTransform(zeus::lookAt(viewPoint, target, upVec)); } else { SetTransform(zeus::CTransform(orientation, viewPoint)); } } else { zeus::CVector3f target = mgr.GetPlayer().GetTranslation(); if (mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed) target.z() += mgr.GetPlayer().GetMorphBall()->GetBallRadius(); else target.z() += mgr.GetPlayer().GetEyeHeight(); zeus::CVector3f upVec = orientation.transform(zeus::skUp); if ((target - viewPoint).toVec2f().magnitude() < 0.0011920929f) SetTranslation(target); else SetTransform(zeus::lookAt(viewPoint, target, upVec)); } x15c_currentFov = GetInterpolatedHFov(x1d8_viewHFovs, x1ec_t) / x168_aspect; x170_24_perspDirty = true; if (x20c_lookAtId != kInvalidUniqueId) if (TCastToPtr act = mgr.ObjectById(x20c_lookAtId)) if (act->IsPlayerActor()) act->SetDrawFlags({5, 0, 3, zeus::CColor(1.f, GetMoveOutofIntoAlpha())}); x1ec_t += dt; if (x1ec_t > x1e8_duration) { for (size_t i = x1f4_passedViewPoint + 1; i < x1a8_viewPointArrivals.size(); ++i) SendArrivedMsg(x1a8_viewPointArrivals[i], mgr); for (size_t i = x1f8_passedTarget + 1; i < x1c8_targetArrivals.size(); ++i) SendArrivedMsg(x1c8_targetArrivals[i], mgr); DeactivateSelf(mgr); } } } void CCinematicCamera::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { CGameCamera::AcceptScriptMsg(msg, uid, mgr); switch (msg) { case EScriptObjectMessage::InitializedInArea: if (x21c_flags & 0x4 || x21c_flags & 0x2) { for (const SConnection& conn : x20_conns) { TUniqueId id = mgr.GetIdForScript(conn.x8_objId); if (TCastToPtr act = mgr.ObjectById(id)) { if (act->IsPlayerActor()) { x20c_lookAtId = id; if (conn.x4_msg != EScriptObjectMessage::Deactivate && conn.x4_msg != EScriptObjectMessage::Reset) break; } } } } break; case EScriptObjectMessage::Activate: CalculateWaypoints(mgr); if ((x21c_flags & 1) == 0 && x220_24_ && x1b8_targets.empty()) break; x1ec_t = 0.f; Think(0.f, mgr); mgr.GetCameraManager()->AddCinemaCamera(GetUniqueId(), mgr); x1f4_passedViewPoint = 0; if (x1a8_viewPointArrivals.size() > 0) SendArrivedMsg(x1a8_viewPointArrivals[x1f4_passedViewPoint], mgr); x1f8_passedTarget = 0; if (x1c8_targetArrivals.size() > 0) SendArrivedMsg(x1c8_targetArrivals[x1f8_passedTarget], mgr); if (x21c_flags & 0x100) mgr.SetCinematicPause(true); break; case EScriptObjectMessage::Deactivate: WasDeactivated(mgr); break; default: break; } } void CCinematicCamera::CalculateMoveOutofIntoEyePosition(bool outOfEye, CStateManager& mgr) { zeus::CQuaternion q(mgr.GetPlayer().GetTransform().basis); zeus::CVector3f eyePos = mgr.GetPlayer().GetEyePosition(); if (x20c_lookAtId != kInvalidUniqueId) { if (TCastToConstPtr act = mgr.GetObjectById(x20c_lookAtId)) { if (act->IsPlayerActor()) { if (const CModelData* mData = act->GetModelData()) { if (const CAnimData* aData = mData->GetAnimationData()) { if (const CAnimTreeNode* root = aData->GetRootAnimationTree().get()) { const CSegId lEye = aData->GetLocatorSegId("L_eye"sv); const CSegId rEye = aData->GetLocatorSegId("R_eye"sv); if (lEye.IsValid() && rEye.IsValid()) { CCharAnimTime time = outOfEye ? CCharAnimTime(0.f) : root->VGetSteadyStateAnimInfo().GetDuration(); CCharAnimTime* pTime = outOfEye ? nullptr : &time; eyePos = ((act->GetTransform() * mData->GetScaledLocatorTransformDynamic("L_eye"sv, pTime)).origin + (act->GetTransform() * mData->GetScaledLocatorTransformDynamic("R_eye"sv, pTime)).origin) * 0.5f; q = zeus::CQuaternion(act->GetTransform().basis); } } } } } } } zeus::CVector3f behindPos = eyePos; zeus::CVector3f behindDelta = q.transform({0.f, -g_tweakPlayerRes->xf0_cinematicMoveOutofIntoPlayerDistance, 0.f}); if (!outOfEye) { behindPos += behindDelta; behindDelta = -behindDelta; } for (int i = 0; i < 2; ++i) { x188_viewPoints[outOfEye ? i : x188_viewPoints.size() - (2 - i)] = behindPos; x198_viewOrientations[outOfEye ? i : x198_viewOrientations.size() - (2 - i)] = q; x1b8_targets[outOfEye ? i : x1b8_targets.size() - (2 - i)] = eyePos; behindPos += behindDelta; } x210_moveIntoEyePos = eyePos; } void CCinematicCamera::GenerateMoveOutofIntoPoints(bool outOfEye, CStateManager& mgr) { zeus::CQuaternion q(mgr.GetPlayer().GetTransform().basis); zeus::CVector3f eyePos = mgr.GetPlayer().GetEyePosition(); zeus::CVector3f behindDelta = q.transform({0.f, -g_tweakPlayerRes->xf0_cinematicMoveOutofIntoPlayerDistance, 0.f}); zeus::CVector3f behindPos = eyePos; if (!outOfEye) { behindPos += behindDelta; behindDelta = -behindDelta; } for (int i = 0; i < 2; ++i) { x188_viewPoints.emplace_back(behindPos); x198_viewOrientations.emplace_back(q); x1a8_viewPointArrivals.emplace_back(mgr.GetPlayer().GetUniqueId()); x1b8_targets.emplace_back(eyePos); x1c8_targetArrivals.emplace_back(kInvalidUniqueId); behindPos += behindDelta; } CalculateMoveOutofIntoEyePosition(outOfEye, mgr); } bool CCinematicCamera::PickRandomActiveConnection(const std::vector& conns, SConnection& randConn, CStateManager& mgr) { int count = 0; for (const SConnection& conn : conns) if (conn.x0_state == EScriptObjectState::Arrived && conn.x4_msg == EScriptObjectMessage::Next) if (TCastToConstPtr act = mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId))) if (act->GetActive()) ++count; if (!count) return false; int randIdx = mgr.GetActiveRandom()->Next() % count; int idx = 0; for (const SConnection& conn : conns) if (conn.x0_state == EScriptObjectState::Arrived && conn.x4_msg == EScriptObjectMessage::Next) if (TCastToConstPtr act = mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId))) if (act->GetActive()) { if (randIdx == idx) { randConn = conn; break; } ++idx; } return true; } void CCinematicCamera::CalculateWaypoints(CStateManager& mgr) { const SConnection* firstVP = nullptr; const SConnection* firstTarget = nullptr; for (const SConnection& conn : x20_conns) { if (conn.x0_state == EScriptObjectState::CameraPath && conn.x4_msg == EScriptObjectMessage::Activate) firstVP = &conn; else if (conn.x0_state == EScriptObjectState::CameraTarget && conn.x4_msg == EScriptObjectMessage::Activate) firstTarget = &conn; } x188_viewPoints.clear(); x188_viewPoints.reserve(3); x198_viewOrientations.clear(); x198_viewOrientations.reserve(3); x1a8_viewPointArrivals.clear(); x1a8_viewPointArrivals.reserve(3); x1b8_targets.clear(); x1b8_targets.reserve(3); x1c8_targetArrivals.clear(); x1c8_targetArrivals.reserve(3); x1d8_viewHFovs.clear(); x1d8_viewHFovs.reserve(3); x220_24_ = false; if ((x21c_flags & 0x2) != 0 && (x21c_flags & 0x200) == 0) GenerateMoveOutofIntoPoints(true, mgr); if (firstVP) { TCastToConstPtr wp = mgr.GetObjectById(mgr.GetIdForScript(firstVP->x8_objId)); while (wp) { x188_viewPoints.push_back(wp->GetTranslation()); x198_viewOrientations.emplace_back(wp->GetTransform().basis); if (TCastToConstPtr cwp = wp.GetPtr()) x1d8_viewHFovs.push_back(cwp->GetHFov()); auto search = std::find_if(x1a8_viewPointArrivals.begin(), x1a8_viewPointArrivals.end(), [&](TUniqueId id) { return id == wp->GetUniqueId(); }); if (search == x1a8_viewPointArrivals.end()) { x1a8_viewPointArrivals.push_back(wp->GetUniqueId()); SConnection randConn; if (PickRandomActiveConnection(wp->GetConnectionList(), randConn, mgr)) wp = mgr.GetObjectById(mgr.GetIdForScript(randConn.x8_objId)); else break; } else break; } } if (firstTarget) { TCastToConstPtr tgt = mgr.GetObjectById(mgr.GetIdForScript(firstTarget->x8_objId)); while (tgt) { x1b8_targets.push_back(tgt->GetTranslation()); auto search = std::find_if(x1c8_targetArrivals.begin(), x1c8_targetArrivals.end(), [&](TUniqueId id) { return id == tgt->GetUniqueId(); }); if (search == x1c8_targetArrivals.end()) { x1c8_targetArrivals.push_back(tgt->GetUniqueId()); SConnection randConn; if (PickRandomActiveConnection(tgt->GetConnectionList(), randConn, mgr)) tgt = mgr.GetObjectById(mgr.GetIdForScript(randConn.x8_objId)); else break; } else break; } } if ((x21c_flags & 0x4) != 0 && (x21c_flags & 0x200) == 0) GenerateMoveOutofIntoPoints(false, mgr); } void CCinematicCamera::SendArrivedMsg(TUniqueId reciever, CStateManager& mgr) { mgr.SendScriptMsgAlways(reciever, GetUniqueId(), EScriptObjectMessage::Arrived); } } // namespace urde